Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1349-g34678775c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 18116923778628915908, deterministic pregen: 1 Version history: Game started: 0.34-a0-1345-gc8e2ee8096 0.34-a0-1349-g34678775c8 Command line: /usr/games/crawl-git-34678775c8 -name fbwer -rc /dgldir/rcfiles/crawl-git/fbwer.rc -macro /dgldir/rcfiles/crawl-git/fbwer.macro -morgue /dgldir/morgue/fbwer/ -webtiles-socket /crawl-master/webserver/sockets/fbwer:2025-11-25.13:40:19.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-34678775c8(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x62c592fb39de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-34678775c8(_Z13do_crash_dumpv+0x43a) [0x62c592fc1bba]: do_crash_dump() /usr/games/crawl-git-34678775c8(_Z20crash_signal_handleri+0x1fa) [0x62c592fb3eba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x71e7f3bb6330]: /usr/games/crawl-git-34678775c8(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x62c592f6af8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-34678775c8(_ZN4bolt11affect_cellEv+0x3e1) [0x62c592f64bc1]: bolt::affect_cell() /usr/games/crawl-git-34678775c8(_ZN4bolt7do_fireEv+0x740) [0x62c592f6d630]: bolt::do_fire() /usr/games/crawl-git-34678775c8(_ZN4bolt4fireEv+0x268) [0x62c592f6e228]: bolt::fire() /usr/games/crawl-git-34678775c8(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x62c59336a4ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-34678775c8(_Z16handle_mon_spellP7monster+0xd7d) [0x62c593376acd]: handle_mon_spell(monster*) /usr/games/crawl-git-34678775c8(+0x8635aa) [0x62c5933345aa]: /usr/games/crawl-git-34678775c8(_Z19handle_monster_moveP7monster+0x5f3) [0x62c59333ac93]: handle_monster_move(monster*) /usr/games/crawl-git-34678775c8(_Z15handle_monstersb+0xc10) [0x62c59333dcf0]: handle_monsters(bool) /usr/games/crawl-git-34678775c8(_Z12world_reactsv+0x135) [0x62c5937623c5]: world_reacts() /usr/games/crawl-git-34678775c8(+0xc93b39) [0x62c593764b39]: /usr/games/crawl-git-34678775c8(+0xc94665) [0x62c593765665]: /usr/games/crawl-git-34678775c8(main+0x1f7) [0x62c592ee7c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x71e7f3b9b1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x71e7f3b9b28b]: /usr/games/crawl-git-34678775c8(_start+0x25) [0x62c592ee8735]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000071e7f3c817a7 in __GI___wait4 (pid=2254366, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000071e7f3c817a7 in __GI___wait4 (pid=2254366, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000062c592fb408c in call_gdb (file=0x71e7f3d754e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2246003\000\000\000\000\000" #2 0x000062c592fc1bd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764078105 dir = "/dgldir/morgue/fbwer/" name = "/dgldir/morgue/fbwer/crash-fbwer-20251125-134145.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x71e7f3d754e0 <_IO_2_1_stderr_> #3 0x000062c592fb3eba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffe8f6eaef0, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x000062c592f64bc1 in bolt::affect_cell (this=this@entry=0x7ffe8f6eaef0) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-34678775c8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = rooms, absdepth0 = 5 Level vaults: layout_basic serial_shops nicolae_shop_overgrown_old_shop shop shop shop Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The zap hits the goblin! You kill the goblin! The zap hits the ribbon worm! The ribbon worm is heavily wounded. The zap hits the ribbon worm! The ribbon worm is almost dead. The zap misses the ribbon worm. The zap hits the ribbon worm. You kill the ribbon worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a goblin corpse Things that are here: a +0 dagger of draining; a goblin corpse Found a stone staircase leading down. g - a +6 ring of dexterity You feel agile. g - a +6 ring of dexterity (worn) Found a spear. Found a hand axe. k - 3 orange potions (gained 1) You see here a +0 hand axe. Found a stone staircase leading down. There is a stone staircase leading down here. You open the door. Found 12 gold pieces. An adder comes into view. Found a parchment of Vhi's Electric Charge. There is an open door here. The zap hits the adder! The adder is severely wounded. The adder hisses angrily. The zap misses the adder. The zap hits the adder. You kill the adder! Your Fighting skill increases to level 1! Your Evocations skill increases to level 1! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a parchment of Vhi's Electric Charge and begin reading... You add the spell Vhi's Electric Charge to your library. Okay, then. You see here an adder corpse. You now have 76 gold pieces (gained 12). An endoplasm and a kobold come into view. The kobold throws a stone. The stone completely misses you. The zap hits the kobold. The kobold is moderately wounded. The zap misses the kobold. The zap hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. Magical energy flows into your mind! The zap hits the kobold but does no damage. The kobold is moderately wounded. The zap hits the kobold. The kobold is severely wounded. Magical energy flows into your mind! The kobold throws a stone. The stone hits you. The zap hits the kobold but does no damage. The kobold is severely wounded. The zap hits the endoplasm. You kill the endoplasm! The zap hits the kobold. You kill the kobold! Magical energy flows into your mind! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Found a stone staircase leading up. Found a radiant altar of Vehumet. Why would you want to do that? Why would you want to do that? Found a parchment of Momentum Strike. Found 17 gold pieces. You pick up a parchment of Momentum Strike and begin reading... You add the spell Momentum Strike to your library. Why would you want to do that? Why would you want to do that? Sorry, I don't know how to get there. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! Vehumet offers you knowledge of Poisonous Vapours. Vehumet grants you knowledge of Poisonous Vapours. You start memorising the spell. You continue memorising. You finish memorising. You add the spell Poisonous Vapours to your library. Spell assigned to 'd'. Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You now have 93 gold pieces (gained 17). Things that are here: a +0 short sword; a stone Found a robe. Found a ring mail. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Sigmund shouts! Sigmund says, "You will soon forget everything." Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (empty space bonus: 5/8) Okay, then. Unknown command. Casting: Airstrike (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Airstrike (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Airstrike (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (empty space bonus: 5/8) The air twists around and strikes Sigmund! Sigmund is heavily wounded. Sigmund gestures at you while chanting. You resist with some effort. Unknown command. Unknown command. Casting: Airstrike (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, empty space bonus: 5/8) You miscast Airstrike. Sparks of electricity dance around you! Magical energy flows into your mind! Unknown command. Unknown command. Casting: Airstrike (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Sigmund says, "I'm your fate." Casting: Airstrike (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, empty space bonus: 6/8) The open air twists around violently and strikes Sigmund! Sigmund is severely wounded. Unknown command. Unknown command. Casting: Airstrike (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Airstrike (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 14% risk of failure) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded) You feel a surge of power! You miscast Poisonous Vapours. Nothing appears to happen. Magical energy flows into your mind! Sigmund screams, "You will never... NEVER!!!" Unknown command. Unknown command. Casting: Poisonous Vapours (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 14% risk of failure) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded) You feel a surge of power! Poisonous fumes billow around Sigmund! Sigmund is poisoned. Magical energy flows into your mind! Sigmund gestures at you while chanting. You resist with some effort. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, poisoned) The floor. You kill Sigmund! Vehumet accepts your kill. Your Fighting skill increases to level 2! Your Air Magic skill increases to level 7! Your Alchemy skill increases to level 1! Your Evocations skill increases to level 2! You have reached level 6! Your magical contamination has completely faded away. There is a stone staircase leading down here. You now have 107 gold pieces (gained 14). An orc comes into view. It is wielding a +0 dagger. The orc shouts! You miscast Shock. Nothing appears to happen. Magical energy flows into your mind! The orc hits you with a +0 dagger. You miscast Shock. Nothing appears to happen. Magical energy flows into your mind! The orc barely misses you. The zap hits the orc. The orc is heavily wounded. The zap hits the orc but does no damage. The orc is heavily wounded. The orc hits you with a +0 dagger. You miscast Shock. Nothing appears to happen. Magical energy flows into your mind! The orc closely misses you. The zap hits the orc. You kill the orc! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Things that are here: a +0 dagger; a +0 scale mail Found a maw talisman. Found a stone staircase leading down. You now have 117 gold pieces (gained 10). There is a stone staircase leading down here. h - a +4 ring of protection You remove your +6 ring of strength. You feel weaker. h - a +4 ring of protection (worn) You open the door. There is an open door here. Things that are here: a +0 dagger; a +0 scale mail Edmund the Younger comes into view. He is wielding a +0 dire flail of draining and wearing a +0 ring mail of poison resistance. