ffran Level 1 of the Dungeon (0, 3, D:1) a quokka corpse (skeletalised by now) (5, -5, D:1) a rat corpse (skeletalised by now) (19, 9, D:1) a frilled lizard corpse (skeletalised by now) (31, -16, D:1) a staff of earth (31, 18, D:1) a goblin corpse (skeletalised by now) (34, -3, D:1) a +0 club (35, 21, D:1) a frilled lizard corpse (skeletalised by now) (36, -4, D:1) a +0 dagger (40, -9, D:1) an orb of pyromania (41, -7, D:1) a +0 spear (41, 7, D:1) a +0 robe (45, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 1, D:2) a +0 club (17, -3, D:2) a +0 short sword (19, 9, D:2) a +0 ring mail (23, 22, D:2) a +0 leather armour (27, 0, D:2) a +0 hammer (37, 18, D:2) a +0 club a +0 sling of flaming a goblin skeleton (39, 19, D:2) a bat skeleton (45, -6, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (10, -11, D:3) a +0 rapier (10, 2, D:3) a +0 leather armour (13, 9, D:3) a +0 club (15, -13, D:3) a +0 hand axe (29, 12, D:3) an adder skeleton (32, -8, D:3) a +0 dagger (35, 21, D:3) a +0 leather armour (46, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +1 pair of boots "Taamiracs" {Fly rF+ Str+4} Fly: It grants you flight. rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. (4, 8, D:4) a +0 dagger a goblin skeleton