Dungeon Crawl Stone Soup version 0.34-a0-612-g2a02ca1f9d (webtiles) character file. Game seed: 10142199990612203207 124 fbwer the Magician (level 5, -1/38 HPs) Began as a Djinni Hexslinger on Aug 14, 2025. Slain by a jelly (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:47 (840 turns). fbwer the Magician (Djinni Hexslinger) Turns: 840, Time: 00:01:48 Health: -1/38 AC: -6 Str: 9 XL: 5 Next: 30% Gold: 52 EV: 12 Int: 15 God: SH: 0 Dex: 15 rFire + + . (33%) a - +1 sling rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: weak-willed, corroded, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Wands a - a wand of flame (11) Scrolls p - a scroll of poison c - a scroll of blinking {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of fog {unknown} h - a scroll of identify {unknown} Potions f - a potion of might {unknown} Skills: + Level 1.8 Fighting - Level 1.5 Ranged Weapons + Level 2.8 Dodging * Level 2.3 Unarmed Combat + Level 3.4 Spellcasting - Level 3.4 Conjurations + Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft + Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% 2d2 7% 2 b - Sigil of Binding Hex 12% N/A 14% 3 c - Inner Flame Hex/Fire 12% N/A 14% 3 d - Cause Fear Hex 6% N/A 43% 4 e - Dimensional Bullseye Hex/Tloc 6% N/A 43% 4 f - Soul Splinter Necr 48% N/A 4% 1 g - Call Imp Summ 24% N/A 7% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23132 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The scorpion closely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. The jinxing sprites lose interest in you. The scorpion completely misses you. The scorpion stings you. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. The scorpion seems less drained. The scorpion stings you. The scorpion closely misses you. You shoot a sling bullet. The sling bullet barely misses the scorpion. A giggling sprite leaps out and smacks the scorpion with its own pincer. The scorpion is almost dead. The scorpion barely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. A giggling sprite leaps out and smacks the scorpion with its own pincer. You kill the scorpion! The jinxing sprites lose interest in you. Your Unarmed Combat skill increases to level 2! You have reached level 5! The power to cast Call Imp wells up from within. Spell assigned to 'g'. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is moderately wounded. The jelly hits you. You are splashed with acid! The acid corrodes you! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The acid corrodes you! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a jelly (moderately wounded, 100% to hit) The puff of flame hits the jelly! The jelly is almost dead. The jelly hits you. You die... ..............#.# ##.............## ##............# ##...........# ##......#..## ##....###..# ##...### ##.# ###...## #.# #..@.## #.# #..J### ### ....... ....... ###.... #.... #.... #..## You could see a jelly. Vanquished Creatures A scorpion (D:4) Jessica (D:2) 2 adders (D:2) An endoplasm (D:4) 3 giant cockroaches A hobgoblin (D:1) 3 jackals (D:2) 3 ball pythons 3 bats 3 frilled lizards 3 goblins 3 kobolds A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fbwer the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | fbwer set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 200 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 426 | D:2 | Noticed Jessica 430 | D:2 | Killed Jessica 431 | D:2 | Reached skill level 1 in Unarmed Combat 431 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/0 431 | D:2 | Learned a level 1 spell: Soul Splinter 591 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/0 827 | D:4 | Noticed a scorpion 838 | D:4 | Killed a scorpion 839 | D:4 | Reached XP level 5. HP: 25/38 MP: 0/0 839 | D:4 | Learned a level 2 spell: Call Imp 840 | D:4 | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic D:2: layout_basic, uniq_jessica D:3: layout_basic, hellmonk_ecumenical_altar_crossroads, uniq_sigmund D:4: layout_layer_cave, bloody_trog, slow_altar_2, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 1 2 | 2.3 Spellcasting | 3 | 3.4 Conjurations | 3 | 3.4 Hexes | 3 | 3.4 Summonings | 3 | 3.4 Necromancy | 3 | 3.4 Translocations | 3 | 3.4 Forgecraft | 3 | 3.4 Fire Magic | 3 | 3.4 Ice Magic | 3 | 3.4 Air Magic | 3 | 3.4 Earth Magic | 3 | 3.4 Alchemy | 3 | 3.4 Fighting | | 1.8 Ranged Weapons | | 1.5 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Fire: Sling | 48 | 37 || 85 Cast: Jinxbite | 6 | 7 || 13 Evoke: Wand | | 1 || 1 Armour: Robe | 23 | 18 || 41 Dodge: Dodged | 30 | 25 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 866 | 793 | 73 | 0 | 596 | 4 | 216.5 | Dungeon | 866 | 793 | 73 | 0 | 596 | 4 | 216.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 390 daAuts D:2: 304 daAuts D:3: 93 daAuts D:4: 77 daAuts