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Airstrike (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Edmund but does no damage. Edmund shouts! The zap hits Edmund! Edmund is lightly wounded. Unknown command. Unknown command. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of draining and wearing a +0 ring mail of poison resistance (lightly wounded, 75% to hit) Okay, then. Edmund asks, "Have you met my wondrous brother?" Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Things that are here: a +0 scythe; a +0 robe; the human skeleton of Sigmund Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (extremely dangerous; 24% risk of failure) Press: ? - help, Dir - move target Aim: Edmund, wielding a +0 dire flail of draining and wearing a +0 ring mail of poison resistance (lightly wounded, empty space bonus: 8/8) You miscast Airstrike. The wind whips around you! Magical energy flows into your mind! Unknown command. Unknown command. Casting: Airstrike (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (extremely dangerous; 24% risk of failure) Press: ? - help, Dir - move target Aim: Edmund, wielding a +0 dire flail of draining and wearing a +0 ring mail of poison resistance (lightly wounded, empty space bonus: 7/8) The open air twists around violently and strikes Edmund. Edmund is lightly wounded. Edmund misses you. Unknown command. Unknown command. Casting: Airstrike (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (extremely dangerous; 24% risk of failure) Press: ? - help, Dir - move target Aim: Edmund, wielding a +0 dire flail of draining and wearing a +0 ring mail of poison resistance (lightly wounded, empty space bonus: 7/8) The open air twists around violently and strikes Edmund! Edmund is heavily wounded. Edmund hits you with a +0 dire flail of draining! You feel drained. Unknown command. Unknown command. Unknown command. Casting: Airstrike (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Airstrike (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Airstrike (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of draining and wearing a +0 ring mail of poison resistance (heavily wounded, 75% to hit) The bolt of acid hits Edmund! The acid corrodes Edmund! Edmund is almost dead. Edmund completely misses you. Unknown command. Unknown command. Casting: Airstrike (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Okay, then. Casting: Airstrike (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of draining and wearing a +0 ring mail of poison resistance (almost dead, corroded, 75% to hit) The zap hits Edmund. Edmund is almost dead. Edmund hits you but does no damage. You feel drained. Unknown command. Unknown command. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of draining and wearing a +0 ring mail of poison resistance (almost dead, corroded, 75% to hit) The zap hits Edmund. Edmund is almost dead. Edmund asks, "Have you met my wondrous brother?" Edmund hits you with a +0 dire flail of draining. You feel drained. Unknown command. Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of draining and wearing a +0 ring mail of poison resistance (almost dead, corroded, 75% to hit) The bolt of acid hits Edmund! Edmund seems to be corroded for longer. You kill Edmund! Vehumet accepts your kill. Your life force feels restored. You have reached level 7! Your magical nature develops, letting you fly evasively. Unknown command. Items here: )) [[ ÷. Okay, then. Items here: )) [[ ÷. Your magical contamination has completely faded away. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "armor", or ? for help]? @ Unknown command. Done exploring. Done exploring. Search for what [Enter for "@", or ? for help]? @ There is an escape hatch in the floor here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a stone staircase leading down. You reach down and open the door. u - a scroll labelled IFICYN RIUNLUER You now have enough gold to buy a scroll of blinking on D:3. You can access your shopping list by pressing '$'. You now have 137 gold pieces (gained 20). You reach down and open the door. As you read the scroll labelled FOIVAA YNIREJ, it crumbles to dust. It is a scroll of identify. c -> T - a scroll of torment; m -> i - a scroll of identify As you read the scroll of identify, it crumbles to dust. e -> f - a scroll of fear There is an open door here. You reach down and open the door. There is an open door here. You now have 147 gold pieces (gained 10). You now have 154 gold pieces (gained 7). You now have 171 gold pieces (gained 17). Found a stone staircase leading down. There is a stone staircase leading down here. b - a wand of acid (14) (gained 4 charges) s - an inky potion A hound comes into view. The zap hits the hound! The hound is heavily wounded. The hound barks! The zap hits the hound. The hound is severely wounded. The zap hits the hound! You kill the hound! