fangfangjiong Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (20, -36, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (20, 3, D:1) a bat corpse (skeletalised by now) (24, 6, D:1) a +0 dagger (26, 6, D:1) a +0 short sword 4 stones (31, -3, D:1) a +0 club (33, -21, D:1) a +0 rapier (34, -43, D:1) a quokka corpse (skeletalised by now) (34, -42, D:1) a ball python corpse (skeletalised by now) (34, -8, D:1) 6 javelins (35, -28, D:1) a +0 club (40, 10, D:1) a +0 ring mail (44, -36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -36, D:1) a +0 whip 3 stones (51, -30, D:1) a +0 robe (59, -41, D:1) a +0 club 5 stones Level 2 of the Dungeon [Shop] Jinuer's General Store a wand of flame (8) (67 gold) a +0 flail (42 gold) a throwing net (36 gold) a +0 mace (36 gold) a parchment of Magic Dart (64 gold) 4 poisoned darts (28 gold) a parchment of Ignite Poison (162 gold) (5, -46, D:2) a +0 leather armour (7, -32, D:2) a +0 dagger a kobold skeleton (10, -41, D:2) a bat skeleton (10, -15, D:2) a rat skeleton (13, -38, D:2) a +0 dagger (21, -2, D:2) a bat corpse (skeletalised by now) (21, 0, D:2) a +0 robe (24, -35, D:2) a +0 robe (26, -15, D:2) a +0 flail a gnoll skeleton (28, -13, D:2) a +0 club (33, -45, D:2) a quokka corpse (skeletalised by now) (36, -18, D:2) a frilled lizard corpse (skeletalised by now) (46, -41, D:2) a jackal corpse (skeletalised by now) (46, -10, D:2) a frilled lizard corpse (skeletalised by now) (52, -29, D:2) a +0 club (52, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (54, -7, D:2) a +0 sling (54, -5, D:2) a +0 club (60, -21, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Fuycle Regg's Jewellery Emporium a spider talisman (175 gold) a +6 ring of dexterity (unknown) (504 gold) a +5 ring of evasion (unknown) (504 gold) the ring "Qedghoh" {rElec rPois rC- rCorr MP+9} (515 gold) [ring of magical power] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). an amulet of wildshape (unknown) (420 gold) a ring of flight (unknown) (245 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of see invisible (unknown) (210 gold) (0, 0, D:3) a +0 mace (24, -19, D:3) a +0 whip (27, -19, D:3) a +0 short sword (30, 2, D:3) a +0 long sword (41, 12, D:3) 5 stones a +0 dagger a kobold skeleton (43, 25, D:3) a ball python skeleton (46, -9, D:3) a +0 sling (47, 3, D:3) a rat skeleton (49, 0, D:3) a +0 spear a gnoll skeleton Level 4 of the Dungeon (0, 0, D:4) 4 poisoned darts (5, 20, D:4) a +0 giant club (15, 1, D:4) a hound skeleton (22, 25, D:4) a +0 whip (23, 9, D:4) a +0 leather armour (23, 32, D:4) a +0 ring mail (24, 47, D:4) a +0 club a goblin corpse (skeletalised by now) (40, 12, D:4) a +0 falchion a hobgoblin corpse (skeletalised by now) (41, 12, D:4) a quokka corpse (skeletalised by now) (46, 39, D:4) an adder corpse (skeletalised by now) (48, -2, D:4) a +0 whip 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (49, 30, D:4) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (50, 32, D:4) a +0 dagger Level 5 of the Dungeon (22, 14, D:5) 5 large rocks (22, 20, D:5) a +0 giant club (29, 3, D:5) a +0 flail (29, 4, D:5) a +0 flail (29, 5, D:5) a +0 halberd (45, 5, D:5) a parchment of Momentum Strike (50, 15, D:5) a +1 dagger of electrocution (52, 1, D:5) a +3 whip Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 hand axe a +0 dagger a +0 robe (24, 13, D:6) a +0 dagger (25, 1, D:6) an amulet of the acrobat (36, 19, D:6) a +0 long sword (41, 11, D:6) a +0 dagger a +0 robe (41, 12, D:6) a +0 dagger a +0 robe (42, 7, D:6) a +0 leather armour (42, 12, D:6) a +0 short sword of speed a +0 ring mail (42, 36, D:6) a +0 sling (49, 20, D:6) a +0 arbalest Level 7 of the Dungeon [Shop] Loruzx Qeyk's Antique Armour Emporium a +0 ring mail (116 gold) a +0 scale mail (116 gold) a +2 chain mail of fire resistance (667 gold) a +0 ring mail (116 gold) a +0 chain mail (174 gold) a +1 robe (229 gold) (9, 10, D:7) a +0 long sword a +0 robe (9, 12, D:7) a +0 orcbow (11, 8, D:7) a +0 falchion a +0 robe (11, 9, D:7) a +0 robe a +1 antimagic spear a +0 robe (13, 12, D:7) a +0 long sword a +0 robe (51, 16, D:7) a +0 chain mail the Ecumenical Temple the Necropolis (0, 2, Necropolis) 21 gold pieces (0, 4, Necropolis) 16 gold pieces 2 potions of invisibility (0, 5, Necropolis) a potion of curing (0, 6, Necropolis) 11 gold pieces 2 potions of heal wounds (9, -22, Necropolis) 5 gold pieces (still there?) a +0 morningstar of venom (still there?) (15, -26, Necropolis) 12 gold pieces (15, -23, Necropolis) a +2 dagger of pain (unseen) (15, -22, Necropolis) Zomuot's Notes on Black Rituals Spells Type Level a - Curse of Agony Necromancy 5 (unseen) (16, -27, Necropolis) 12 gold pieces (16, -25, Necropolis) 18 gold pieces (16, -24, Necropolis) 20 gold pieces (16, -22, Necropolis) 18 gold pieces (17, -25, Necropolis) a +0 sling (28, -1, Necropolis) 8 gold pieces (28, 0, Necropolis) 10 gold pieces (28, 1, Necropolis) the +10 halberd "Xul Vank" {pain, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (28, 2, Necropolis) 28 gold pieces (28, 3, Necropolis) 21 gold pieces (28, 4, Necropolis) 15 gold pieces