Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 17188682184399322649 93 flipcanvas the Poker (level 4, 0/37 HPs) Began as a Merfolk Fighter on Apr 13, 2026. Killed from afar by Grinder (9 damage) ... with a puff of flame ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:01:37 (1809 turns). flipcanvas the Poker (Merfolk Fighter) Turns: 1809, Time: 00:01:38 Health: 0/37 AC: 6 Str: 18 XL: 4 Next: 61% Magic: 4/4 EV: 2 Int: 7 God: Gold: 136 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: paralysed, mighty A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - an amulet of faith Scrolls c - 3 scrolls of identify {unknown} d - a scroll of amnesia {unknown} e - a scroll of revelation {unknown} h - a scroll of silence {unknown} j - 3 scrolls of teleportation {unknown} Potions m - a potion of might f - 2 potions of haste {unknown} k - a potion of curing {unknown} l - a potion of lignification {unknown} Skills: + Level 4.0 Fighting + Level 4.2 Polearms + Level 2.7 Armour + Level 3.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 88% 1 Jinxbite Hex 0% 2d2 96% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 99% 3 Anguish Hex/Necr 0% N/A 100% 4 Animate Dead Necr 0% N/A 100% 4 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Grinder is moderately wounded. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Grinder, carrying a wand of flame (moderately wounded, 57% to hit) You puncture Grinder! Grinder is heavily wounded. Grinder blinks! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Grinder, carrying a wand of flame (heavily wounded, 57% to hit) You puncture Grinder! Grinder is severely wounded. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Grinder, carrying a wand of flame (severely wounded, 57% to hit) You puncture Grinder! Grinder is almost dead. Grinder blinks! You encounter a rat. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a rat (wandering, hasn't noticed you, 61% to hit) You reach to attack! You catch the helpless rat completely off-guard! You puncture the rat! You kill the rat! Reach: a) +0 trident Press: ? - help, Dir - move target Okay, then. Grinder gestures at you. You suddenly lose the ability to move! Grinder zaps a wand. The puff of flame hits you! You die... Grinder says, "Now the real fun starts!" #.#.# #.##.# ..# #...# #.##.# ... ..### #.##.# #.# ..# #.##.# #.# ..# ##.##.# #.# ..######.#.#.###.# ........###.#.)..# #)######.#.#.###.# #............# #@# ..#######.#### #.......# #.#######.# #5#####.# #.........# #.# #.####### # #.# #.# #.# #.# #.# #.# #.# #.# You could see Grinder. Vanquished Creatures Jessica (D:3) 2 adders 4 dart slugs An orc (D:3) An endoplasm (D:3) 7 hobgoblins 3 quokkas 4 ball pythons 5 bats 3 frilled lizards 10 goblins 3 kobolds (D:2) 7 rats A butterfly (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flipcanvas the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 84 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1092 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1096 | D:2 | Found a faded altar of an unknown god. 1707 | D:3 | Encountered Jessica 1712 | D:3 | Killed Jessica 1713 | D:3 | Reached XP level 4. HP: 37/37 MP: 4/4 1797 | D:3 | Encountered Grinder 1808 | D:3 | Paralysed by Grinder for 5.5 turns 1809 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, darby_harvest_season D:2: cheibrodos_greedy_goblins, layout_basic, angelslayer_ecumenical_altar_simple_liquid, item_on_display_a_b D:3: layout_loops_ring, lemuel_doored_altar, serial_shops, shop, uniq_grinder, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 4 | 4.2 Fighting | 4 | 4.0 Armour | | 2.7 Shields | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 132 | 26 || 158 Melee: Trident | 132 | 26 || 158 Tailslap | 1 | || 1 Drink: Might | | 1 || 1 Stab: Distracted | | 1 || 1 Armour: Scale mail | 63 | 13 || 76 Dodge: Dodged | 39 | 6 || 45 Block: Buckler | 21 | 5 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1825 | 1759 | 66 | 0 | 1445 | 3 | 608.3 | Dungeon | 1825 | 1759 | 66 | 0 | 1445 | 3 | 608.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 838 daAuts D:2: 712 daAuts D:3: 274 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+