Dungeon Crawl Stone Soup version 0.34-a0-1441-gdb8df50bbb (webtiles) character file. Game seed: 9760606574392995581 53 faust22 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 26, 2025. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1116 turns). faust22 the Conjurer (Deep Elf Conjurer) Turns: 1116, Time: 00:03:10 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 64% Magic: 3/10 EV: 11 Int: 24 God: Gold: 94 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves e - a +0 helmet Talismans c - a quill talisman Scrolls c - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of identify {unknown} k - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of attraction {unknown} j - a potion of heal wounds {unknown} l - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 8% 2d5 14% 2 Call Canine Familiar Summ 4% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. The searing ray hits the rat! You kill the rat! You finish channelling your searing ray. The quokka barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (79% to hit) You focus your ray upon the rat. The searing ray misses the quokka. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) The quokka bites you. Without enough magic to sustain it, your Searing Ray dissipates. The quokka bites you. The quokka attacks as it pursues you! The quokka misses you. The quokka bites you. The quokka attacks as it pursues you! The quokka barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (71% to hit) You focus your ray upon the quokka. The searing ray hits the quokka. The quokka is moderately wounded. (Press . to maintain the ray.) The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You stop channelling your searing ray. The quokka attacks as it pursues you! The quokka barely misses you. The quokka closely misses you. The quokka attacks as it pursues you! The quokka barely misses you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #†..††††...#....# #.#####....#....# #.# #.# ##.#### #.###.# ##.## #.....# #...# ####.#### #.#.# #......###...### #.#.##.#.......### #.#....@.........# #.####r#.#..##.### #......#.#..##.# ......#######.##.##.# #####.#### #.##.##.# ....[>.# #.......# ......# ###...### ##.#..# #...# # .....# #...# You could see a quokka. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 5 endoplasms 3 hobgoblins (D:1) 4 quokkas 2 ball pythons 8 bats 2 frilled lizards 5 goblins 21 rats (D:2) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | faust22 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 165 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 581 | D:1 | Found a faded altar of an unknown god. 759 | D:2 | Encountered Terence 759 | D:2 | Encountered Jessica 820 | D:1 | Learned a level 2 spell: Searing Ray 834 | D:2 | Reached skill level 5 in Conjurations 861 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1116 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms, shapermc_ecumenical_altar_acropolis D:2: layout_loops_cross, corexii_hall_statues_x, minmay_rat_hole, uniq_terence, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 59 Searing Ray || 6 Armour: Robe || 7 Dodge: Dodged || 9 Form: Default || 1 Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1123 | 1098 | 25 | 127 | 735 | 2 | 561.5 | Dungeon | 1123 | 1098 | 25 | 127 | 735 | 2 | 561.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 724 daAuts D:2: 399 daAuts