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You see here a hound corpse. You reach down and open the door. A black bear comes into view. The zap hits the black bear. The black bear is lightly wounded. The black bear growls angrily. The zap hits the black bear. The black bear is moderately wounded. The zap hits the black bear! The black bear is heavily wounded. The zap hits the black bear. The black bear is severely wounded. The black bear bites you but does no damage. The black bear barely misses you. The black bear claws you. The zap hits the black bear. The black bear is almost dead. The black bear goes berserk! The zap hits the black bear. The black bear is almost dead. The black bear completely misses you. The black bear closely misses you. The black bear claws you but does no damage. The zap hits the black bear. The black bear is almost dead. The black bear bites you. The black bear completely misses you. The black bear claws you. The black bear misses you. The black bear claws you. The black bear closely misses you. The zap misses the black bear. The black bear closely misses you. The black bear misses you. The black bear claws you but does no damage. The zap hits the black bear. You kill the black bear! Vehumet accepts your kill. Magical energy flows into your mind! Your Alchemy skill increases to level 2! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. There is an open door here. Found an opulent altar of Gozag. An orc wizard and an orc come into view. The orc wizard is wielding a +2 dagger of electrocution. The zap hits the orc wizard. The orc wizard is moderately wounded. The orc wizard shouts! The zap hits the orc but does no damage. The orc shouts! Magical energy flows into your mind! An orc comes into view. It is wielding a +0 club. The orc wizard casts a spell at you. The puff of flame hits you! An iguana comes into view. The iguana hisses angrily. You hear a shout! The zap hits the orc wizard. The orc wizard is severely wounded. The zap hits the orc. The orc is severely wounded. The zap hits the iguana. The iguana is lightly wounded. Magical energy flows into your mind! The orc wizard gestures at you while chanting. The magic dart hits you but does no damage. The zap hits the orc wizard. The orc wizard is almost dead. Magical energy flows into your mind! The zap hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. An orc comes into view. It is wielding a +0 flail. The zap hits the orc. You kill the orc! Vehumet accepts your kill. The zap hits the iguana. The iguana is heavily wounded. The zap hits the orc! The orc is almost dead. You miscast Shock. Nothing appears to happen. Magical energy flows into your mind! The zap misses the iguana. The zap hits the orc. You kill the orc! Vehumet accepts your kill. The iguana closely misses you. You miscast Shock. Nothing appears to happen. Magical energy flows into your mind! The iguana completely misses you. The zap hits the iguana. The iguana is heavily wounded. The zap hits the orc. The orc is heavily wounded. The iguana bites you. The zap hits the iguana but does no damage. The iguana is heavily wounded. The zap hits the orc but does no damage. The orc is heavily wounded. The iguana misses you. The zap hits the iguana. The iguana is almost dead. The zap hits the orc. You kill the orc! Vehumet accepts your kill. The iguana closely misses you. The zap hits the iguana. The iguana is almost dead. The iguana misses you. The zap hits the iguana but does no damage. The iguana is almost dead. The iguana closely misses you. The zap hits the iguana. You kill the iguana! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. An orc comes into view. It is wielding a +0 flail. The zap misses the orc. The zap misses the orc. The zap hits the orc. The orc is heavily wounded. You miscast Shock. Nothing appears to happen. Magical energy flows into your mind! The zap hits the orc. The orc is severely wounded. The zap hits the orc! You kill the orc! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Items here: )) [[. Items here: ( ))) [[ †. Okay, then. An adder comes into view. The zap hits the adder. The adder is heavily wounded. The adder hisses angrily. The zap hits the adder. The adder is almost dead. The zap hits the adder. You kill the adder! Vehumet accepts your kill. Your Fighting skill increases to level 3! Your Evocations skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here an adder corpse. t - 3 scrolls of teleportation (gained 1) You see here an adder corpse. Found a stone staircase leading up. You reach down and open the door. There is an open door here. You reach down and open the door. A bombardier beetle comes into view. The zap hits the bombardier beetle. The bombardier beetle is moderately wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target Aim: a bombardier beetle (moderately wounded, empty space bonus: 8/8) The open air twists around violently and strikes the bombardier beetle!! You kill the bombardier beetle! Vehumet accepts your kill. Magical energy flows into your mind! Unknown command. Unknown command. Casting: Airstrike (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You pick up a parchment of Leda's Liquefaction and begin reading... You add the spell Leda's Liquefaction to your library. You reach down and open the door. Found a stone staircase leading down. Found an escape hatch in the floor. There is an open door here. An adder comes into view. The adder hisses angrily. The adder misses you. There is an escape hatch in the floor here. The zap misses the adder. The zap hits the adder! The adder is severely wounded. Magical energy flows into your mind! The adder barely misses you. The zap hits the adder. The adder is severely wounded. The zap hits the adder. You kill the adder! