Dungeon Crawl Stone Soup version 0.34-a0-683-g1e59046dbc (webtiles) character file. Game seed: 18212270081372704536 4 fbwer the Trooper (level 1, 13/20 HPs) Began as a Djinni Cinder Acolyte on Aug 23, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (167 turns). fbwer the Trooper (Djinni Cinder Acolyte) Turns: 167, Time: 00:00:27 Health: 13/20 AC: 2 Str: 13 XL: 1 Next: 77% Gold: 7 EV: 10 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + (20%) a - -1 hand axe (flame) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) Armour b - a +0 robe (worn) Jewellery c - a +4 ring of protection Potions d - a potion of curing {unknown} Skills: * Level 3.1 Fighting - Level 2.4 Axes + Level 2.4 Spellcasting - Level 2.4 Conjurations - Level 2.4 Hexes - Level 2.4 Summonings - Level 2.4 Necromancy - Level 2.4 Translocations - Level 2.4 Forgecraft + Level 2.4 Fire Magic - Level 2.4 Ice Magic - Level 2.4 Air Magic - Level 2.4 Earth Magic - Level 2.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5827 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 You hit the jackal. You burn the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. You burn the jackal. You kill the jackal! The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. x2 You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You burn the jackal. You kill the jackal! The bat misses you. The bat barely misses you. The bat hits you but does no damage. Things that are here: a jackal corpse; a ball python corpse You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. You hit the bat. You burn the bat. You kill the bat! Found a dagger. Things that are here: a +0 chain mail; a bat corpse d - a sapphire potion There is a stone staircase leading down here. You see here a +0 dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# ### #.# #.. ####.#### #.# #.......# #.# #.......# #.# #.......###.###### #.>.....[†..?..... #@......###.####.# #.......# #.# #.# #.......# #.# #.# .......### #.####.# #####...# #....... ###... .....### #.### ####.#(# # #...#.# #.#.#.# There were no monsters in sight! Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fbwer the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | fbwer set off with the following spells memorised: Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 95 | D:1 | Noticed a +0 quick blade 97 | D:1 | Found Coli Goefam's Weapon Emporium. 99 | D:1 | Noticed a +0 giant club 167 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_ring, serial_shops, nicolae_shop_mannequins Action || total ---------------------------++------- Melee: Hand axe || 29 Armour: Robe || 19 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 172 | 172 | 0 | 0 | 113 | 1 | 172.0 | Dungeon | 172 | 172 | 0 | 0 | 113 | 1 | 172.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 172 daAuts