fezz Level 1 of the Dungeon [Shop] Ilivoun's Assorted Antiques a piece from Xom's chessboard (15/15) (360 gold) the +5 trident of Tuoni {spect, rElec} (858 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rElec: It insulates you from electricity. a potion of might (72 gold) a +0 mace (54 gold) a +0 whip (45 gold) a scroll of enchant weapon (135 gold) (35, -4, D:1) a +0 club (56, -36, D:1) a +0 dagger (60, -41, D:1) 17 poisoned darts (62, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -13, D:2) a +0 spear (16, 14, D:2) a +0 spear (26, 20, D:2) a +0 dagger (29, 6, D:2) 4 large rocks (31, 8, D:2) 24 arrows (35, -27, D:2) a +0 ring mail (40, 9, D:2) a +0 club (41, 13, D:2) a +0 robe (42, -29, D:2) a +0 dagger (42, -27, D:2) a +0 chain mail (45, 6, D:2) a ring of see invisible (58, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 kite shield (4, -5, D:3) a +0 hunting sling (18, -21, D:3) a +0 whip (20, -27, D:3) a +0 dagger a stone (39, -17, D:3) 5 boomerangs a +0 war axe (40, -23, D:3) a +0 dagger (42, -8, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 20 bolts (21, 6, D:4) 21 bolts (26, 11, D:4) a +0 trident a +0 falchion (27, 15, D:4) 26 stones (31, 10, D:4) a +0 hand axe (38, 28, D:4) 22 poisoned darts (38, 30, D:4) the +2 robe of Focus {-Cast Rampage rElec rN+ Str+4} Str: It affects your strength (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. -Cast: It prevents spellcasting. Rampage: It bestows one free step when moving towards enemies. (39, 45, D:4) a +0 whip (46, 18, D:4) a +0 kite shield (47, -5, D:4) a +0 whip a +0 spear (47, -4, D:4) a +0 club a +0 leather armour (50, -3, D:4) a +0 spear (53, 31, D:4) a +0 club (54, 37, D:4) a +0 club a +0 leather armour (55, 37, D:4) 25 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 11, D:5) a +0 hand axe a +0 dagger of speed a +0 robe (3, 11, D:5) a +0 hand axe (3, 12, D:5) a +0 dagger a +0 robe (4, 11, D:5) a +0 mace a +0 scale mail (5, -13, D:5) 4 boomerangs (10, 4, D:5) a +0 chain mail (13, -3, D:5) 22 stones (13, 34, D:5) a +0 dagger (14, 5, D:5) a +0 robe (14, 26, D:5) a scroll of teleportation (19, 23, D:5) a scroll of blinking (23, 17, D:5) a +2 shortbow of flaming 19 arrows (23, 21, D:5) a staff of poison (24, 17, D:5) a +0 club 4 boomerangs (25, -5, D:5) a +0 dagger a +0 robe (27, -3, D:5) a +0 flail (28, 7, D:5) a +0 robe (28, 30, D:5) 23 arrows (31, 2, D:5) a +0 ring mail (33, 35, D:5) a +0 club (34, 9, D:5) 21 poisoned darts (37, 6, D:5) a +0 short sword a +0 chain mail (37, 8, D:5) a +0 club 3 silver boomerangs (37, 20, D:5) a +0 buckler (38, 8, D:5) a +0 hand axe (42, 26, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) the +2 buckler of Eternal Vigilance {Harm Int-2 Dex+3} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). Harm: It increases damage dealt and taken. (4, -2, D:6) a scroll of teleportation (5, 10, D:6) a +0 chain mail (17, -1, D:6) a +0 quarterstaff (17, 4, D:6) a +0 spear (18, 13, D:6) a +1 vorpal flail (19, 13, D:6) a +0 dagger a +0 robe (20, 13, D:6) a +0 short sword (27, 2, D:6) a +0 giant spiked club (35, 6, D:6) 19 arrows (37, -14, D:6) a +0 giant club (40, 3, D:6) a +0 quarterstaff (48, 24, D:6) a +0 hand axe (48, 26, D:6) a +0 falchion (49, 13, D:6) 21 stones (50, 24, D:6) a +0 spear (50, 26, D:6) a +0 mace (55, 24, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 whip a gnoll corpse (0, 1, D:7) a +3 trident of protection a +0 scale mail (0, 2, D:7) a +0 spear (8, -11, D:7) 22 arrows (24, 19, D:7) a +0 halberd (25, 18, D:7) a +0 spear (25, 19, D:7) a +0 halberd (26, 19, D:7) a +0 club a +0 robe (26, 20, D:7) a +0 club a +0 whip (29, -1, D:7) a +0 pair of gloves (36, 27, D:7) a +0 flail a +0 chain mail a +0 hand axe a +0 leather armour (37, 34, D:7) a +0 club a +0 scale mail a +0 short sword a +0 ring mail (37, 35, D:7) a +0 dagger (37, 40, D:7) a +0 glaive the Ecumenical Temple (0, 0, Temple) a +0 mace 2 boomerangs a +0 scale mail (0, 1, Temple) a +0 dagger 2 boomerangs (2, 0, Temple) a +0 dagger a +0 robe