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here an adder corpse. You pick up a parchment of Maxwell's Portable Piledriver and begin reading... You add the spell Maxwell's Portable Piledriver to your library. c - a scroll labelled LYCENN NAEKKE You now have 183 gold pieces (gained 12). Items here: ( ))) [[ ÷. Items here: )) [[. There is an opulent altar of Gozag here. There is an opulent altar of Gozag here. Items here: )) [[. Items here: ( ))) [[ ÷. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! Found 5 gold pieces. There is an open door here. You now have 188 gold pieces (gained 5). You reach down and open the door. There is an open door here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. Found Nobu's Vocational Training. There is an entrance to Nobu's Vocational Training here. You can access your shopping list by pressing '$'. A jackal comes into view. Found an escape hatch in the ceiling. The zap hits the jackal. The jackal is moderately wounded. The jackal barks! You hear a bark! The zap hits the jackal. The jackal is almost dead. A jackal comes into view. The zap hits the jackal. You kill the jackal! Vehumet accepts your kill. The zap hits the jackal. The jackal is moderately wounded. The zap hits the jackal. The jackal is almost dead. Magical energy flows into your mind! Okay, then. The zap hits the jackal. You kill the jackal! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 hand axe. The zap hits the orc. The orc is almost dead. The orc shouts! The zap misses the orc. The zap hits the orc. You kill the orc! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a jackal corpse. There is an escape hatch in the ceiling here. Things that are here: a +0 hand axe; an orc corpse Found a whip. Eustachio the Magnificent comes into view. He is wielding a +0 falchion. You miscast Shock. Nothing appears to happen. Magical energy flows into your mind! The zap hits Eustachio. Eustachio is lightly wounded. Eustachio shouts! The zap hits Eustachio! Eustachio is moderately wounded. Eustachio hits you with a +0 falchion. The zap hits Eustachio! Eustachio is heavily wounded. Magical energy flows into your mind! Eustachio casts a spell. Eustachio blinks! The zap hits Eustachio. Eustachio is heavily wounded. Magical energy flows into your mind! The zap hits Eustachio but does no damage. Eustachio is heavily wounded. The zap hits Eustachio. Eustachio is severely wounded. The zap hits Eustachio. Eustachio is severely wounded. Eustachio hits you with a +0 falchion! The zap hits Eustachio. Eustachio is almost dead. Eustachio closely misses you. The zap misses Eustachio. Eustachio casts a spell. Eustachio blinks! The zap hits Eustachio. Eustachio is almost dead. The zap hits Eustachio! You kill Eustachio! Vehumet accepts your kill. Magical energy flows into your mind! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You reach down and open the door. Things that are here: a +0 falchion; a +0 leather armour There is an open door here. Found a dagger. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. You now have enough gold to buy a parchment of Sticky Flame on D:3. You can access your shopping list by pressing '$'. You now have 207 gold pieces (gained 19). An ice beast comes into view. The zap hits the ice beast. The ice beast is lightly wounded. The zap misses the ice beast. The zap misses the ice beast. The zap misses the ice beast. The zap hits the ice beast. The ice beast is lightly wounded. The zap misses the ice beast. The ice beast misses you. The zap hits the ice beast. The ice beast is moderately wounded. The ice beast barely misses you. The zap hits the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. The zap hits the ice beast. The ice beast is heavily wounded. The ice beast misses you. The zap hits the ice beast. The ice beast is severely wounded. Magical energy flows into your mind! The ice beast hits you but does no damage. The zap hits the ice beast but does no damage. The ice beast is severely wounded. The ice beast hits you but does no damage. The zap hits the ice beast. The ice beast is almost dead. The ice beast barely misses you. The zap hits the ice beast! You kill the ice beast! Vehumet accepts your kill. Your Air Magic skill increases to level 8! You have reached level 8! You feel stronger. You pick up a parchment of Confusing Touch and begin reading... You add the spell Confusing Touch to your