fgdvx the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 athame a +5 rapier a +5 dagger (4, 3, D) a +5 great mace a +5 giant spiked club a +5 giant club a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (10, 4, D) a quill talisman (67, 0, D) a parchment of Airstrike (68, 0, D) a manual of Unarmed Combat (68, 3, D) 36 gold pieces (68, 4, D) 54 gold pieces a +0 rapier a +0 robe (69, 0, D) the eel talisman "Xaleocye" {rC++ Str-2 Int+2 Dex-2} [eel talisman] rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). (unseen) (75, 1, D) a +3 hand axe of flaming (unseen) (75, 4, D) 72 gold pieces