Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 4986987375863676448 23 fjawn the Grave Robber (level 2, 0/2 HPs) Began as a Demonspawn Wanderer on Feb 7, 2026. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:43 (908 turns). fjawn the Grave Robber (Demonspawn Wanderer) Turns: 908, Time: 00:01:44 Health: 0/2 AC: 0 Str: 16 XL: 2 Next: 72% Magic: 5/5 EV: 10 Int: 11 God: Gold: 42 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) a - melded +1 hand axe rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) f - melded +0 ring mail rPois ∞ (0%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth + c - ring of willpower HPRegen 0.20/turn (no ring) MPRegen 0.18/turn g - storm talisman %: no passive effects @: storm-form, flying A: electrical cleaving, evasive, blinkbolt, insubstantial, flying, reduced hp, magic regeneration a: Blinkbolt (0%) You were on level 1 of the Dungeon. You were a lightning-filled tempest! You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (melded) d - a +0 quarterstaff e - a +0 mace Armour b - a +0 leather armour f - a +0 ring mail (melded) Jewellery c - a ring of willpower (worn) Talismans g - a storm talisman (worn) Scrolls c - a scroll of immolation {unknown} Potions A - 2 potions of attraction d - a potion of magic {unknown} Skills: + Level 3.2 Fighting + Level 1.3 Axes + Level 0.3 Armour + Level 0.2 Dodging + Level 0.6 Stealth + Level 2.0 Spellcasting + Level 4.7 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 44% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 22% 2d8 6% 2 Gloom Hex/Necr 12% N/A 32% 3 Construct Spike Launche Frge 2% 2d3 41% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a lightning-filled tempest! Your electrical attacks strike out in all directions at once. You are incredibly evasive. You can turn into living lightning. You are insubstantial and cannot be petrified, ensnared, or set on fire. You are flying. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You continue removing your +0 leather armour. x5 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. You open the door. There is an open door here. You open the door. You encounter a quokka. A quokka is nearby! Found a storm talisman. There is an open door here. The quokka bites you but does no damage. x2 You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. The quokka bites you. You hit the quokka. You kill the quokka! You see here a storm talisman. g - a storm talisman You encounter a bat. A bat is nearby! You begin transforming. You continue transforming. The bat closely misses you. You continue transforming. The bat hits you but does no damage. You continue transforming. You turn into a lightning-filled tempest! Your +1 hand axe and +0 ring mail meld into your body. Okay, then. The bat misses you. The bat barely misses you. The bat hits you. Ouch! That really hurt! The bat hits you. Ouch! That really hurt! You die... #......###......# #...).........### #.....######### ###'### #.# ... ###'##### ..... #.......# ......## #..†....# ........ #...v...# ........ #..b....# ......... #.......# ......... ##......# ......... #......+ ......... #......# ......#.. #......# #....#.. #......# #...... #####.# You could see a bat. Vanquished Creatures 2 endoplasms (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fjawn the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | fjawn set off with the following items: a +1 hand axe, a +0 | leather armour, a potion of attraction; and the following | spell memorised: Soul Splinter; and the following spells | available to memorise: Grave Claw, Gloom. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 420 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 420 | D:1 | Reached XP level 2. HP: 22/24 MP: 5/5 908 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic Action || total ---------------------------++------- Attack: Normal || 81 Melee: Hand axe || 89 Read: Identify || 1 Armour: Leather armour || 90 Ring mail || 4 None || 2 Dodge: Dodged || 61 Form: Storm || 1