Dungeon Crawl Stone Soup version 0.34-a0-1123-g7c3e7ee1c7 (webtiles) character file. Game seed: 10006406484606334082 467539 ffran the Slayer (level 23, -28/200 HPs) Began as a Demonspawn Fighter on Nov 8, 2025. Was an Elder of Qazlal. Annihilated by an orc knight ... wielding a +2 battleaxe ... led by Saint Roka (35 damage) ... on level 5 of the Vaults. The game lasted 05:11:18 (52604 turns). ffran the Slayer (Demonspawn Fighter) Turns: 52604, Time: 05:11:19 Health: -28/200 AC: 37 Str: 24 XL: 23 Next: 47% Magic: 19/46 EV: 7 Int: 9 God: Qazlal [****..] Gold: 5268 SH: 34 Dex: 14 Spells: 22/22 levels left rFire + + . (33%) S - +16 consecrated labrys {holy, Valiant ^Fragile Fly SInv} rCold + + . (33%) k - +10 tower shield of Ignorance {rN+ Int-4} rNeg + + . (20%) x - +7 golden dragon scales rPois + (33%) r - +1 cloak of Burivob {Will+ MP+9} rElec . (100%) n - +0 pair of gloves of Iklah {+Inv rF- rCorr Int+6} rCorr + (50%) T - +0 pair of boots {Rampage} SInv + m - dreamdust necklace {Acrobat} Will ++++. y - ring "Ydovaorph" {rPois rN+ Will+ rCorr Stlth-} Stlth F - ring "Binur" {rF++ Will+ Int-2 Slay+5 Stlth-} HPRegen 0.53/turn MPRegen 0.30/turn %: repel missiles, acrobat, rampage @: flying, hasted (expiring), wreathed by umbra, studying Shields, very quick A: antennae 3, icy blue scales 3, icemail 1, condensation shield, bedevilling, foul shadow 3, weak 1 }: 2/15 runes: decaying, gossamer a: Renounce Religion, Evoke Invisibility, Upheaval, Elemental Force You were on level 5 of the Vaults. You worshipped Qazlal. Qazlal was greatly pleased with you. You visited 9 branches of the dungeon, and saw 43 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer, Bailey, Ice Cave and Wizlab. You collected 6796 gold pieces. You spent 1528 gold pieces at shops. Inventory: Hand Weapons d - a +4 executioner's axe of electrocution u - a +9 broad axe of venom S - the +16 consecrated labrys (weapon) {holy, Valiant ^Fragile Fly SInv} (You took it off a deep elf annihilator on level 3 of the Elven Halls) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. Missiles b - 3 throwing nets l - 29 poisoned darts z - 13 darts of disjunction G - 11 curare-tipped darts K - 2 atropa-tipped darts L - 4 javelins (quivered) O - 3 silver javelins U - 3 datura-tipped darts Armour c - the +3 pair of seven-league boots {Rampage+∞} (You found it on level 2 of the Lair of Beasts) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. It cannot be enchanted further. h - a +0 cloak of poison resistance k - the +10 tower shield of Ignorance (worn) {rN+ Int-4} (You acquired it on level 4 of the Lair of Beasts) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. n - the +0 pair of gloves of Iklah (worn) {+Inv rF- rCorr Int+6} (You acquired it on level 6 of the Dungeon) +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. o - a +0 cloak of corrosion resistance r - the +1 cloak of Burivob (worn) {Will+ MP+9} (You found it in a wizard's laboratory) Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. t - a +2 kite shield of cold resistance v - a +1 crystal plate armour of cold resistance w - a +0 pair of boots of flying x - +7 golden dragon scales (worn) A - the +0 cloak "Guunnupt" {rC++ rN+} (You found it in a wizard's laboratory) rC++: It greatly protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. H - the +2 cloak of Conatus {Regen+ Int+3} (You found it in a wizard's laboratory) Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. I - a +0 pair of gloves of strength M - a scarf of repulsion N - a scarf of harm T - a +0 pair of boots of rampaging (worn) Jewellery a - a +4 ring of slaying e - a ring of flight f - a +6 ring of strength g - the ring "Rauzie" {Fly rF- rCorr Dex-5 SInv} (You found it on level 1 of the Depths) [ring of flight] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. i - an amulet of faith j - an amulet of regeneration m - the dreamdust necklace (worn) {Acrobat} (You found it on level 2 of the Lair of Beasts) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. p - a ring of protection from cold q - a ring of resist corrosion s - a +4 ring of slaying y - the ring "Ydovaorph" (worn) {rPois rN+ Will+ rCorr Stlth-} (You acquired it on level 2 of the Swamp) [ring of willpower] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. B - a ring of see invisible C - the amulet of Guck {Faith rPois Slay+3} (You acquired it on level 13 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). D - the ring "Qoutwofy" {Fly rF+++ MP-6 Str+2} (You found it on level 15 of the Dungeon) [ring of flight] Fly: It grants you flight. rF+++: It renders you almost immune to fire. MP-6: It affects your magic capacity (-6). Str+2: It affects your strength (+2). E - the ring of Finality {+Blink rF++ Str-4} (You took it off a centaur on level 15 of the Dungeon) [ring of protection from fire] +Blink: It lets you blink. rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). F - the ring "Binur" (worn) {rF++ Will+ Int-2 Slay+5 Stlth-} (You found it on level 15 of the Dungeon) [ring of willpower] rF++: It greatly protects you from fire. