Dungeon Crawl Stone Soup version 0.32-a0-1610-gf4a1136d2b (webtiles) character file. Game seed: 11119556453208517484 153 firestorm the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on June 29, 2024. Slain by an iguana (10 damage) ... on level 4 of the Dungeon. The game lasted 00:03:04 (3104 turns). firestorm the Conjurer(Deep Elf Conjurer) Turns: 3104, Time: 00:03:05 Health: -2/28 AC: 3 Str: 4 XL: 5 Next: 12% Magic: 3/14 EV: 11 Int: 25 God: Gold: 231 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 231 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Scrolls d - 2 scrolls of teleportation g - a scroll of butterflies {unknown} Potions b - a potion of mutation {unknown} c - a potion of might {unknown} f - 4 potions of curing Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.4 Spellcasting - Level 5.8 Conjurations + Level 0.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 w - Fulminant Prism Conj/Alch 11% 3d9 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Lesser Beckoning Tloc 12% N/A 12% 2 Maxwell's Portable Pile Tloc 6% (3-9)d3 24% 3 Teleport Other Tloc 6% N/A 24% 3 Starburst Conj/Fire 10% 6d5 98% 6 Fulsome Fusillade Conj/Alch 11% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 ( Message History The magic dart hits the iguana but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (83% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (83% to hit) The searing ray hits the iguana. The iguana is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the iguana. The iguana is heavily wounded. The iguana bites you. The searing ray hits the iguana. The iguana is heavily wounded. The iguana bites you. The searing ray hits the iguana. The iguana is severely wounded. You finish channelling your searing ray. The iguana bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 83% to hit) The searing ray hits the iguana but does no damage. The iguana is severely wounded. (Press . to maintain the ray.) The iguana bites you! You die... #.......###. #..#.#..# #. #....#.†# #. .# #...##..# #. ...###### #...##..# #. .......### #.......# #. .........#####.##### ## #l>........# # #.@#.####### # #.....#.# # #.###.#.# # .. ..#.# ##.## #. ....# ..... ###### #.##. ## # You could see an iguana. Vanquished Creatures An orc priest (D:3) Terence (D:2) 2 adders 2 dart slugs 2 ribbon worms 4 orcs (D:3) 11 ball pythons 8 bats An endoplasm (D:1) 3 giant cockroaches (D:2) 4 goblins 8 hobgoblins 4 jackals (D:2) 4 kobolds A quokka (D:4) A frilled lizard (D:2) 7 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | firestorm the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 285 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 583 | D:1 | You fall into a shaft and drop 1 floor! 595 | D:2 | Learned a level 2 spell: Searing Ray 687 | D:2 | Reached skill level 5 in Conjurations 687 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 861 | D:2 | Noticed Terence 1480 | D:2 | Found a faded altar of an unknown god. 1993 | D:2 | Killed Terence 1994 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/12 2001 | D:2 | Learned a level 4 spell: Fulminant Prism 2006 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2415 | D:3 | Reached skill level 5 in Spellcasting 2827 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/14 3034 | D:4 | Found Axkaepil's Weapon Shop. 3104 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring, ebering_dispersal_statue_hall, st_stairs_1, minmay_misc_feat_four_crosses D:2: layout_loops_ring, chequers_ecumenical_altar_simple, hex_medium, grunt_ministairs_14, nicolae_houndstooth_variations, uniq_terence D:3: layout_basic, minmay_door_square D:4: layout_loops_cross, lemuel_round_altar, serial_shops, nicolae_shop_bloodbath_and_beyond Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Alchemy | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 34 || 97 Searing Ray | 5 | 8 || 13 Use: Potion | 1 | || 1 Scroll | 3 | 2 || 5 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3106 | 2986 | 120 | 373 | 2308 | 4 | 776.5 | Dungeon | 3106 | 2986 | 120 | 373 | 2308 | 4 | 776.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1110 daAuts D:1: 1052 daAuts D:3: 663 daAuts D:4: 280 daAuts