Dungeon Crawl Stone Soup version 0.34-a0-1134-ge1e2a20661 (webtiles) character file. Game seed: 14375145865269306163 46 ffran the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Nov 9, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:36 (1931 turns). ffran the Conjurer (Draconian Conjurer) Turns: 1931, Time: 00:03:37 Health: -2/26 AC: 9 Str: 9 XL: 3 Next: 44% Magic: 0/2 EV: 11 Int: 20 God: Gold: 89 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) e - +2 dagger (antimagic) rCold . . . (100%) f - orb {Mayhem} rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... c - ring of flight Stlth ++ b - +4 ring of protection HPRegen 0.24/turn MPRegen 0.08/turn %: mayhem @: flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons e - a +2 antimagic dagger (weapon) Missiles a - 3 poisoned darts Armour f - an orb of mayhem (worn) Jewellery b - a +4 ring of protection (worn) c - a ring of flight (worn) d - a ring of wizardry Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of lignification {unknown} j - a potion of ambrosia {unknown} k - 2 potions of curing {unknown} Skills: - Level 1.8 Dodging * Level 3.0 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Summon Ice Beast Ice/Summ 2% N/A 41% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you. The ribbon worm bites you! You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You barely miss the ribbon worm. Your tail-slap misses the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you! You die... .....###########..##.###.#.###### ####.....># ##.†........[# #.####.# #............. #.# #.# #.####.####### ####.# #.# #.# #.# .....# #.# #.# #.# ####.# #.# #.# #.# ####.# #.# #w####.# .....# #.# #.@..#w# ####.# #.########.#.. .....####....# #.#.# ####.........# #.#># # #######...# #.# ##.## #.# #.# #.# ##.### #.# #### #.#..# #.# You could see a ribbon worm. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) An endoplasm (D:2) 3 hobgoblins 5 quokkas 2 ball pythons (D:1) 3 bats 2 frilled lizards (D:1) 2 goblins (D:2) 3 kobolds 7 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ffran the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 354 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1206 | D:2 | Learned a level 2 spell: Searing Ray 1363 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1931 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, serial_corexii_hall, corexii_hall_statues_l, chequers_hall_statues_y, corexii_hall_statues_t, corexii_hall_statues_i, minmay_parallelograms D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.0 Dodging | | 1.8 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 12 Tailslap || 2 Throw: Dart || 3 Cast: Magic Dart || 64 Searing Ray || 2 Armour: None || 22 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1928 | 1864 | 64 | 70 | 1532 | 2 | 964.0 | Dungeon | 1928 | 1864 | 64 | 70 | 1532 | 2 | 964.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts D:2: 728 daAuts