Dungeon Crawl Stone Soup version 0.34-a0-649-g9db2fe26c4 (webtiles) character file. Game seed: 7266340222650619266 17 fbwer the Vexing (level 2, 0/22 HPs) Began as a Barachi Hexslinger on Aug 20, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (902 turns). fbwer the Vexing (Barachi Hexslinger) Turns: 902, Time: 00:01:51 Health: 0/22 AC: 2 Str: 9 XL: 2 Next: 62% Magic: 1/4 EV: 12 Int: 13 God: Gold: 56 SH: 0 Dex: 20 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - a throwing net Armour b - a +0 robe (worn) Jewellery d - a +6 ring of dexterity (worn) Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} Potions d - 2 potions of moonshine {unknown} Skills: * Level 2.0 Fighting + Level 2.2 Ranged Weapons + Level 2.4 Dodging + Level 1.3 Spellcasting + Level 3.5 Hexes - Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Call Imp Summ 0% N/A 38% 2 Cause Fear Hex 5% N/A 54% 4 Vampiric Draining Necr 0% 2d6 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Flame Wave Conj/Fire 2% 2d4 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10956 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The adder closely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The adder bites you. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is moderately wounded. The adder barely misses you. The ball python bites you but does no damage. The ball python constricts you. The adder bites you. You are poisoned. The adder poisons you! The ball python's grasp on you weakens, but your attempt to escape fails. You feel sick. The ball python barely misses you. The ball python constricts you. The adder bites you. You are more poisoned. The adder poisons you! The ball python bites you. The ball python constricts you. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You escape the ball python's grasp. You feel sick. The adder attacks as it pursues you! The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The adder seems less drained. The adder attacks as it pursues you! The adder closely misses you. You feel sick. The adder attacks as it pursues you! The adder completely misses you. You feel sick. The adder attacks as it pursues you! The adder closely misses you. x2 Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet misses the adder. The sling bullet completely misses the ball python. You feel sick. You are no longer poisoned. The adder closely misses you. The adder bites you. You die... ....... .# # ....... .# #. #.....†. ##.## #.# ......>. #.... .. ###..<..).. #.... # #.. ##...........###<... ... #..##..######........... ....#..#..######..#####..... ###......SS@.....# ##....... .........######### #..#..... #..)..##..## #.##.#### ..#..# ##..#########.#..# #.. ##....##..)..#.## ... ####....####..#### . ..# ####...####.#...# .>..####....#..........# ##......########......# You could see an adder and a ball python. Vanquished Creatures 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 bats (D:1) 3 frilled lizards 3 goblins (D:1) 5 kobolds 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fbwer the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 293 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 296 | D:1 | Learned a level 2 spell: Jinxbite 902 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, supply_closet_lemuel, kennysheep_crisscross, moated_statue D:2: layout_rooms, nicolae_underground_beach Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.0 Ranged Weapons | | 2.2 Dodging | | 2.4 Spellcasting | | 1.3 Hexes | | 3.5 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 36 Cast: Jinxbite || 7 Armour: Robe || 15 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1042 | 1011 | 31 | 0 | 900 | 2 | 521.0 | Dungeon | 1042 | 1011 | 31 | 0 | 900 | 2 | 521.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 900 daAuts D:2: 141 daAuts