Dungeon Crawl Stone Soup version 0.33-a0-250-g3973d0effb (webtiles) character file. Game seed: 12191347191224124639 98 fezz the Trooper (level 4, -1/24 HPs) Began as a Vine Stalker Fighter on Oct 17, 2024. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:47 (1705 turns). fezz the Trooper (Vine Stalker Fighter) Turns: 1705, Time: 00:01:48 Health: -1/24 AC: 6 Str: 24 XL: 4 Next: 71% Magic: 0/5 EV: 8 Int: 8 God: Gold: 51 SH: 6 Dex: 16 Spells: 3/3 levels left rFire . . . a - +0 long sword (vamp) rCold . . . c - +1 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth h - +6 ring of strength HPRegen 1.04/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: weakened A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. You spent 95 gold pieces at shops. Inventory: Hand Weapons a - a +0 vampiric long sword (weapon) Missiles g - 6 javelins (quivered) Armour b - a +0 scale mail (worn) c - a +1 buckler (worn) Jewellery h - a +6 ring of strength (left hand) Wands l - a wand of roots (6) Scrolls n - a scroll of blinking Potions d - 2 potions of might e - 2 potions of ambrosia f - 2 potions of heal wounds {unknown} j - a potion of attraction {unknown} k - 2 potions of curing {unknown} m - 2 potions of enlightenment {unknown} Skills: + Level 3.3 Fighting * Level 2.7 Long Blades - Level 3.0 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 98% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The gnoll bouda hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! You block the gnoll's attack. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll bouda attacks as it pursues you! The gnoll bouda barely misses you. The gnolls pick up the pace! The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You see here a frilled lizard corpse. The gnoll hits you with a +0 whip. The gnoll barely misses you. The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll hits you from afar with a +0 spear. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll is no longer moving quickly. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll picks up the pace! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... ..............##.# .........)g....#.# .................# .....#...##......# ........)#.......# ####.....#...g...######### #...###.....g.#.......# #... #.....gg#.#####.# #... #...#+#@#<....#.# #.. #####.#.#.###.#.# #.. #.#.#.# #.# #.#.#.# #.# #.#.#.# #.# #.#.#.# #.# #######.#.#.# #.# ..........#.# #.# #######.### #.# You could see a gnoll bouda and 4 gnolls. Vanquished Creatures 3 adders A ribbon worm (D:2) A dart slug (D:2) 5 endoplasms 2 giant cockroaches 7 goblins 10 hobgoblins 8 jackals 5 kobolds 2 quokkas 5 ball pythons 6 bats 2 frilled lizards 2 rats (D:1) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fezz the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 57 | D:1 | Reached XP level 2. HP: 15/16 MP: 1/3 191 | D:1 | Found a faded altar of an unknown god. 221 | D:1 | Reached XP level 3. HP: 18/20 MP: 4/4 739 | D:2 | Found Guim Sea's General Store. 845 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/5 870 | D:2 | Bought a scroll of brand weapon for 95 gold pieces 1705 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_cross, chequers_ecumenical_altar_island, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_fake, aquarium_window_fake, aquarium_view_2d, aquarium_view_2f, aquarium_pool_split D:2: layout_loops_corners, serial_shops, nicolae_shop_crystal D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 2 | 2.7 Shields | 3 | 3.2 Fighting | 3 | 3.3 Armour | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 95 | 54 || 149 Bite | 24 | 16 || 40 Use: Scroll | 2 | 4 || 6 Armour: Scale mail | 104 | 56 || 160 Dodge: Dodged | 47 | 32 || 79 Block: Buckler | 32 | 21 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1753 | 1652 | 101 | 0 | 1282 | 3 | 584.3 | Dungeon | 1753 | 1652 | 101 | 0 | 1282 | 3 | 584.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 835 daAuts D:1: 767 daAuts D:3: 150 daAuts