first Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 17, D:1) 5 poisoned darts (3, -6, D:1) a rat corpse (skeletalised by now) (5, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 40, D:1) a parchment of Static Discharge (10, 16, D:1) a quokka skeleton (14, 41, D:1) a hobgoblin skeleton (15, 27, D:1) a frilled lizard skeleton (27, -9, D:1) a jackal skeleton (27, -8, D:1) a rat skeleton a jackal skeleton (31, 6, D:1) a +0 leather armour (32, 28, D:1) a hobgoblin skeleton (33, -6, D:1) a parchment of Borgnjor's Vile Clutch (42, 39, D:1) a ring of wizardry (43, 16, D:1) a frilled lizard corpse (skeletalised by now) (47, 14, D:1) a +0 dagger (52, -1, D:1) a hobgoblin skeleton (52, 10, D:1) a +0 whip (53, -1, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +1 ring mail of fire resistance (1, 4, D:2) a bat skeleton (19, 14, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (24, -9, D:2) a ball python skeleton (32, -18, D:2) a +0 hand axe (34, 2, D:2) a hobgoblin corpse (skeletalised by now) (35, 1, D:2) a +0 club (36, 0, D:2) a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (37, -1, D:2) a hobgoblin corpse (skeletalised by now) (37, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (37, 35, D:2) a bat corpse (skeletalised by now) (40, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, 11, D:2) a +0 rapier (43, 13, D:2) a bat skeleton (44, 12, D:2) a hobgoblin skeleton (54, 19, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (56, 0, D:2) a staff of air (57, 4, D:2) a parchment of Launch Clockwork Bee (59, -2, D:2) a ball python skeleton (63, -4, D:2) a staff of air Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (8, -16, D:3) a +1 dagger of distortion a goblin corpse (skeletalised by now) (11, -16, D:3) a parchment of Foxfire (12, -14, D:3) a quill talisman (17, -9, D:3) a bat skeleton (17, -6, D:3) a hobgoblin skeleton (17, -3, D:3) a +0 robe (18, -24, D:3) a +0 plate armour (18, -5, D:3) a ball python skeleton (19, -31, D:3) a +0 dagger (19, -25, D:3) a book of Geomancy (19, -13, D:3) a +0 hat (22, -23, D:3) a +0 rapier (32, 2, D:3) an adder corpse (skeletalised by now) (37, -28, D:3) a quokka skeleton (39, -19, D:3) a +0 spear (41, -9, D:3) a +0 mace (41, 10, D:3) a quokka corpse (skeletalised by now) (42, -17, D:3) a +0 spear (42, 8, D:3) a bat corpse (skeletalised by now) (44, 11, D:3) a +0 sling (46, 6, D:3) a ball python corpse (skeletalised by now) (49, -18, D:3) a +0 dagger (53, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (54, -4, D:3) a +0 club 6 poisoned darts (59, -22, D:3) the +1 whip of Lirchaho {flame, rF+ rC+ Int-3} rF+: It protects you from fire. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). It cannot be enchanted further.