Dungeon Sprint DCSS version 0.35-a0-853-g192d698ffc (webtiles) character file. Game seed: 3208813238424594895 8966 fgdvx the Warrior (level 11, -1/83 HPs) Began as a Barachi Gladiator on Aug 18, 2026. Was the Champion of Cheibriados. Killed by psychic fangs ... invoked by a cognitogaunt (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:11:02 (612 turns). fgdvx the Warrior (Barachi Gladiator) Turns: 612, Time: 00:11:02 Health: -1/83 AC: 26 Str: 37 XL: 11 Next: 39% Magic: 0/22 EV: 4 Int: 24 God: Cheibriados [******] Gold: 0 SH: 34 Dex: 41 Spells: 10/10 levels left rFire . . . (100%) H - +11 Screaming Sword {sonic wave} rCold + + . (33%) G - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) s - +5 golden dragon scales rPois + (33%) c - +0 helmet rElec + (33%) (no cloak) rCorr + (50%) X - +0 pair of gloves {Parrying} SInv . (no boots) Will +.... R - amulet of the Devil's Advocate {Spirit rCorr Dex+3} Stlth g - +6 ring of dexterity HPRegen 0.00/turn k - +6 ring of strength MPRegen 0.18/turn %: no teleportation, guardian spirit @: resistant, sick, studying Short Blades, very slow A: amphibious, frog-like legs 1, +LOS, [frail 2], [heat vulnerability 2], [booming voice] a: Hop (0%), Renounce Religion (0%), Bend Time (0%), Temporal Distortion (0%), Slouch (0%), Step From Time (1%) You were in the Dungeon. You worshipped Cheibriados. Cheibriados was exalted by your worship. You visited 1 branch Inventory: Hand Weapons a - the +2 Maxwell's thermic engine {flame, freeze, rev} (You found it in the Dungeon) It cannot be enchanted further. u - a +5 broad axe w - a +5 quick blade x - a +5 double sword y - a +5 triple sword z - a +5 hand cannon A - a +5 triple crossbow B - the +10 dark maul {heavy} (You found it in the Dungeon) It cannot be enchanted further. C - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. D - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. E - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. H - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. I - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. J - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. K - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It cannot be enchanted further. L - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. M - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) It cannot be enchanted further. N - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. O - the +8 storm bow {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. P - the +9 sword of Power {valour} (You found it in the Dungeon) It cannot be enchanted further. W - the +3 arbalest "Atwawei" {heavy, rElec rN+} (You found it in the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) o - a +3 tower shield r - a +5 crystal plate armour s - +5 golden dragon scales (worn) F - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. G - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. Q - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). X - a +0 pair of gloves of parrying (worn) Magical Staves m - the alchemy staff of the Blushing Goat {rPois Will++ Forge Alch} (You found it in the Dungeon) [staff of alchemy] rPois: It protects you from poison. Will++: It greatly increases your willpower. Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. Jewellery b - an amulet of regeneration f - a +4 ring of protection g - a +6 ring of dexterity (worn) h - a +4 ring of protection i - a +6 ring of intelligence j - a +6 ring of intelligence k - a +6 ring of strength (worn) l - a +6 ring of strength q - the amulet "Narph" {rPois Regen+ Str+3} (You found it in the Dungeon) [amulet of regeneration] rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). R - the amulet of the Devil's Advocate (worn) {Spirit rCorr Dex+3} (You found it in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). S - an amulet of the acrobat T - the amulet of the Genius {Chemistry Int+4 SInv} (You found it in the Dungeon) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. V - an amulet of faith Talismans n - a lupine talisman Y - the fortress talisman of the Equator {Str+3 Dex+6} (You found it in the Dungeon) [fortress talisman] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking W - 4 scrolls of brand weapon x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear a - 4 scrolls of enchant armour Potions a - 10 potions of curing w - 13 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage b - 2 potions of brilliance i - a potion of invisibility r - 3 potions of resistance m - 5 potions of might Miscellaneous g - a +1 condenser vane h - a +0 Gell's gravitambourine (2/2) Skills: - Level 16.1 Fighting - Level 16.0 Long Blades - Level 2.0 Throwing + Level 11.0 Armour - Level 3.2 Dodging + Level 9.1 Shields + Level 14.9 Invocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 40500 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. [You