library. A bombardier beetle comes into view. The zap hits the bombardier beetle. The bombardier beetle is moderately wounded. The zap hits the bombardier beetle. The bombardier beetle is heavily wounded. The zap hits the bombardier beetle. The bombardier beetle is almost dead. Magical energy flows into your mind! The zap hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The zap hits the bombardier beetle. You kill the bombardier beetle! Vehumet accepts your kill. Your Spellcasting skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bombardier beetle corpse. l - 3 viscous red potions (gained 2); i - a scroll of identify As you read the scroll of identify, it crumbles to dust. c -> V - a scroll of vulnerability A hound comes into view. You miscast Shock. Nothing appears to happen. Magical energy flows into your mind! The zap hits the hound. The hound is lightly wounded. The zap hits the hound. The hound is moderately wounded. You miscast Shock. Nothing appears to happen. Magical energy flows into your mind! The zap misses the hound. The hound bites you but does no damage. The zap hits the hound! The hound is severely wounded. The zap misses the hound. The hound completely misses you. The zap hits the hound. The hound is almost dead. The zap hits the hound. You kill the hound! Vehumet accepts your kill. Magical energy flows into your mind! Training target 3.0 for Alchemy reached! Your Alchemy skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You see here a hound corpse. You reach down and open the door. Found an ornate altar of the Wu Jian Council. Found a shimmering blue altar of Sif Muna. Found a stone staircase leading up. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "@", or ? for help]? @ Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. Welcome back, fbwer the Tengu Air Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. You reach down and open the door. There is an open door here. A clockroach comes into view. No target in view! No target in view! Found a stone staircase leading down. Cast which spell? (? or * to list) Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (asleep, damage-immune at range, 100% to hit) Okay, then. Unknown command. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Airstrike (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 17% risk of failure) Press: ? - help, Dir - move target Aim: a clockroach (asleep, damage-immune at range, empty space bonus: 3/8) The air twists around and strikes the clockroach. The clockroach is moderately wounded. The clockroach closely misses you. Unknown command. Unknown command. The clockroach sprays sand from its hourglass at you. The blast of sand misses you. Casting: Airstrike (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (lightly wounded, damage-immune at range, 71% to hit) Okay, then. Unknown command. No target in view! No target in view! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the clockroach. The clockroach is warded from harm. The clockroach is lightly wounded. The zap hits the clockroach. The clockroach is warded from harm. The clockroach is lightly wounded. The clockroach sprays sand from its hourglass at you. The blast of sand hits you. Unknown command. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the clockroach. The clockroach is warded from harm. The clockroach is lightly wounded. The zap hits the clockroach but does no damage. The clockroach is warded from harm. The clockroach is lightly wounded. Unknown command. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the clockroach. The clockroach is severely wounded. The zap hits the clockroach! You kill the clockroach! Vehumet accepts your kill. Unknown command. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. HP restored. Magic restored. Found an escape hatch in the floor. You now have 210 gold pieces (gained 3). d - 3 puce potions (gained 2) Found a stone staircase leading down. A hound comes into view. The zap hits the hound but does no damage. The zap misses the hound. The zap hits the hound! The hound is heavily wounded. The zap hits the hound! The hound is almost dead. The zap hits the hound. You kill the hound! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 223 gold pieces (gained 13). You reach down and open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant club. You miscast Shock. Nothing appears to happen. Magical energy flows into your mind! The zap hits the ogre! The ogre is moderately wounded. The ogre shouts! There is an open door here. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (moderately wounded, empty space bonus: 6/8) The open air twists around violently and strikes the ogre! The ogre is heavily wounded. Unknown command. Casting: Airstrike (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (heavily wounded) You feel a surge of power! Poisonous fumes billow around the ogre! The ogre is poisoned. Magical energy flows into your mind! The ogre barely misses you. Unknown command. