Dungeon Crawl Stone Soup version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 8884168189476058799 1 fbwer the Vexing (level 1, 0/15 HPs) Began as a Coglin Hexslinger on July 29, 2025. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (34 turns). fbwer the Vexing (Coglin Hexslinger) Turns: 34, Time: 00:00:22 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 2/2 EV: 1 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling {Paramjit} rCold . . . (100%) c - -2 sling {Else} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: constricted A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) {Paramjit} c - a -2 sling (offhand) {Else} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 1.0 Fighting * Level 1.8 Ranged Weapons + Level 1.8 Dodging + Level 1.0 Spellcasting + Level 2.7 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 16% 2 Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5962 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The ball python barely misses you. The ball python closely misses you. You shoot a sling bullet. The sling bullet hits the plant. The plant begins to die. The plant is lightly damaged. You shoot a sling bullet. The sling bullet hits the plant. The plant is lightly damaged. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. You escape the ball python's grasp. A nearby plant withers and dies. The goblin hits the plant with a +0 dagger. The plant begins to die. A nearby plant withers and dies. The goblin hits the plant with a +0 dagger. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python barely misses you. The ball python attacks as it pursues you! The ball python barely misses you. There is a stone staircase leading down here. The ball python closely misses you. The ball python grabs you. You stop descending the stairs. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. Unknown command. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. You die... ## ... ...############ #......#...S@## ##.).......gS..## #...P..♣♣.gP....# #...P♣.....g....# ##...♣...P♣...PP..# ..♣......P........# #.P.P♣.....P.P....# #..P............♣## ##..P.......P..♣.# You could see 2 hobgoblins, a goblin and 2 ball pythons. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fbwer the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 34 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_rooms Action || total ---------------------------++------- Fire: Sling || 16 Armour: Robe || 25 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 0 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 0 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts