Dungeon Crawl Stone Soup version 0.35-a0-179-g177dabccda (webtiles) character file. Game seed: 14121224165639464500 221 flipcanvas the Conjurer (level 5, -8/28 HPs) Began as a Deep Elf Conjurer on Mar 12, 2026. Was an Initiate of Sif Muna. Mangled by a sleepcap (21 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:07:50 (3093 turns). flipcanvas the Conjurer (Deep Elf Conjurer) Turns: 3093, Time: 00:07:50 Health: -8/28 AC: 4 Str: 10 XL: 5 Next: 65% Magic: 13/23 EV: 2 Int: 25 God: Sif Muna [......] Gold: 732 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) b - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ c - ring of Oberurch {MP+9 Str+6 Stlth+} HPRegen 0.24/turn (no ring) MPRegen 0.36/turn %: no passive effects @: sleeping A: magic regeneration a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 765 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) d - a +1 pair of gloves (worn) Jewellery c - the ring of Oberurch (worn) {MP+9 Str+6 Stlth+} (You found it on level 2 of the Dungeon) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. e - a ring of magical power f - an amulet of dissipation Scrolls f - a scroll of fear a - a scroll of enchant armour p - a scroll of poison i - 2 scrolls of identify t - a scroll of teleportation Potions g - a potion of magic d - a potion of enlightenment {unknown} L - 3 potions of lignification n - a potion of attraction {unknown} p - a potion of curing {unknown} Skills: - Level 2.7 Dodging - Level 2.7 Stealth + Level 5.3 Spellcasting * Level 5.9 Conjurations * Level 1.3 Translocations * Level 1.3 Alchemy + Level 0.5 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 12% 2 Confusing Touch Hex 6% N/A 24% 3 Borgnjor's Vile Clutch Necr/Erth 3% N/A 91% 5 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Chain Lightning Conj/Air 10% 3d14 100% 9 Fire Storm Conj/Fire 10% 8d3 100% 9 Shatter Erth 3% 3d7* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Sif Muna Trog The Shining One Shops: D:3 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A sleepcap is nearby! You start resting. Magic restored. You start resting. A sleepcap comes into view. A sleepcap is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The sleepcap closely misses you. Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sleepcap. The sleepcap is lightly damaged. The sleepcap is knocked back by the mystic blast. The sleepcap slams into the rock wall. The sleepcap is moderately damaged. Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap but does no damage. The sleepcap is moderately damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #.#.#...#........# #....#...... #................# #.........##. ###.....#........###.##......... #.....#.........##.###..#.#... #.....#########..............# #.....# ##..........##.# #.....# ###..##.#.....##.. ####### #................† ###@####........###< #.f.# .#.#..#. ## ...####.#####....... ......(............ ...#######....?#.. ......... ...##.###f ..... .# ...### # You could see a sleepcap. Vanquished Creatures A bombardier beetle (D:2) A hound (D:2) A drude (D:4) An iguana (D:3) Terence (D:2) 3 adders A ribbon worm (D:4) 3 dart slugs An orc (D:3) 9 hobgoblins 4 quokkas 12 ball pythons 5 bats 4 endoplasms 3 frilled lizards 4 goblins 4 kobolds 4 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flipcanvas the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D:1 | Encountered a green draconian 4 | D:1 | Encountered a shadow dragon 4 | D:1 | Encountered a tentacled monstrosity 6 | D:1 | Encountered a storm dragon 7 | D:1 | Encountered a tentacled monstrosity 8 | D:1 | Encountered a tentacled monstrosity 11 | D:1 | Encountered an iron dragon 13 | D:1 | Encountered a storm dragon 13 | D:1 | Encountered a yellow draconian 15 | D:1 | Encountered an iron dragon 15 | D:1 | Encountered a green draconian 15 | D:1 | Encountered a tentacled monstrosity 17 | D:1 | Encountered a red draconian 17 | D:1 | Encountered a shadow dragon 17 | D:1 | Encountered a red draconian 19 | D:1 | Encountered an iron dragon 19 | D:1 | Encountered a shadow dragon 215 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 224 | D:1 | Learned a level 2 spell: Searing Ray 801 | D:2 | Identified the ring of Oberurch {MP+9 Str+6 Stlth+} 1005 | D:2 | Encountered Terence 1136 | D:2 | Reached skill level 5 in Conjurations 1136 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1251 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/12 1256 | D:2 | Learned a level 4 spell: Fulminant Prism 1261 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1386 | D:2 | Killed Terence 1871 | D:2 | Reached skill level 5 in Spellcasting 2154 | D:3 | Found a shimmering blue altar of Sif Muna. 2155 | D:3 | Found a glowing golden altar of the Shining One. 2158 | D:3 | Became a worshipper of Sif Muna the Loreminder 2161 | D:3 | Reached XP level 5. HP: 28/28 MP: 14/14 2683 | D:3 | Found a bloodstained altar of Trog. 2689 | D:3 | Reached skill level 1 in Alchemy 2712 | D:3 | Reached skill level 1 in Translocations 2761 | D:3 | Found Xubbikh's Magic Scroll Boutique. 2764 | D:3 | Bought a scroll of teleportation for 33 gold pieces 2818 | D:3 | Identified a scroll of acquirement 2818 | D:3 | Acquired 617 gold pieces 2997 | D:4 | Found an iron altar of Okawaru. 3093 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring D:2: cheibrodos_helix_gallery, layout_loops_corners, uniq_terence D:3: layout_loops_cross, trog_butcher_becter, mainiacjoe_overflow_divided_tiny, serial_shops, nicolae_shop_rolled_up D:4: layout_rooms, okawaru_metal_pillars_1_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.9 Alchemy | 1 | 1.3 Translocations | 1 | 1.3 Dodging | | 2.7 Stealth | | 2.7 Invocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | 64 || 122 Searing Ray | 1 | 6 || 7 Fulminant Prism | | 2 || 2 Iskenderun's Myst | | 2 || 2 Read: Identify | | 1 || 1 Fear | | 1 || 1 Enchant armour | | 1 || 1 Torment | | 1 || 1 Revelation | | 1 || 1 Acquirement | | 1 || 1 Vulnerability | | 1 || 1 Silence | | 1 || 1 Amnesia | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 3 | 10 || 13 Dodge: Dodged | 2 | 9 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3093 | 2796 | 297 | 115 | 2361 | 4 | 773.2 | Dungeon | 3093 | 2796 | 297 | 115 | 2361 | 4 | 773.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1288 daAuts D:1: 799 daAuts D:3: 796 daAuts D:4: 209 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 21582 | 15 | 15 | 0 | 0 | 0 | 3 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 13 || 13 Kill Demon | 0 | 1 || 1 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 20 || 20 Kill Demon | 0 | 1 || 1 ----------------------+-------+-------++-------