Dungeon Crawl Stone Soup version 0.33-a0-7-gfa02dad217 (webtiles) character file. Game seed: 1115939301709980456 1190 ferrum the Reanimator (level 8, -1/43 HPs) Began as a Deep Elf Necromancer on Aug 24, 2024. Slain by an ogre ... wielding a +0 giant club (11 damage) ... on level 5 of the Dungeon. The game lasted 00:08:03 (3203 turns). ferrum the Reanimator(Deep Elf Necromancer) Turns: 3203, Time: 00:08:04 Health: -1/43 AC: 3 Str: 5 XL: 8 Next: 19% Magic: 10/17 EV: 14 Int: 21 God: Gold: 261 SH: 0 Dex: 17 Spells: 7/17 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ j - ring of wizardry HPRegen 0.27/turn (no ring) MPRegen 0.30/turn %: wizardry (x1) @: animating dead A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 261 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) f - a +0 pair of gloves (worn) Jewellery j - a ring of wizardry (left hand) Wands m - a wand of polymorph (6) Scrolls g - a scroll of teleportation Potions c - a potion of magic d - 4 potions of might e - 2 potions of haste h - a potion of invisibility i - a potion of berserk rage {unknown} k - 3 potions of heal wounds l - a potion of enlightenment {unknown} n - a potion of curing {unknown} Skills: - Level 1.0 Fighting + Level 6.4 Dodging - Level 4.0 Stealth - Level 5.0 Spellcasting - Level 10.0 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 94% 2d13 1% 2 c - Vampiric Draining Necr 47% 2d9 1% 3 d - Animate Dead Necr 47% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Curse of Agony Necr 47% N/A 1% 5 Shock Conj/Air 20% 1d4 4% 1 Swiftness Air 5% N/A 13% 3 Airstrike Air 2% 2d(1-17) 38% 4 Passage of Golubria Tloc 5% N/A 38% 4 Silence Hex/Air 2% N/A 71% 5 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 2 transporters, ferrum's ghost, amateur DsAl Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. Casting: Animate Dead (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to affect: 50%) A fragment of the ogre's soul is dislodged from its body. The ogre looks weaker. Your soul wisp closely misses the ogre. The ogre closely misses your soul wisp. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer the ogre. The ogre is heavily wounded. The ogre is pinned in place! The last of your harvested death is exhausted. Your soul wisp barely misses the ogre. Unknown command. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre, p - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 50%) A fragment of the ogre's soul is dislodged from its body. The ogre looks weaker. Your soul wisp returns to where it belongs. The ogre is no longer weakened. Your soul wisp closely misses the ogre. Unknown command. Your soul wisp touches the ogre. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club! You die... .##... $..# ....#.# #.#.# ....... .....# ....... .....# .......##...... ............. ............##. .........@..#.. #.......