fezz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 14, D:1) a +0 club (4, 25, D:1) a +0 hand axe (8, 5, D:1) a bat corpse (skeletalised by now) (12, 3, D:1) a +0 club a goblin skeleton (12, 21, D:1) a +0 spear a gnoll skeleton (28, 28, D:1) a frilled lizard skeleton (30, -10, D:1) a rat corpse (skeletalised by now) (30, -6, D:1) a +0 dagger (30, -4, D:1) a +0 club 5 stones a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (33, 24, D:1) 5 poisoned darts (38, -8, D:1) a +0 dagger (44, 2, D:1) 2 poisoned darts (45, 3, D:1) a +0 great sword a +0 mace Level 2 of the Dungeon [Shop] Hoirphyts's Antique Weapon Shoppe a +0 club (22 gold) a +0 trident (77 gold) a +0 dagger (44 gold) a +0 battleaxe (143 gold) a +0 spear (66 gold) a +2 whip of draining (363 gold) a +4 dagger of venom (536 gold) a +0 morningstar (88 gold) a +4 dire flail of draining (642 gold) a +0 flail (77 gold) a +0 falchion of holy wrath (162 gold) [Shop] Kuilirise's Assorted Antiques a scroll of enchant armour (202 gold) a scroll of acquirement (1404 gold) a scroll of vulnerability (108 gold) a +6 ring of strength (972 gold) a +0 spear (81 gold) a scroll of fog (108 gold) a potion of curing (81 gold) a +0 hand axe (81 gold) a wand of quicksilver (12) (1360 gold) [Shop] Haopofij's Jewellery Emporium a ring of magical power (240 gold) a +4 ring of protection (432 gold) the ring "Zikler" {rC- rN+ Str+2 Dex+6 SInv} (583 gold) [ring of dexterity] Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. a ring of poison resistance (240 gold) a blade talisman (360 gold) a ring of see invisible (180 gold) a ring of resist corrosion (240 gold) a ring of protection from fire (300 gold) an amulet of reflection (360 gold) (0, 0, D:2) a +0 leather armour (1, -5, D:2) the felid skeleton of Natasha (1, 5, D:2) a ball python skeleton (5, -5, D:2) a hobgoblin corpse (skeletalised by now) (6, -6, D:2) a +0 club a +0 leather armour a goblin corpse (skeletalised by now) (10, -9, D:2) a +0 dagger a +0 sling a +0 leather armour (16, -25, D:2) a +0 chain mail (18, -14, D:2) a +0 short sword a kobold skeleton (23, -9, D:2) a +0 quarterstaff (23, 4, D:2) 6 boomerangs (28, -40, D:2) a hobgoblin corpse (skeletalised by now) (29, -22, D:2) 3 stones (30, -40, D:2) a +0 club a +0 helmet a +0 animal skin a +3 whip of venom the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, -40, D:2) a +0 club (31, 5, D:2) a +0 short sword (31, 11, D:2) a +0 dagger (32, -37, D:2) a +0 dagger a +2 vampiric dagger (33, -9, D:2) a +0 dagger (34, -8, D:2) a +0 long sword (38, -22, D:2) a +0 club (39, 10, D:2) a +0 club a +0 sling (40, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (40, -2, D:2) the +0 leather armour of Elyvilon's Inspiration {rC+ Will+ SInv} rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. Level 3 of the Dungeon (1, -29, D:3) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -17, D:3) a +0 dagger (14, 9, D:3) a scroll of teleportation (15, 7, D:3) a ball python corpse (skeletalised by now) (22, -20, D:3) 5 atropa-tipped darts (26, 10, D:3) a +0 dagger (34, -16, D:3) a rat skeleton (45, 8, D:3) a frilled lizard corpse (skeletalised by now) (46, 20, D:3) a ball python corpse (skeletalised by now) (48, -15, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (5, -15, D:4) a scroll of teleportation (9, -4, D:4) a ball python corpse (11, 23, D:4) a +0 scale mail (12, 23, D:4) a +0 ring mail (17, 24, D:4) a +0 falchion