Dungeon Crawl Stone Soup version 0.34-a0-1315-gbaf1ee2142 (webtiles) character file. Game seed: 827280592063295098 427 faust22 the Magician (level 6, 0/41 HPs) Began as a Human Conjurer on Nov 24, 2025. Slain by a centaur (2 damage) ... on level 6 of the Dungeon. The game lasted 00:12:42 (4629 turns). faust22 the Magician (Human Conjurer) Turns: 4629, Time: 00:12:42 Health: 0/41 AC: 2 Str: 13 XL: 6 Next: 97% Magic: 18/23 EV: 11 Int: 20 God: Gold: 202 SH: 0 Dex: 11 Spells: 12/16 levels left rFire x . . (150%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of magical power HPRegen 0.26/turn e - ring of wizardry MPRegen 0.18/turn d - quill talisman "Kopog" {Fly rElec rF- Str+5} %: wizardry (x1) @: quill-form, flying A: quills, explore regen a: no special abilities You were on level 6 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) f - an orb of guile Jewellery c - a ring of magical power (worn) e - a ring of wizardry (worn) g - a ring of see invisible Talismans d - the quill talisman "Kopog" (worn) {Fly rElec rF- Str+5} (You found it on level 2 of the Dungeon) [quill talisman] Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Wands a - a wand of flame (19) b - a wand of light (11) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of immolation {unknown} h - a scroll of noise {unknown} x - 2 scrolls of amnesia k - a scroll of vulnerability {unknown} m - 5 scrolls of fog {unknown} Potions g - a potion of magic c - 2 potions of curing f - a potion of brilliance {unknown} l - a potion of mutation {unknown} d - 2 potions of invisibility {unknown} j - a potion of berserk rage {unknown} n - a potion of might {unknown} Skills: - Level 2.0 Dodging + Level 3.3 Stealth + Level 5.5 Spellcasting - Level 5.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Summon Small Mammal Summ 20% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 60% 2x1d7 1% 1 Freeze Ice 20% 1d4 4% 1 Lesser Beckoning Tloc 10% N/A 7% 2 Sigil of Binding Hex 5% N/A 13% 3 Fulminant Prism Conj/Alch 7% 3d6 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 16% 4 Forge Lightning Spire Air/Frge 5% 3d4 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Nemelex Xobeh Okawaru The Shining One Shops: D:5 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regain HP and MP as you explore. Message History A drude comes into view. The centaur shoots an arrow. The arrow hits you! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (ally target, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur unwields a +0 orcbow. The centaur barely misses your bat. The centaur closely misses your bat. Your bat barely misses the centaur. The drude hits you. Your doom draws closer. The drude closely misses you. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. You stop channelling your searing ray. The drude attacks as it pursues you! The drude closely misses you. The drude barely misses you. The centaur unwields a +0 orcbow. The centaur closely misses you. The centaur kicks you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Your bat hits the centaur but does no damage. The drude closely misses you. The drude hits you. Your doom draws closer. The centaur hits you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (lightly wounded, ally target, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The drude barely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... #.# #.# #.# #.# #.###.# #.# #.....######## #.# #..#.......... #.# #<......####.# #.# ##.#.#..# #.#####...#....# #.##.b...#.#.#.# #..r.@5.....#.... ####c###.#.#.#.#.. #.# #... ........ #.# #.#...#.o #.# #.# ... .. #.# .. #.# . #.....# ####..... You could see a centaur (ally target), a drude, a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures 2 bombardier beetles (D:5) A jelly (D:5) A hound (D:5) A gnoll bouda (D:3) An orc priest (D:5) A clockroach (D:5) 2 iguanas (D:5) Terence (D:2) 2 orc wizards (D:5) A gnoll (D:5) An adder (D:5) 2 ufetubi (D:5) A dart slug (D:3) 8 orcs 2 ribbon worms 6 endoplasms 4 hobgoblins 5 jackals 4 quokkas 6 ball pythons 2 bats 3 frilled lizards 12 goblins 3 kobolds 3 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | faust22 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 273 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1502 | D:2 | Identified the quill talisman "Kopog" {Fly rElec rF- Str+5} 1540 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1672 | D:2 | Noticed Sigmund 1792 | D:3 | Found a faded altar of an unknown god. 1868 | D:2 | Noticed Terence 1996 | D:2 | Reached skill level 5 in Conjurations 2241 | D:1 | Learned a level 2 spell: Searing Ray 2243 | D:1 | Learned a level 1 spell: Summon Small Mammal 2430 | D:2 | HP: 1/24 [Terence/+0 flail (5)] 2450 | D:2 | Killed Terence 2451 | D:2 | Reached XP level 4. HP: 15/30 MP: 5/8 3367 | D:5 | Entered Level 5 of the Dungeon 3370 | D:5 | Reached XP level 5. HP: 23/35 MP: 10/10 3669 | D:5 | Found a glowing golden altar of the Shining One. 3671 | D:5 | Found an iron altar of Okawaru. 3730 | D:5 | Found a shadowy altar of Dithmenos. 3730 | D:5 | Found a sparkling altar of Nemelex Xobeh. 3805 | D:5 | Reached XP level 6. HP: 33/41 MP: 11/12 3963 | D:5 | Reached skill level 5 in Spellcasting 4171 | D:5 | Found Xalir's Weapon Shoppe. 4365 | D:6 | Noticed a kobold geomancer 4629 | D:6 | HP: 2/41 [centaur (4)] 4629 | D:6 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_loops_corners, hangedman_decor_clover_reticule, minivault_11 D:2: cheibrodos_helix_gallery, layout_loops_ring, uniq_sigmund, uniq_terence D:3: layout_basic, hellmonk_ecumenical_altar_crossroads D:4: layout_rooms, minmay_temple_entry_arrows, kennysheep_doodads, uniq_menkaure D:5: layout_basic, grunt_temple_overflow_open, serial_shops, nicolae_square_shop D:6: kennysheep_spiral_hall, layout_loops_ring, lemuel_round_altar, hangedman_decor_riveting, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.0 Spellcasting | 3 4 5 | 5.5 Stealth | 3 | 3.3 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 1 || 10 Melee: Unarmed | 1 | || 1 Club | 8 | 1 || 9 Cast: Magic Dart | 91 | 36 || 127 Searing Ray | 4 | 21 || 25 Summon Small Mamm | 2 | 13 || 15 Drink: Curing | 2 | || 2 Read: Amnesia | 1 | || 1 Armour: Robe | 34 | 17 || 51 Dodge: Dodged | 39 | 19 || 58 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4639 | 4471 | 168 | 734 | 2850 | 6 | 773.2 | Dungeon | 4639 | 4471 | 168 | 734 | 2850 | 6 | 773.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1631 daAuts D:5: 1137 daAuts D:2: 898 daAuts D:3: 740 daAuts D:6: 127 daAuts D:4: 104 daAuts