Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 609345487416171749 28 fjdsjfd the Slasher (level 3, -6/27 HPs) Began as a Human Gladiator on Sept 23, 2025. Mangled by a crocodile (13 damage) ... in a sewer. The game lasted 00:01:24 (1026 turns). fjdsjfd the Slasher (Human Gladiator) Turns: 1026, Time: 00:01:24 Health: -6/27 AC: 3 Str: 14 XL: 3 Next: 14% Magic: 3/3 EV: 11 Int: 8 God: Gold: 31 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) g - +1 dagger (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + j - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.08/turn k - quill talisman %: no passive effects @: quill-form A: quills, explore regen a: no special abilities You were in a sewer. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 long sword g - a +1 dagger of venom (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 10 stones i - 10 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (melded) h - a scarf of harm Jewellery j - a ring of protection from cold (worn) l - a ring of see invisible Talismans k - a quill talisman (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of fog {unknown} e - a scroll of immolation {unknown} h - a scroll of identify {unknown} k - a scroll of revelation {unknown} m - a scroll of teleportation {unknown} Potions f - 4 potions of curing {unknown} j - a potion of cancellation {unknown} l - a potion of enlightenment {unknown} n - a potion of invisibility {unknown} o - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 4.2 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 50% 1 Ozocubu's Armour Ice 0% N/A 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regain HP and MP as you explore. Message History You hit the crocodile. The crocodile is poisoned. The crocodile is lightly wounded. The crocodile bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the crocodile but do no damage. The crocodile is lightly wounded. The crocodile bites you! You hit the crocodile. The crocodile looks as sick as possible! The crocodile is moderately wounded. The crocodile closely misses you. You hit the crocodile. The crocodile looks as sick as possible! The crocodile is moderately wounded. The crocodile misses you. You miss the crocodile. The crocodile is moderately wounded. The crocodile misses you. You hit the crocodile but do no damage. The crocodile looks as sick as possible! The crocodile is moderately wounded. The crocodile closely misses you. You hit the crocodile but do no damage. The crocodile looks as sick as possible! The crocodile is heavily wounded. You closely miss the crocodile. The crocodile is severely wounded. The crocodile barely misses you. You hit the crocodile but do no damage. The crocodile is severely wounded. The crocodile bites you. You hit the crocodile but do no damage. The crocodile looks as sick as possible! The crocodile is severely wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile attacks as it pursues you! The crocodile bites you! You die... .~.. #.~. #÷.~ .÷# ##..# ..## #...# ~..# #~~# #..# #†.# #~.# #l.# #..# #@~## ##~~# #...# #~..# ##..###.~## #...#...# ##~~~~.## #..~..# ##~..## #...# ##.## You could see a crocodile (extremely poisoned). Vanquished Creatures 2 dart slugs 3 endoplasms A hobgoblin (D:1) 5 jackals (Sewer) A quokka (D:1) A ball python (D:1) 3 bats 3 goblins (D:1) 5 kobolds 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fjdsjfd the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 283 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 777 | D:2 | You fall into a shaft and drop 1 floor! 884 | D:3 | Found a glowing drain. 888 | Sewer | Entered a sewer 901 | Sewer | Reached skill level 4 in Long Blades 911 | Sewer | Reached XP level 3. HP: 23/27 MP: 3/3 1007 | Sewer | Noticed a crocodile 1026 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic D:2: layout_basic, uniq_robin D:3: layout_loops_corners, gup_sewer_entry_bowl Sewer: sewer_the_crocodile Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.2 Fighting | | 2.0 Throwing | | 2.0 Dodging | | 3.0 Action || total ---------------------------++------- Attack: Normal || 86 Melee: Dagger || 79 Long sword || 7 Stab: Sleeping || 1 Armour: Leather armour || 48 Dodge: Dodged || 62 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1028 | 1001 | 27 | 29 | 682 | 4 | 257.0 | Dungeon | 888 | 861 | 27 | 0 | 634 | 3 | 296.0 | Sewer | 140 | 140 | 0 | 29 | 48 | 1 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 686 daAuts Sewer: 140 daAuts D:3: 113 daAuts D:2: 88 daAuts