fbynet the Dungeon [Shop] Dintimi's Weapon Shop a +0 mace (30 gold) 2 boomerangs (40 gold) a +0 spear (30 gold) a +0 dagger (20 gold) a +0 spear (30 gold) a +0 mace (30 gold) a +0 dagger (20 gold) a +0 mace (30 gold) [Shop] Goyr's Antique Armour Emporium a +0 chain mail (120 gold) the +0 troll leather armour of Past Mistakes {rC+ rN+ Regen+ SInv} (748 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (80 gold) the +1 leather armour of Grace {rElec Dex+6} (672 gold) rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +2 ring mail of cold resistance (420 gold) a +0 helmet (90 gold) the +0 chain mail of Experimentation {+Inv rPois rC+ SInv} (708 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (40 gold) a +0 ring mail (80 gold) the +2 ring mail of the Hall of Blades {rPois rF- Str+3} (490 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (4, 9, D) a +2 longbow of flaming (6, 1, D) a rat corpse (skeletalised by now) (7, 1, D) a river rat corpse (skeletalised by now) (14, 7, D) an amulet of guardian spirit (23, 9, D) 5 gold pieces (24, 8, D) 2 throwing nets (24, 9, D) 11 gold pieces (25, 6, D) a +0 leather armour (32, 0, D) a +0 robe (32, 1, D) a +0 robe a +0 rapier a spriggan corpse (skeletalised by now) (32, 3, D) a +0 long sword (33, 0, D) a +0 buckler a +0 robe (40, 2, D) a parchment of Summon Hydra (41, 2, D) a parchment of Lesser Beckoning