are very frail. (-20% HP)] [You are very vulnerable to heat. (rF--)] [You read scrolls incredibly loudly when enemies are in sight.] Message History A starcursed mass splits. The worldbinder hits you. * * * LOW HITPOINT WARNING * * * The worldbinder hits you but does no damage. The wretched star glows turbulently. The lance of force hits you but does no damage. The ancient zyme hits you but does no damage. x2 The worldbinder calls forth creatures from the Vaults! The apocalypse crab bites you but does no damage. The apocalypse crab barely misses you. The white imp hits you but does no damage. The weeping skull's misery overflows. The wave of grief passes through the starcursed mass but does no damage. The starcursed mass completely resists. The wave of grief passes through the starcursed mass but does no damage. The starcursed mass completely resists. The wave of grief passes through the starcursed mass but does no damage. The starcursed mass completely resists. The wave of grief passes through you. You partially resist. The wave of grief passes through the white imp but does no damage. The white imp completely resists. The white imp hits you but does no damage. The starcursed mass engulfs you but does no damage. You can act again. You feel much better. You block the worldbinder's attack. GONNNNG! You block the worldbinder's attack. GONNNNG! You block the ancient zyme's attack. GONNNNG! The ancient zyme barely misses you. You feel ill. The apocalypse crab bites you! * * * LOW HITPOINT WARNING * * * The apocalypse crab shocks you. You resist. * * * LOW HITPOINT WARNING * * * The apocalypse crab claws you but does no damage. The white imp hits you but does no damage. The cognitogaunt glimmers violently. Something gnaws heavily on your mind! You die... Cheibriados appreciates the motionlessness of death. ▓...ß©ß...▓...ß©ß...▓ ▓..ζζ|")[.▓..).|.)..▓ ▓..)}ℓ=[..▓......|..▓ ▓.§.§.....▓.........▓ ▓.ζξž5....▓.........▓ ▓..5XU....▓.........▓ ▓.XXXXX...▓....)....▓ ▓.XtXxX...▓.....[...▓ ▓.▓5@xp.▓.▓.▓.)...▓.▓ ▓..pΘ5....▓....©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 9 starcursed masses, an ironbound preserver (summoned), a cognitogaunt, a wretched star, an ancient zyme, a vault sentinel (summoned, drained), an apocalypse crab, a worldbinder, a weeping skull, a drude and 3 white imps. Vanquished Creatures A lich (D) A vampire mage (D) A skeletal warrior (D) A large abomination (D) 2 phantasmal warriors (D) A necromancer (D) 2 deep elf pyromancers (D) A naga mage (D) A cane toad (D) A glass eye (D) A slime creature (D) A shadowghast (D) 2 spriggans (D) A vampire (D) A water elemental (D) A centaur zombie (D) A yak (D) A golden eye (D) A basilisk (D) 2 small abominations (D) 3 nagas (D) 3 water moccasins (D) A wolf spider zombie (D) A black bear (D) 3 wolves (D) 2 wights (D) 3 jellies (D) An iron imp (D) A drude (D) 2 iguanas (D) 2 orc wizards (D) 5 adders (D) A white imp (D) 3 orcs (D) 4 endoplasms (D) 3 ball pythons (D) 2 orc draugrs (D) 64 creatures vanquished. Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fgdvx the Barachi Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 0 | D | Found a transporter. 0 | D | Found an ancient bone altar of Kikubaaqudgha. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a hazy altar of Hepliaklqana. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an opulent altar of Gozag. 2 | D | Banished a spatial maelstrom 14 | D | Banished a spatial maelstrom 45 | D | Got the +10 dark maul {heavy} 45 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 45 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 45 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 45 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 45 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 47 | D | Got the +11 Singing Sword {sonic wave} 47 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 47 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 47 | D | Got the +6 shillelagh "Devastator" {shatter} 47 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 47 | D | Got the +7 mace of Variability {chaos, chaos arc} 47 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 47 | D | Got the +8 storm bow {elec, penet} 47 | D | Got the +9 sword of Power {valour} 47 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 69 | D | Reached XP level 2. HP: 23/23 MP: 2/2 86 | D | Became a worshipper of Cheibriados the Contemplative 105 | D | Entered arena 2. 105 | D | Found a transporter. 117 | D | Entered arena 3. 117 | D | Found a transporter. 117 | D | Encountered a deep elf pyromancer 117 | D | Encountered a water elemental 117 | D | Encountered a deep elf pyromancer 122 | D | Killed a water elemental 122 | D | Reached * piety under Cheibriados 122 | D | Killed a deep elf pyromancer 123 | D | Reached XP level 3. HP: 18/36 MP: 3/3 123 | D | Reached XP level 4. HP: 21/43 MP: 4/4 123 | D | Reached XP level 5. HP: 24/48 MP: 5/5 123 | D | Reached XP level 6. HP: 27/55 MP: 6/6 123 | D | Reached XP level 7. HP: 30/60 MP: 7/7 124 | D | Encountered a fire elemental 124 | D | Encountered a fire elemental 124 | D | Killed a deep elf pyromancer 124 | D | Reached ** piety under Cheibriados 125 | D | Reached skill level 10 in Fighting 125 | D | Reached XP level 8. HP: 37/72 MP: 8/8 224 | D | Entered arena 4. 224 | D | Found a transporter. 228 | D | Reached skill level 10 in Armour 230 | D | Reached *** piety under Cheibriados 240 | D | Got the amulet of the Devil's Advocate {Spirit rCorr Dex+3} 260 | D | Entered arena 5. 260 | D | Found a transporter. 263 | D | Reached **** piety under Cheibriados 265 | D | Reached skill level 1 in Invocations 279 | D | Entered arena 6. 279 | D | Found a transporter. 282 | D | Reached ***** piety under Cheibriados 295 | D | Got the amulet of the Genius {Chemistry Int+4 SInv} 303 | D | Entered arena 7. 303 | D | Found a transporter. 303 | D | Encountered a large abomination 307 | D | Reached skill level 5 in Invocations 307 | D | Reached XP level 9. HP: 83/85 MP: 8/12 310 | D | Killed a large abomination 310 | D | Reached ****** piety under Cheibriados 324 | D | Got the +3 arbalest "Atwawei" {heavy, rElec rN+} 339 | D | Entered arena 8. 339 | D | Found a transporter. 346 | D | Reached skill level 10 in Invocations 361 | D | Entered arena 9. 361 | D | Found a transporter. 361 | D | Encountered a cane toad 364 | D | Killed a cane toad 365 | D | Reached XP level 10. HP: 92/92 MP: 16/18 383 | D | Got the fortress talisman of the Equator {Str+3 Dex+6} 399 | D | Entered arena 10. 399 | D | Found a transporter. 419 | D | Got the alchemy staff of the Blushing Goat {rPois Will++ | Forge Alch} 425 | D | Got the amulet "Narph" {rPois Regen+ Str+3} 429 | D | Entered arena 11. 429 | D | Found a transporter. 429 | D | Encountered a naga mage 432 | D | Reached skill level 1 in Shields 438 | D | Killed a naga mage 449 | D | Got the scarf of Lugonu's Whim {Harm, Bane Will++ Str-4 | Dex+3} 490 | D | Entered arena 12. 490 | D | Found the +2 Maxwell's thermic engine {flame, freeze, rev} 490 | D | Encountered a phantasmal warrior 490 | D | Encountered a skeletal warrior 490 | D | Encountered a necromancer 490 | D | Encountered a lich 490 | D | Encountered a phantasmal warrior 490 | D | Encountered a vampire mage 493 | D | Killed a phantasmal warrior 494 | D | Found a transporter. 496 | D | Killed a necromancer 497 | D | Reached skill level 5 in Shields 499 | D | Killed a phantasmal warrior 500 | D | Reached XP level 11. HP: 52/101 MP: 11/21 500 | D | Killed a lich 500 | D | Killed a vampire mage 501 | D | Reached skill level 15 in Fighting 501 | D | Killed a skeletal warrior 517 | D | Got the +2 Maxwell's thermic engine {flame, freeze, rev} 603 | D | Entered arena 13. 603 | D | Encountered a starcursed mass 603 | D | Encountered a cognitogaunt 603 | D | Encountered a wretched star 604 | D | Found a transporter. 605 | D | Encountered an ironbound preserver 609 | D | Paralysed by accursed screaming for 2.5 turns 610 | D | HP: 4/83 [worldbinder (3)] 612 | D | Encountered an ironbound preserver 612 | D | Killed from afar by a cognitogaunt Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Long Blades | 9 16 | 16.0 Fighting | 7 10 13 14 16 | 16.1 Armour | 6 9 11 | 11.0 Invocations | 5 11 14 | 14.9 Shields | 6 9 | 9.1 Throwing | | 2.0 Dodging | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 5 | | 28 | 30 || 63 Melee: Double sword | 5 | | 28 | 30 || 63 Invoke: Slouch | | | | 1 || 1 Drink: Experience | 1 | | | || 1 Invisibility | 1 | | | || 1 Heal wounds | | | | 1 || 1 Resistance | | | | 1 || 1 Armour: Golden dragon sca | 4 | | 22 | 59 || 85 Dodge: Dodged | | | 1 | 9 || 10 Block: Kite shield | 5 | | 42 | 48 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 870 | 870 | 0 | 153 | 24 | 1 | 870.0 | Dungeon | 870 | 870 | 0 | 153 | 24 | 1 | 870.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 870 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Cheibriados | 0 | 902 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Cheibriados | 1 | 1426 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Cheibriados | 2 | 1454 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Cheibriados | 3 | 2670 | 75 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Cheibriados | 4 | 3122 | 100 | 20 | 0 | 0 | 9 | 0 | 0 | 0 Cheibriados | 5 | 3465 | 120 | 40 | 0 | 0 | 27 | 0 | 0 | 0 Cheibriados | 6 | 3928 | 160 | 44 | 0 | 0 | 86 | 211 | 0 | 9 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Cheibriados Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Fast | 3 | 0 | 29 | 26 || 58 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Fast | 4 | 0 | 30 | 29 || 63 ----------------------+-------+-------+-------+-------++-------