Dungeon Crawl Stone Soup version 0.35-a0-720-gb51359a412 (webtiles) character file. Game seed: 4488355919759831513 262 fgdvx the Chopper (level 6, -1/70 HPs) Began as a Formicid Fighter on July 19, 2026. Succumbed to an adder's poison ... on level 4 of the Dungeon. The game lasted 00:05:13 (2110 turns). fgdvx the Chopper (Formicid Fighter) Turns: 2110, Time: 00:05:14 Health: -1/70 AC: 23 Str: 23 XL: 6 Next: 42% Magic: 6/6 EV: 2 Int: 7 God: Gold: 324 SH: 9 Dex: 13 Spells: 5/5 levels left rFire . . . (100%) g - +3 broad axe (holy) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) h - melded +0 chain mail rPois + (33%) (cloak unavailable) rElec . (100%) f - melded +2 pair of gloves rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... d - amulet of reflection Stlth + e - ring of wizardry HPRegen 0.31/turn (no ring) MPRegen 0.10/turn %: reflection, wizardry (x1) @: lethally poisoned (-1 -> -10), tree-form, studying Earth Magic A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, permanent stasis, dig shafts and tunnels, (antennae 3), four strong arms a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 324 gold pieces. Inventory: Hand Weapons a - a +0 war axe g - a +3 broad axe of holy wrath (weapon) i - a +3 sling Armour b - a +0 scale mail c - a +0 buckler (worn) f - a +2 pair of gloves (melded) h - a +0 chain mail (melded) Jewellery d - an amulet of reflection (worn) e - a ring of wizardry (worn) Talismans j - a talisman of death Scrolls x - 2 scrolls of amnesia h - a scroll of fear {unknown} j - a scroll of acquirement {unknown} l - 5 scrolls of teleportation {unknown} m - 2 scrolls of vulnerability {unknown} n - 2 scrolls of torment {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of enchant armour {unknown} u - a scroll of poison {unknown} Potions m - 3 potions of might M - 2 potions of mutation f - 3 potions of moonshine b - a potion of brilliance A - 2 potions of attraction Skills: - Level 3.2 Fighting + Level 6.3 Axes - Level 3.2 Armour - Level 4.0 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 22% 1 Grave Claw Necr 0% 2d7 32% 2 Searing Ray Conj 0% 2d4 32% 2 Static Discharge Conj/Air 0% 3-3/arc 32% 2 Confusing Touch Hex 0% N/A 52% 3 Airstrike Air 0% 2d(0-16) 89% 4 Flame Wave Conj/Fire 0% 2d4 89% 4 Olgreb's Toxic Radiance Alch 0% N/A 89% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21828 Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. (You have a pair of large antennae on your head. (SInv)) Your four strong arms can wield two-handed weapons with a shield. Message History You feel very sick. The water moccasin bites you. The adder misses you. The water moccasin bites you. You miss the adder. The adder is moderately wounded. You barely miss the water moccasin. You feel sick. The adder barely misses you. The water moccasin bites you but does no damage. The adder bites you but does no damage. You block the water moccasin's attack. You completely miss the adder. The adder is lightly wounded. You hit the water moccasin. You feel sick. The adder barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The adder barely misses you. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is heavily wounded. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. You block the water moccasin's attack. It was a potion of berserk rage. Your stasis prevents you from going berserk. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You block the water moccasin's attack. You block the adder's attack. You turn into a tree. Your +2 pair of gloves and +0 chain mail meld into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. You block the water moccasin's attack. The adder bites you but does no damage. You closely miss the water moccasin. The water moccasin is heavily wounded. You barely miss the adder. You die... #........ #.####.## #.# #.# #†# ### ### #.# .. .... #.##.♣...♣. #.S#....... ##.♣S.$.$.. ###....... .♣...♣. .. .... ### ### You could see a water moccasin and an adder. Vanquished Creatures A human (D:3) An ogre (D:4) A scorpion (D:3) 2 orc wizards (D:3) 2 adders A dart slug (D:3) 2 orcs (D:3) 2 ribbon worms 3 hobgoblins 2 jackals (D:1) 4 quokkas 4 ball pythons 9 bats 9 endoplasms 2 frilled lizards (D:1) 7 goblins A jackal draugr (D:3) A jackal zombie (D:3) 5 kobolds 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fgdvx the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 23 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 206 | D:1 | Reached skill level 3 in Axes 267 | D:1 | Reached XP level 3. HP: 20/29 MP: 3/3 391 | D:1 | Found a faded altar of an unknown god. 1343 | D:3 | Encountered a scorpion 1355 | D:3 | Killed a scorpion 1356 | D:3 | Reached skill level 4 in Axes 1356 | D:3 | Reached XP level 4. HP: 12/35 MP: 4/4 1485 | D:3 | Reached XP level 5. HP: 38/41 MP: 5/5 1709 | D:3 | Reached skill level 5 in Axes 1806 | D:3 | Encountered a human 1809 | D:3 | Found a basalt altar of Yredelemnul. 1878 | D:3 | Killed a human 1994 | D:4 | Encountered an ogre 1998 | D:4 | Killed an ogre 1999 | D:4 | Reached skill level 6 in Axes 1999 | D:4 | Reached XP level 6. HP: 36/47 MP: 6/6 2098 | D:4 | Encountered a water moccasin 2109 | D:4 | HP: 2/70 [poisoned by an adder] 2110 | D:4 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, basic_ecumenical_altar, minmay_close_crescents D:2: layout_loops_ring, corexii_shack D:3: layout_basic, dk_yredelemnul_ordeal D:4: layout_loops_ring, kennysheep_small_square Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 3 4 6 | 6.3 Fighting | | 3.2 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 109 | 67 || 176 Melee: War axe | 129 | 21 || 150 Broad axe | | 63 || 63 Ability: Dig | | 1 || 1 Drink: Berserk rage | | 1 || 1 Lignification | | 1 || 1 Read: Identify | | 6 || 6 Armour: Scale mail | 71 | 13 || 84 Chain mail | | 38 || 38 None | | 1 || 1 Dodge: Dodged | 38 | 24 || 62 Block: Buckler | 42 | 46 || 88 Reflection | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2171 | 2050 | 121 | 0 | 1496 | 4 | 542.8 | Dungeon | 2171 | 2050 | 121 | 0 | 1496 | 4 | 542.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 707 daAuts D:3: 698 daAuts D:1: 631 daAuts D:4: 133 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+