ffran Level 1 of the Dungeon (8, 14, D:1) a bat corpse (skeletalised by now) (9, 16, D:1) a bat corpse (skeletalised by now) (16, 42, D:1) a +0 leather armour (19, 41, D:1) a hobgoblin skeleton (23, 18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (32, 10, D:1) a +0 mace (33, 23, D:1) a +0 scale mail (44, 10, D:1) a ball python corpse (skeletalised by now) (53, 29, D:1) a +0 club a goblin skeleton (54, 40, D:1) a hobgoblin skeleton a hobgoblin skeleton (63, 41, D:1) 6 boomerangs Level 2 of the Dungeon (7, -13, D:2) a +0 sling (7, -7, D:2) a quokka corpse (skeletalised by now) (8, -24, D:2) a +0 leather armour (9, -1, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (12, -34, D:2) a +0 leather armour (13, -26, D:2) an adder corpse (skeletalised by now) (16, -1, D:2) a jackal skeleton (17, -26, D:2) an adder skeleton (17, -5, D:2) a +0 short sword (18, -2, D:2) an adder skeleton (22, -6, D:2) a rat skeleton (25, -18, D:2) a hobgoblin corpse (skeletalised by now) (26, -35, D:2) 2 flux baubles (31, 5, D:2) a hobgoblin skeleton (38, -21, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 6, D:2) a +0 flail (41, -20, D:2) a +0 robe (41, -4, D:2) the +10 trident of Exquisite Torment {spect, Will+ Int+3 Stlth+} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (50, -9, D:2) a bat skeleton (57, 3, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold skeleton (7, -8, D:3) a frilled lizard corpse (skeletalised by now) (10, -7, D:3) a +0 club (11, 47, D:3) a +0 robe (14, 9, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (15, 6, D:3) a +0 hammer (41, 0, D:3) a +0 short sword an orc skeleton (42, 0, D:3) a +0 robe (43, 4, D:3) a +0 long sword (44, -5, D:3) an adder corpse (skeletalised by now) (44, 20, D:3) a +0 whip a kobold skeleton (44, 22, D:3) a +0 club a kobold skeleton (47, 45, D:3) a +0 whip (59, 32, D:3) a +0 dagger Level 4 of the Dungeon (11, -3, D:4) a +0 dagger a kobold skeleton (18, -7, D:4) a +0 whip (21, -20, D:4) a +0 mace (28, 4, D:4) a storm talisman (29, -34, D:4) a +0 rapier (31, -17, D:4) a +0 mace (31, -10, D:4) a black bear skeleton (31, 5, D:4) a +0 orcbow {Qitarah} (36, -33, D:4) a +0 sling (41, -7, D:4) a hound skeleton Level 5 of the Dungeon (4, -4, D:5) a +0 giant club a +0 giant spiked club (22, -14, D:5) an adder corpse (skeletalised by now) (27, 9, D:5) a poisoned dart (28, 9, D:5) 4 poisoned darts (29, 3, D:5) a +0 quarterstaff (32, 9, D:5) a +0 club a +0 ring mail (42, 11, D:5) a +0 sling (44, 4, D:5) a +0 leather armour a +0 rapier (45, 30, D:5) 7 poisoned darts (48, 15, D:5) 4 darts of disjunction (48, 34, D:5) 2 scrolls of fear (54, 27, D:5) a +0 trident (54, 30, D:5) a +0 club a +0 ring mail a +0 mace an orc corpse (55, 26, D:5) a +0 club a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a dart of disjunction (2, 1, D:6) a +0 club (6, 3, D:6) a scroll of fog