flipcanvas Level 1 of the Dungeon [Shop] Vowokkasm's General Store a scroll of identify (20 gold) a lightning rod (4/4) (400 gold) a Gell's gravitambourine (2/2) (400 gold) a Gell's gravitambourine (2/2) (400 gold) a wand of charming (2) (unknown) (48 gold) a phantom mirror (400 gold) (4, -7, D:1) 3 stones a +0 dagger (28, -7, D:1) a rat corpse (skeletalised by now) (28, 15, D:1) a rat corpse (skeletalised by now) (29, -6, D:1) a +0 club (29, 7, D:1) a bat skeleton (34, 6, D:1) a quokka skeleton (35, 4, D:1) a frilled lizard skeleton (35, 6, D:1) a rat skeleton (35, 30, D:1) a +0 ring mail (36, 21, D:1) a +0 robe (37, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 28, D:1) a +0 hand axe (43, 12, D:1) a +0 club (44, 14, D:1) a rat corpse (skeletalised by now) (44, 21, D:1) a +0 leather armour (45, 26, D:1) a ball python corpse (skeletalised by now) (54, 6, D:1) a +0 leather armour Level 2 of the Dungeon (1, 31, D:2) a +0 whip (10, 6, D:2) a +0 whip a kobold skeleton (13, 26, D:2) an orb of mesmerism (18, 4, D:2) a +0 mace (19, 30, D:2) a rat skeleton (29, 29, D:2) a ball python skeleton (29, 32, D:2) a rat skeleton (30, 9, D:2) a +0 short sword 3 stones a +0 chain mail (35, 30, D:2) a +0 club (38, 27, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Zanyrgh's Assorted Antiques a +0 robe (20 gold) a potion of moonshine (23 gold) the +11 arbalest of the Mashing Gods {freeze, rCorr Int+10} (2334 gold) rCorr: It protects you from acid and corrosion. Int+10: It affects your intelligence (+10). It cannot be enchanted further. a scroll of teleportation (69 gold) a scroll of poison (92 gold) a +0 leather armour (46 gold) the spider talisman of Xodetsec {rN+ Will++ MP-8} (618 gold) [spider talisman] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. MP-8: It affects your magic capacity (-8). a wand of iceblast (8) (441 gold) [Shop] Sufoagh's Weapon Boutique a +0 trident (35 gold) a +0 hand axe (30 gold) 2 silver javelins (180 gold) a +0 short sword (30 gold) a +4 great mace of protection (340 gold) a +2 mace of protection (156 gold) a +0 mace (30 gold) [Shop] Haowafal's Antique Weapon Shop a +0 dagger (48 gold) a +3 mace of draining (537 gold) a +0 spear (72 gold) a +0 sling of freezing (112 gold) a +0 dagger of protection (105 gold) a +0 falchion (72 gold) a +2 vampiric spear (504 gold) a +0 battleaxe of freezing (480 gold) (2, 0, D:3) a +0 helmet (3, 20, D:3) a +0 sling (16, -26, D:3) a ball python skeleton (16, -25, D:3) a bat skeleton (19, -25, D:3) a +0 chain mail (19, 21, D:3) a hobgoblin skeleton (20, -11, D:3) a +0 leather armour (26, -34, D:3) a +0 short sword of draining 5 poisoned darts a kobold corpse (skeletalised by now) (27, -25, D:3) a ball python skeleton (37, -28, D:3) a +0 short sword (37, -1, D:3) a +1 short sword of venom (39, -15, D:3) a +0 sling (42, 10, D:3) a hobgoblin skeleton (43, 10, D:3) 4 stones a hobgoblin skeleton (44, 0, D:3) a +0 whip 5 poisoned darts a kobold skeleton (44, 6, D:3) a +0 hand axe a +0 mace 6 stones a +0 dagger an orc skeleton a goblin skeleton (46, 6, D:3) a +0 club (48, -14, D:3) a quokka corpse (skeletalised by now) (49, -14, D:3) a +0 whip a gnoll corpse (skeletalised by now) (49, 7, D:3) a +1 hand axe of flaming an orc skeleton (52, -7, D:3) a frilled lizard corpse (skeletalised by now) (58, -5, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (3, -26, D:4) a +0 whip (7, -26, D:4) an adder skeleton (11, -17, D:4) a +0 dagger (12, -19, D:4) a +0 dagger a goblin skeleton (30, -22, D:4) a +0 club a goblin skeleton (31, -22, D:4) a ball python skeleton (53, -21, D:4) a +0 ring mail of fire resistance (62, -31, D:4) a +0 whip (63, -12, D:4) a +0 dagger (64, -19, D:4) a +2 trident of freezing Level 5 of the Dungeon [Shop] Qeetrid's Assorted Antiques a potion of haste (300 gold) a scroll of identify (60 gold) a +0 dagger (60 gold) a potion of moonshine (30 gold) a +0 dagger (60 gold) a +1 dagger of venom (282 gold) a +0 hand axe (90 gold) (2, -34, D:5) a +0 leather armour (4, 14, D:5) a +0 giant club (6, 6, D:5) a +0 whip of electrocution (12, -1, D:5) an iguana skeleton (13, 13, D:5) a hive talisman (20, -14, D:5) a +0 club an orc skeleton (22, 13, D:5) a +0 dagger an orc skeleton (23, 15, D:5) a +0 short sword a +0 flail an orc corpse (skeletalised by now) (25, -15, D:5) a +0 whip a gnoll corpse (skeletalised by now) (26, -17, D:5) a +0 leather armour a +0 whip (27, -1, D:5) a +0 giant club an ogre corpse (skeletalised by now) (44, 20, D:5) a +0 troll leather armour (45, 0, D:5) a +0 leather armour a +0 flail (45, 1, D:5) a +0 ring mail a +0 whip an orc skeleton (46, 1, D:5) a +0 trident an orc skeleton (47, 0, D:5) a +0 flail (62, -21, D:5) a +0 robe Level 6 of the Dungeon [Shop] Curua's Armour Shoppe (Shop contents are unknown) (0, 0, D:6) a +0 club an orc corpse (1, -7, D:6) a +2 spear of venom a gnoll corpse (2, -7, D:6) a +0 halberd a gnoll corpse (2, 8, D:6) a +0 robe (6, 15, D:6) a scroll of teleportation (8, -5, D:6) a +0 whip a gnoll corpse (skeletalised by now) (8, 15, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (10, 15, D:6) a potion of curing (11, 10, D:6) a +0 giant spiked club an ogre corpse (14, 0, D:6) a +0 spear (20, 9, D:6) a +0 rapier (23, -11, D:6) a +0 mace (24, -6, D:6) a scroll of fog (24, 1, D:6) a parchment of Summon Mana Viper (26, -8, D:6) a +0 hand axe (26, -4, D:6) a +0 rapier (40, -5, D:6) a parchment of Shock (45, -9, D:6) 10 gold pieces (45, -7, D:6) 14 gold pieces (47, -9, D:6) 9 gold pieces a +0 dagger a +0 robe (47, -7, D:6) an adder corpse the Ecumenical Temple