Dungeon Crawl Stone Soup version 0.35-a0-706-gde7a14e033 (webtiles) character file. Game seed: 8959322217169722831 88 fbynet the Magician (level 4, -5/33 HPs) Began as a Djinni Conjurer on July 15, 2026. Slain by an ice beast (21 damage) ... on level 3 of the Dungeon. The game lasted 00:06:11 (1822 turns). fbynet the Magician (Djinni Conjurer) Turns: 1822, Time: 00:06:11 Health: -5/33 AC: 2 Str: 6 XL: 4 Next: 82% Gold: 126 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 quarterstaff rCold x . . (150%) [offhand occupied] rNeg . . . (100%) d - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) c - a +0 long sword Armour d - a +0 robe (worn) Scrolls c - a scroll of acquirement {unknown} e - a scroll of vulnerability {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of identify {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of brilliance {unknown} k - a potion of ambrosia {unknown} l - a potion of enlightenment {unknown} n - a potion of curing {unknown} Skills: + Level 2.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Kiss of Death Conj/Necr 88% 2d12 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You focus your ray upon the rat. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) You stop channelling your searing ray. Things that are here: a +0 whip; 5 stones; an adder corpse You see here 3 flux baubles. You see here a ball python skeleton. Done exploring. There is a stone staircase leading down here. Okay, then. You fly downwards. Found a parchment of Petrify. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You see here 3 flux baubles. There is a stone staircase leading down here. You fly downwards. You encounter an ice beast and a shadow imp. There is a stone staircase leading up here. Found an escape hatch in the ceiling. You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast! The ice beast is heavily wounded. The searing ray hits the ice beast. The ice beast is severely wounded. The searing ray misses the ice beast. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you!! The cold chills you terribly! Ouch! That really hurt! You die... #.# #.# ... # #.# #. #.# #.# #.# ...#Y# #####.#@# ........# #####<#<# #.#.# # #.# #.# #.# #.# #.# You could see an ice beast. Vanquished Creatures 3 adders (D:2) 4 dart slugs 2 ribbon worms (D:2) 5 jackals 2 quokkas (D:2) 6 ball pythons 7 bats 5 endoplasms 3 frilled lizards 9 goblins 4 hobgoblins (D:1) 6 kobolds 5 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fbynet the Djinni Conjurer began the quest for the Orb. 0 | D:1 | fbynet set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 179 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 336 | D:1 | Reached skill level 1 in Fighting 403 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 403 | D:1 | Learned a level 1 spell: Kiss of Death 1059 | D:2 | Reached XP level 4. HP: 24/32 MP: 0/0 1815 | D:3 | Encountered an ice beast 1822 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring D:2: minmay_spotlight, layout_loops_ring D:3: layout_basic, nicolae_overflow_four_foyers_diagonal, lemuel_zombie_altar_yredelemnul, serial_shops, shop_fountains Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Quarterstaff | 1 | || 1 Cast: Magic Dart | 17 | || 17 Searing Ray | 33 | 18 || 51 Armour: Robe | 4 | 8 || 12 Dodge: Dodged | 4 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1826 | 1708 | 118 | 81 | 1314 | 3 | 608.7 | Dungeon | 1826 | 1708 | 118 | 81 | 1314 | 3 | 608.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 926 daAuts D:1: 890 daAuts D:3: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+