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (heavily wounded, poisoned) You feel a surge of power! You miscast Poisonous Vapours. Nothing appears to happen. Magical energy flows into your mind! Unknown command. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (severely wounded, poisoned) You feel a surge of power! Poisonous fumes billow around the ogre! The ogre looks even sicker. The ogre completely misses you. Unknown command. As you open the door, it creaks loudly! The ogre hits you with a +0 giant club!! Ouch! That really hurt! There is an open door here. You kill the ogre! Vehumet accepts your kill. Your magical contamination has completely faded away. There is an open door here. Found Nimisi's Jewellery Shop. Found a war axe. There is an entrance to Nimisi's Jewellery Shop here. You can access your shopping list by pressing '$'. You reach down and open the door. Found a scroll of teleportation and a robe. There is an open door here. t - 4 scrolls of teleportation (gained 1) You now have 233 gold pieces (gained 10). You reach down and open the door. There is an open door here. You reach down and open the door. An iguana comes into view. Found Nywnow's Jewellery Emporium. The zap hits the iguana but does no damage. The iguana hisses angrily. The zap hits the iguana but does no damage. The zap hits the iguana! The iguana is moderately wounded. The zap hits the iguana! The iguana is severely wounded. The zap hits the iguana. You kill the iguana! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an entrance to Nywnow's Jewellery Emporium here. You can access your shopping list by pressing '$'. There is an open door here. There is an open door here. An adder comes into view. The zap hits the adder! The adder is severely wounded. The adder hisses angrily. Magical energy flows into your mind! The zap misses the adder. The zap hits the adder. You kill the adder! Vehumet accepts your kill. Your Evocations skill increases to level 4! You can't see any susceptible monsters within range! (Use Z to cast anyway.) t - a sedimented yellow potion You now have 250 gold pieces (gained 17). You reach down and open the door. There is an open door here. You reach down and open the door. Found a spear. There is an open door here. You see here a +0 spear. There is an open door here. There is an open door here. There is an entrance to Nimisi's Jewellery Shop here. As you open the door, it creaks loudly! There is a stone staircase leading down here. You fly downwards. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! Found a scroll labelled YLUCLE PEG ROA. Found a phantasmal passage. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Found Xety's Book Shoppe. Found a whip. There is an entrance to Xety's Book Shoppe here. You can access your shopping list by pressing '$'. A bes kemwar comes into view. The zap hits the bes kemwar. The bes kemwar is lightly damaged. The zap misses the bes kemwar. The bes kemwar writhes about, and something writhes within you. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1345-gc8e2ee8096 0.34-a0-1349-g34678775c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [fbwer] Species: Tengu Job: Air Elementalist HP: 48/48; mods: 0/0 MP: 13/14; mod: 0 Stats: 9 18 20 Position: (58, 14), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 3 | 485 | 185/200 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/42 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 3 | 252 | 0/168 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 25 | 3 | 439 | 83/238 Conjurations | X | 0 | 0 | 2 | 89 | 0/89 Hexes | X | 0 | 0 | 0 | 0 | 0/84 Summonings | X | 0 | 0 | 0 | 0 | 0/35 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Forgecraft | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 25 | 8 | 1173 | 103/267 Earth Magic | X | 0 | 0 | 0 | 0 | 0/84 Alchemy | X | 0 | 0 | 3 | 356 | 0/238 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 1 | 25 | 4 | 502 | 2/250 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #144: 1 Attributes: #12: 292 #13: 42 #49: 356 #73: 62776 Mutations: beak: 1 (innate) talons: 3 (innate) evasive flight: 1 (innate) acrobatic: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #9, inv slot #6: +6 ring of dexterity eq slot #1, inv slot #3: staff of alchemy eq slot #5, inv slot #4: +0 pair of gloves eq slot #2, inv slot #5: orb of energy eq slot #9, inv slot #7: +4 ring of protection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .#.#........#.# .#.#.######.#.# .#.#.#>.......# .#.#.#####.#### .#.#..>.......# ############## +#..........#.# #............. ...##########.######.############ .............................##.# ..##########....@....#.......##.# ..'.<......#.........#.....∩....# ..########.#..##'###W#.......##.# ..# #..##.# #.#).........# ..# #..##.# #W#.########## ..# #..##.# #.#........... ### #..##.# #.############ #..##.# #....W..... #.# ########### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< necropolis_difficulty: pre_temple_d >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>