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth-: It makes you less stealthy. J - a +5 ring of evasion P - the ring of Seapun {rElec rPois rC+ Int+3} (You found it on level 3 of the Depths) [ring of protection from cold] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Q - the amulet "Cuigaho" {Rampage rElec rC- Regen+ Str+2} (You took it off a deep elf annihilator on level 3 of the Elven Halls) [amulet of regeneration] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Wands a - a wand of flame (139) e - a wand of charming (54) f - a wand of mindburst (21) p - a wand of polymorph (29) b - a wand of quicksilver (9) c - a wand of roots (48) d - a wand of digging (8) Scrolls x - 12 scrolls of amnesia s - 10 scrolls of summoning N - 5 scrolls of noise g - 6 scrolls of fog p - 5 scrolls of poison r - 5 scrolls of revelation V - a scroll of vulnerability f - 6 scrolls of fear w - 11 scrolls of enchant weapon W - 9 scrolls of brand weapon t - 23 scrolls of teleportation I - 5 scrolls of immolation b - 3 scrolls of blinking S - a scroll of silence i - 16 scrolls of identify Potions h - 5 potions of haste L - 6 potions of lignification k - 11 potions of moonshine A - 5 potions of attraction M - 10 potions of mutation c - 20 potions of curing C - 8 potions of cancellation r - 4 potions of resistance e - 5 potions of enlightenment a - 6 potions of ambrosia g - 5 potions of magic i - 10 potions of invisibility b - 8 potions of brilliance w - 4 potions of heal wounds m - 7 potions of might Miscellaneous g - a +3 box of beasts h - a +1 phantom mirror i - a +0 lightning rod (4/4) j - a +1 condenser vane k - a +0 Gell's gravitambourine (2/2) Skills: - Level 21.2 Fighting - Level 20.0 Axes - Level 12.0 Throwing + Level 15.2 Armour - Level 10.0 Dodging + Level 16.3 Shields - Level 20.0 Invocations - Level 6.0 Evocations You had 22 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Kiss of Death Conj/Necr 0% 2d5 100% 1 Poisonous Vapours Alch/Air 0% 1d1 100% 1 Shock Conj/Air 0% 1d3 100% 1 Blink Tloc 0% N/A 100% 2 Call Imp Summ 0% N/A 100% 2 Construct Spike Launche Frge 0% 2d3 100% 2 Grave Claw Necr 0% 2d7 100% 2 Jinxbite Hex 0% 2d2 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Mercury Arrow Conj/Alch 0% 2d5 100% 2 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Scorch Fire 0% 2d5 100% 2 Static Discharge Conj/Air 0% 3-3/arc 100% 2 Sublimation of Blood Necr 0% N/A 100% 2 Frozen Ramparts Ice 0% 1d1 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Gloom Hex/Necr 0% N/A 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Inner Flame Hex/Fire 0% N/A 100% 3 Launch Clockwork Bee Frge 0% N/A 100% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Passwall Erth 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Summon Ice Beast Ice/Summ 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Teleport Other Tloc 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 100% 3 Airstrike Air 0% 2d(0-16) 100% 4 Animate Dead Necr 0% N/A 100% 4 Awaken Armour Erth/Frge 0% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Cause Fear Hex 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Death Channel Necr 0% N/A 100% 6 Dispersal Tloc 0% N/A 100% 6 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Fortress Blast Frge 0% 6d18 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Haunt Necr/Summ 0% N/A 100% 7 Malign Gateway Summ/Tloc 0% N/A 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Infestation Necr 0% N/A 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:10 Swamp (4/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Sewer (visited) Bailey (visited) IceCv (visited) WizLab (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:15 *!* Orc:2 [*:( Elf:1 ?:[*([ Elf:2 : Elf:3 :: Depths:1 =:= Depths:2 [: Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Pandemonium: Depths:1 Depths:2 Ziggurat: Depths:1 Annotations: Vaults:5 Frederick, Jory, Nobody, Saint Roka Innate Abilities, Weirdness & Mutations You have a pair of large antennae on your head. (SInv) You are completely covered in icy blue scales. (AC +4, rC+) A meltable icy envelope protects you from harm. (AC +0) A meltable shield of frost defends you. (SH +0) Your hexes are more powerful. You are darkly shadowed, frequently releasing foul flame when damaged in melee. You are weak. (Str -2) Message History The bolt of cold hits your air elemental!!! Your air elemental is destroyed! The bolt of cold hits your air elemental!!! Your air elemental is destroyed! The orc priest is engulfed in freezing vapours. You kill the orc priest! Qazlal accepts your kill. Your air elemental hits the death knight but does no damage. The spellspark servitor casts a spell at you. The iron shot hits you!!! Your necklace shatters, unleashing a wave of protective dreams! You dream of life, friendship, and clouds. Your air elemental completely misses the death knight. Your air elemental hits the vault warden but does no damage. x2 You block the dread lich's attack. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. You feel much better. The vault warden is no longer paralysed. Frederick is no longer paralysed. The frost giant is no longer paralysed. The shooting star hits you!! * * * LOW HITPOINT WARNING * * * You are knocked back. Your air elemental hits the lich. Your air elemental hits the death knight. Your air elemental hits the crawling flesh cage. Your air elemental barely misses the vault warden. Your air elemental hits the vault warden but does no damage. The lich casts a spell. The lich flickers and vanishes for a moment. Nobody is engulfed in a thunderstorm. Nobody ignites a memory of Summon Greater Demon to re-knit themselves. "We remember... torment and damnation..." You block the phantasmal warrior's attack. You block the death knight's attack. The orc knight is engulfed in blazing flames. The orc knight hits you with a +2 battleaxe!! You die... ........≈..###. .V.......$≈#..# {{.C....).....# #####§°°§).))..## ...°○)≈.§.§.pE[.. ...§vC§§≈z