Dungeon Crawl Stone Soup version 0.35-a0-986-g2c7e200ab2 (webtiles) character file. Game seed: 13756575659927941576 8 fgdvx the Grave Robber (level 2, -2/19 HPs) Began as a Mummy Necromancer on Sept 5, 2026. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (216 turns). fgdvx the Grave Robber (Mummy Necromancer) Turns: 216, Time: 00:00:42 Health: -2/19 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 5/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . (150%) c - +0 dagger (drain) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger c - a +0 dagger of draining (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 4.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 36% 4 Curse of Agony Necr 21% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5783 Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You barely miss the jackal. The jackal is almost dead. The jackal bites you. x2; The jackal closely misses you. Your soul wisp completely misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp misses the jackal. You completely miss the jackal. The jackal is almost dead. Your soul wisp touches the jackal. The jackal dies! You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal barely misses you. You have reached level 2! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (ally target, chance to affect: 67%) You feel a surge of power! Your soul wisp disappears in a puff of smoke! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal closely misses you. The goblin hits you but does no damage. Your soul wisp barely misses the jackal. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The goblin hits you with a +0 club. You die... # #.##........# #. #.##.....#### #.#####.##.......# #.......##....##.# #.......##....##.# #.......##....##.# .####.............##.### ...........###....##.#.. .#.g@...# ####.##.#.# #.#h#### #.##.#.# #..†W.# #.##...# ##....# #####.#..### ......##...#.#..### ##.....#......#..... .........#........# ....#.#...........# .#...#####....)....# You could see a jackal (weak, ally target, soul-splintered), a goblin and a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) An endoplasm (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A ball python (D:1) A goblin (D:1) 3 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fgdvx the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 214 | D:1 | Reached XP level 2. HP: 5/19 MP: 6/6 216 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.2 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Dagger || 19 Cast: Soul Splinter || 5 Armour: Robe || 18 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 0 | 162 | 1 | 216.0 | Dungeon | 216 | 216 | 0 | 0 | 162 | 1 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 216 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+