ffran Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -9, D:1) a hobgoblin corpse (skeletalised by now) (10, -19, D:1) a rat corpse (skeletalised by now) (11, -10, D:1) a ring of wizardry (11, 10, D:1) a +0 ring mail (22, -12, D:1) a human skeleton (22, 2, D:1) a human skeleton (22, 3, D:1) a human skeleton (23, -12, D:1) a human skeleton (23, 2, D:1) a human skeleton (23, 3, D:1) a human skeleton (27, 3, D:1) a human skeleton (28, -13, D:1) a human skeleton (28, -12, D:1) a human skeleton (28, 3, D:1) a human skeleton (30, -16, D:1) a +0 short sword (32, -21, D:1) a bat corpse (skeletalised by now) (34, -25, D:1) a +0 dagger (34, -24, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (39, -21, D:1) a bat skeleton (44, 0, D:1) a ball python skeleton (45, 1, D:1) a frilled lizard skeleton (52, -16, D:1) a +0 club a goblin skeleton (54, -17, D:1) a hobgoblin skeleton (54, -16, D:1) a +0 dagger (62, -5, D:1) a +4 ring of protection Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (3, -7, D:2) a +0 hand axe (9, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 21, D:2) a +0 club (27, -14, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (28, 13, D:2) a ball python corpse (skeletalised by now) (34, 42, D:2) a +0 dagger (36, 21, D:2) a rat skeleton (42, 22, D:2) a ring of protection from cold (43, -8, D:2) a +0 orcbow (45, 40, D:2) a +0 dagger a kobold corpse (skeletalised by now) (46, -2, D:2) a hobgoblin skeleton (47, -2, D:2) a +0 dagger a goblin skeleton (54, 20, D:2) a jackal corpse (skeletalised by now) (55, 18, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Zaysas's Distillery a potion of invisibility (88 gold) a potion of attraction (33 gold) a potion of haste (110 gold) a potion of berserk rage (unknown) (55 gold) a potion of ambrosia (88 gold) a potion of invisibility (88 gold) (1, -14, D:3) a +0 ring mail (11, -22, D:3) a +0 club (15, -35, D:3) a +0 dagger a kobold corpse (skeletalised by now) (20, 3, D:3) an inkwell talisman (21, 8, D:3) a +0 robe (29, -13, D:3) a +0 dagger a kobold corpse (skeletalised by now) (31, -13, D:3) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (40, -25, D:3) a +0 war axe (43, -2, D:3) a +0 dagger (51, -17, D:3) a bat skeleton (60, -22, D:3) a +0 dagger a +0 dagger a +0 club a +0 giant spiked club a +0 club a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton (61, -22, D:3) a +0 club a goblin skeleton (61, -21, D:3) 5 large rocks (62, -22, D:3) a +0 dagger (63, -23, D:3) 2 large rocks (63, -22, D:3) a +0 club (71, -42, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (3, 10, D:4) a parchment of Fugue of the Fallen (5, 15, D:4) a ball python skeleton (5, 16, D:4) an adder skeleton (6, -2, D:4) a +0 robe (8, -14, D:4) a hobgoblin corpse (skeletalised by now) (20, 21, D:4) a +0 dagger {Paloma} a +0 war axe {Kanehira} a stone the +4 ring mail "Zutrodotz" {-Tele rCorr Dex+5} -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (23, -2, D:4) a +0 sling (27, -2, D:4) an adder skeleton (33, -8, D:4) a hound skeleton (33, 22, D:4) a +0 short sword (37, -10, D:4) a +0 war axe (42, -5, D:4) a quill talisman Level 5 of the Dungeon (3, 18, D:5) a +0 pair of gloves (4, 23, D:5) a quokka corpse (skeletalised by now) (9, -14, D:5) an adder corpse (skeletalised by now) (17, -19, D:5) a +0 chain mail a +0 hand axe (17, -13, D:5) a +0 flail a gnoll corpse (skeletalised by now) (17, -11, D:5) a +0 whip a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (17, -9, D:5) a +0 hand axe (18, -12, D:5) a +0 leather armour a +0 club (18, -11, D:5) a +0 club (30, -15, D:5) a hound skeleton (31, -11, D:5) a +0 bardiche (35, 11, D:5) a +0 war axe (41, 23, D:5) a parchment of Maxwell's Portable Piledriver (43, 9, D:5) a +0 whip Level 6 of the Dungeon (2, 0, D:6) a +3 trident of draining a +2 robe an orb of mesmerism the barachi skeleton of Jeremiah (6, 18, D:6) a +0 giant club (13, -8, D:6) a +0 short sword (14, 12, D:6) a +0 pair of gloves (15, -7, D:6) a +0 leather armour 3 boomerangs a +0 falchion an orc skeleton (16, -8, D:6) a +0 robe a +0 dagger an orc skeleton (19, -7, D:6) a +0 robe (23, 18, D:6) a +0 sling (23, 21, D:6) a +0 ring mail (26, -15, D:6) a +0 spear a gnoll skeleton (28, -16, D:6) a +0 giant club an ogre skeleton (32, -6, D:6) a +0 giant spiked club (32, -4, D:6) an adder skeleton (34, -11, D:6) a ring of protection from fire (49, -3, D:6) a +0 scale mail (53, 0, D:6) a +0 sling Level 7 of the Dungeon (5, 13, D:7) a javelin (11, 8, D:7) a +0 leather armour (16, 10, D:7) a +0 long sword a +0 robe (16, 11, D:7) a +6 dagger (still there?) a +0 robe (still there?) a sky beast corpse (still there?) (18, 2, D:7) the +1 kite shield of Trumpets {-Tele rF+ rN++ Stlth+} -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (19, 22, D:7) a bullfrog corpse (21, 1, D:7) a +0 club a +0 short sword a +0 club a +0 leather armour a +0 short sword a +0 short sword a +0 club 6 stones a +0 whip a curare-tipped dart an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (24, 1, D:7) a +0 flail a +0 scale mail (25, 10, D:7) the +1 dagger "Bapoamn" {venom, rC+ rN++ Str+2} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (27, -5, D:7) a +0 club (27, 37, D:7) 5 boomerangs (35, -3, D:7) a +0 dagger (50, 4, D:7) a water moccasin corpse (skeletalised by now)