Dungeon Crawl Stone Soup version 0.35-a0-835-g816b138a71 (webtiles) character file. Game seed: 4710704519375032254 53 fgdvx the Poker (level 3, 0/29 HPs) Began as a Merfolk Monk on Aug 6, 2026. Slain by a goblin ... wielding a +3 devious dagger (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (781 turns). fgdvx the Poker (Merfolk Monk) Turns: 781, Time: 00:01:25 Health: 0/29 AC: 7 Str: 13 XL: 3 Next: 89% Magic: 3/3 EV: 12 Int: 9 God: Gold: 61 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +3 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused, ambrosia-drunk, glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) f - a +1 vampiric dagger Armour b - a +0 robe c - an orb of light (worn) d - a +3 leather armour (worn) g - a +0 pair of gloves (worn) Jewellery e - a ring of see invisible Scrolls c - 2 scrolls of enchant armour {unknown} d - 2 scrolls of fear {unknown} e - a scroll of fog {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of vulnerability {unknown} Potions f - a potion of lignification {unknown} k - a potion of brilliance {unknown} l - a potion of moonshine {unknown} Skills: - Level 3.2 Fighting + Level 6.8 Polearms - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 45% 1 Inner Flame Hex/Fire 0% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11233 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History l - an amethyst potion g - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. You open the door. There is an open door here. You encounter Sigmund the Dreaded, 2 quokkas and a goblin. Sigmund is wearing a +1 robe of willpower. The goblin is wielding a +3 devious dagger. Sigmund shouts! The goblin shouts! Sigmund is suddenly surrounded by pale red light. Sigmund casts a spell. Sigmund flickers and vanishes! Sigmund leaves your sight. The quokka misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka misses you. You hit the quokka. You kill the quokka! You hit the quokka but do no damage. The quokka misses you. You barely miss the quokka. The quokka misses you. You hit the quokka but do no damage. The quokka closely misses you. You hit the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka. You kill the quokka! You miss the goblin. The goblin hits you with a +3 devious dagger. Sigmund hits you from afar with a +0 scythe. You closely miss the goblin. The goblin hits you with a +3 devious dagger! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are confused. You feel invigorated. Sigmund hits you but does no damage. The goblin hits you with a +3 devious dagger! You die... ........... ........♣.♣ .# ..# .......... .. ..# ..g...... .. .... #......# .#....# ###.#### .#... ♣......# ... ♣##....###.# ♣.'....@g@.# ♣##....##########..#.... ♣♣........................ . ♣..####.....#............◊ ..♣♣ ♣..........^#............ .....#...........#..........♣ .....#...........#.........♣♣ .................#..........♣ ...#.#..[.##................♣ You could see Sigmund (invisible) and a goblin. Vanquished Creatures Jessica (D:2) A ribbon worm (D:2) 2 dart slugs An endoplasm (D:1) 2 hobgoblins (D:1) 5 quokkas 2 ball pythons 4 bats (D:1) 3 goblins (D:1) A kobold (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fgdvx the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 136 | D:1 | Reached skill level 5 in Polearms 220 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 650 | D:2 | Reached skill level 6 in Polearms 650 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 696 | D:2 | Encountered Jessica 702 | D:2 | Killed Jessica 762 | D:2 | Encountered Sigmund 781 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic D:2: layout_basic, serial_forest, infiniplex_forest_split, infiniplex_forest_end_double, infiniplex_forest_lined_4_way, infiniplex_forest_clump_double, infiniplex_forest_lined_room_3, infiniplex_forest_clump_C, infiniplex_forest_straight_4, infiniplex_forest_end_2, infiniplex_forest_lined_2, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 6 | 6.8 Fighting | | 3.2 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 82 Melee: Spear || 82 Drink: Ambrosia || 1 Armour: Leather armour || 35 Robe || 4 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 765 | 757 | 8 | 0 | 589 | 2 | 382.5 | Dungeon | 765 | 757 | 8 | 0 | 589 | 2 | 382.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 525 daAuts D:2: 240 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+