flipcanvas Level 1 of the Dungeon [Shop] Weodan's Weapon Boutique a +0 hand axe (39 gold) a +0 club (6 gold) a +0 club (6 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1526 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. a +5 vampiric morningstar (585 gold) (0, 0, D:1) a +0 hand axe (1, -7, D:1) a +0 club (1, 9, D:1) a +0 dagger {Jinae} (2, -11, D:1) a +0 whip a kobold corpse (skeletalised by now) (2, -9, D:1) a bat corpse (skeletalised by now) (22, 24, D:1) a bat corpse (skeletalised by now) (24, 27, D:1) a +0 short sword 4 stones a +0 robe (37, 20, D:1) a +0 flail of protection (still there?) an orc corpse (skeletalised by now) (still there?) (40, -7, D:1) a +0 mace (43, 16, D:1) a +0 dagger (50, 12, D:1) a staff of air (52, -9, D:1) a +0 mace (54, 28, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (57, -6, D:1) a +0 club Level 2 of the Dungeon (5, 42, D:2) a +3 whip a kobold corpse (skeletalised by now) (7, 42, D:2) a ball python corpse (skeletalised by now) (13, 23, D:2) a +0 ring mail (16, 14, D:2) a +0 dagger (17, 10, D:2) a bat corpse (skeletalised by now) (18, 27, D:2) a +0 club a +0 ring mail (26, 27, D:2) a bat skeleton a rat skeleton (27, 27, D:2) a +0 robe (28, 3, D:2) an adder skeleton (30, 15, D:2) a +0 flail a +0 leather armour an orc skeleton (33, -1, D:2) a +0 mace (34, 30, D:2) a +0 dagger (37, 28, D:2) a ball python skeleton (38, 23, D:2) a +0 dagger an orc skeleton (41, 23, D:2) a jackal skeleton (41, 27, D:2) a +0 club a +0 dagger a goblin skeleton (42, 22, D:2) a +0 dagger (42, 24, D:2) a bat skeleton (48, 5, D:2) a rat corpse (skeletalised by now) (49, 4, D:2) a +0 hat (49, 11, D:2) a +0 kite shield (54, 19, D:2) a ring of protection from fire Level 3 of the Dungeon [Shop] Dases's Weapon Shop a +0 mace (39 gold) 4 large rocks (78 gold) a +0 long sword (45 gold) a +0 trident (45 gold) a +0 trident (45 gold) 3 boomerangs (78 gold) a +0 hand axe (39 gold) (0, 0, D:3) an amulet of the acrobat (10, 16, D:3) an adder corpse (skeletalised by now) (16, 18, D:3) the inkwell talisman "Ziehen" {Harm Str+3} [inkwell talisman] Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). (20, 21, D:3) a +0 club 5 stones (26, -5, D:3) a +0 mace (29, 9, D:3) a +0 leather armour a +0 short sword (30, 12, D:3) a +0 scale mail (31, 23, D:3) 5 boomerangs (50, 14, D:3) a +0 club a kobold corpse (skeletalised by now) (58, 4, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (2, -14, D:4) a +0 club (7, -41, D:4) a +0 club (7, 8, D:4) a +0 war axe (17, 8, D:4) a parchment of Summon Seismosaurus Egg (25, -24, D:4) a hound skeleton (25, -23, D:4) an adder skeleton (26, -39, D:4) an iguana skeleton (30, -11, D:4) an orb of attunement (39, -39, D:4) a +0 club a +0 chain mail an orc skeleton (41, -37, D:4) a ring of poison resistance (44, -45, D:4) a +0 dagger a goblin corpse (skeletalised by now) (44, -18, D:4) a +0 ring mail (44, -9, D:4) a +0 giant club an ogre skeleton (44, -8, D:4) a +0 club (46, -21, D:4) a +0 club a kobold skeleton (47, -22, D:4) a ball python skeleton (50, -15, D:4) an amulet of faith (53, -13, D:4) a hobgoblin corpse (skeletalised by now) (53, -12, D:4) a +0 leather armour (56, -29, D:4) a +0 sling (57, -4, D:4) an adder corpse (skeletalised by now) (60, -21, D:4) a +0 leather armour Level 5 of the Dungeon