Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 15026001906414078122 706 fjdsjfd the Slasher (level 7, -5/81 HPs) Began as a Human Gladiator on Sept 15, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:02:36 (2565 turns). fjdsjfd the Slasher (Human Gladiator) Turns: 2565, Time: 00:02:37 Health: -5/81 AC: 4 Str: 18 XL: 7 Next: 67% Magic: 7/7 EV: 12 Int: 8 God: Gold: 218 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . (100%) h - +3 mace "Osiov" {venom, rN+ Str+3} rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.33/turn (no ring) MPRegen 0.10/turn %: no passive effects @: berserking, lethally poisoned (-5 -> -31), very quick A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 218 gold pieces. Inventory: Hand Weapons a - a +0 long sword h - the +3 mace "Osiov" (weapon) {venom, rN+ Str+3} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Missiles d - 3 throwing nets e - a javelin (quivered) i - 2 boomerangs Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - an orb of mayhem Jewellery g - a ring of protection from cold Scrolls c - 5 scrolls of identify {unknown} e - a scroll of revelation {unknown} h - 2 scrolls of enchant weapon {unknown} k - a scroll of immolation {unknown} l - a scroll of enchant armour {unknown} m - a scroll of fog {unknown} o - a scroll of blinking {unknown} q - a scroll of vulnerability {unknown} Potions B - 2 potions of berserk rage f - 2 potions of moonshine {unknown} j - 2 potions of curing {unknown} n - a potion of might {unknown} p - a potion of haste {unknown} Skills: - Level 4.0 Fighting - Level 0.3(4.6) Short Blades + Level 7.5 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 61% 2 Scorch Fire 0% 2d5 61% 2 Inner Flame Hex/Fire 0% N/A 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Animate Dead Necr 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Uskayaw Vehumet Xom Yredelemnul Zin Shops: D:2 * Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You barely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is poisoned. The water moccasin is heavily wounded. You feel very sick. The water moccasin completely misses you. You miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The water moccasin misses you. You hit the water moccasin. The water moccasin looks as sick as possible! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin looks as sick as possible! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. You kill the water moccasin! The white imp gestures at you. The puff of frost hits you. * * * LOW HITPOINT WARNING * * * You barely miss the ogre. You die... #.# #.# #.# #.# #.# #.# #.# #># #@# #O######. #.5...... #........ #.#####.# ####.#### #..$....# #.......# .............# You could see an ogre and a white imp. Vanquished Creatures A water moccasin (D:5) 2 ogres (D:4) A howler monkey (D:4) 3 bombardier beetles A jelly (D:4) An orc priest (D:4) A hound (D:4) 3 iguanas Natasha (D:2) 6 adders 2 dart slugs A ribbon worm (D:3) 10 orcs 3 endoplasms A giant cockroach (D:2) 8 hobgoblins 4 ball pythons 4 bats 3 frilled lizards A goblin (D:3) A kobold (D:4) 3 rats 61 creatures vanquished. Vanquished Creatures (others) An angel (D:4) 1 creature vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fjdsjfd the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 217 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 269 | D:2 | Found a shadowy altar of Dithmenos. 330 | D:2 | Reached skill level 4 in Long Blades 426 | D:2 | Reached XP level 3. HP: 22/27 MP: 3/3 470 | D:2 | Found Vetu's Assorted Antiques. 473 | D:2 | Noticed Natasha 490 | D:2 | Killed Natasha 554 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/4 626 | D:3 | Found a basalt altar of Yredelemnul. 710 | D:3 | Reached skill level 5 in Long Blades 767 | D:3 | Identified the +3 mace "Osiov" {venom, rN+ Str+3} 798 | D:3 | Found a radiant altar of Vehumet. 1079 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1202 | D:4 | Noticed an ogre 1207 | D:4 | Killed an ogre 1208 | D:4 | Reached skill level 6 in Long Blades 1353 | D:4 | Found a hide-covered altar of Uskayaw. 1353 | D:4 | Noticed an ogre 1363 | D:4 | Killed an ogre 1364 | D:4 | Reached XP level 6. HP: 48/48 MP: 6/6 1377 | D:4 | Killed an angel 1550 | D:4 | Found a glowing silver altar of Zin. 1550 | D:4 | Found a shimmering altar of Xom. 1670 | D:4 | Reached XP level 7. HP: 54/54 MP: 7/7 2303 | D:5 | Entered Level 5 of the Dungeon 2375 | D:5 | Reached skill level 7 in Long Blades 2564 | D:5 | HP: 1/81 [white imp/puff of frost (5)] 2565 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_heavens_door, minmay_misc_feat_more_columns D:2: layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop, basic_altar, guppyfry_early_orc_mine, uniq_natasha D:3: kennysheep_big_flooded_room, layout_rooms, nicolae_vehumet_altar_sigil, mainiacjoe_overflow_catwalk, st_stairs_14 D:4: layout_loops_ring, kennysheep_mini_moat, grunt_temple_overflow_order_and_chaos_1, uniq_crazy_yiuf_cottage D:5: layout_loops_ring Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Long Blades | 4 5 6 7 | 7.5 Fighting | 3 4 | 4.0 Dodging | 4 | 4.0 Short Blades | | 0.3 Throwing | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 53 | 87 | 54 || 194 Melee: Long sword | 53 | 47 | || 100 Mace | | 40 | 54 || 94 Throw: Javelin | | 1 | || 1 Drink: Berserk rage | | | 1 || 1 Read: Teleportation | | 1 | || 1 Stab: Sleeping | | 1 | 1 || 2 Armour: Leather armour | 39 | 43 | 44 || 126 Dodge: Dodged | 38 | 63 | 39 || 140 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2616 | 2450 | 166 | 100 | 1797 | 5 | 523.2 | Dungeon | 2616 | 2450 | 166 | 100 | 1797 | 5 | 523.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1131 daAuts D:3: 605 daAuts D:2: 367 daAuts D:5: 265 daAuts D:1: 246 daAuts