fangfangjiong Level 1 of the Dungeon [Shop] Wesh's Weapon Boutique 6 poisoned darts (43 gold) 3 poisoned darts (21 gold) a +0 sling (18 gold) a +0 mace (36 gold) a +2 shortbow of electrocution (234 gold) the +7 falchion "Aruatemi" {protect, ^Fragile rPois rC+ Int+7} (790 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +0 hand axe (36 gold) a +0 club (6 gold) 6 boomerangs (144 gold) [Shop] Tahegrah's Antique Armour Shop a +1 robe of willpower (270 gold) a +0 scale mail (84 gold) a +0 chain mail (126 gold) a +0 cloak (94 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) [Shop] Biyp Xed's Antique Weapon Shop a +2 mace of holy wrath (452 gold) a +3 morningstar of flaming (722 gold) a +0 spear (78 gold) a +0 dagger (52 gold) a +0 great sword of holy wrath (520 gold) a +0 long sword (91 gold) a +0 trident (91 gold) a +0 whip (65 gold) a +0 spear (78 gold) a +2 spectral quarterstaff (637 gold) a +0 club (13 gold) [Shop] Rumuz's Jewellery Emporium a +5 ring of evasion (unknown) (360 gold) an amulet of wildshape (unknown) (300 gold) a ring of wizardry (unknown) (300 gold) a maw talisman (150 gold) the amulet of Kocuttyrch {rF+ RegenMP+} (440 gold) [amulet of magic regeneration] rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. the ring "Awaruec" {Int+6 Dex+2} (472 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). [Shop] Cunwyar's Weapon Emporium the +5 falchion of Wariness {spect, rPois rC+ Will+} (675 gold) rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. 2 large rocks (36 gold) a +0 hand axe (36 gold) a +4 flail of protection (314 gold) a +0 mace (36 gold) a +3 giant spiked club (235 gold) 3 atropa-tipped darts (32 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (0, 1, D:1) a +0 dagger (7, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 13, D:1) a bat corpse (skeletalised by now) (19, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (19, 12, D:1) a +0 club a gnoll skeleton (19, 13, D:1) a quokka skeleton (21, 10, D:1) a +0 whip (23, 27, D:1) a +0 mace (24, 29, D:1) 4 javelins (33, 6, D:1) the +1 chain mail of a Million Prophets {Harm Str+3 Stlth+} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 chain mail (36, 28, D:1) a bat corpse (skeletalised by now) (38, 41, D:1) a +0 ring mail (39, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -2, D:1) a +0 quarterstaff (52, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 17, D:2) a +0 ring mail (8, 13, D:2) a +0 dagger (8, 20, D:2) a ball python corpse (skeletalised by now) (8, 21, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (15, 15, D:2) a +0 club a kobold skeleton (15, 16, D:2) a rat skeleton (17, 14, D:2) a +0 club a goblin skeleton (17, 19, D:2) a +0 rapier (19, 0, D:2) a +0 chain mail (20, 15, D:2) a ball python skeleton (22, 10, D:2) a +3 dagger a +0 sling a +0 club a +3 dagger a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a +0 dagger a ball python skeleton a goblin skeleton a goblin skeleton a goblin skeleton (24, 9, D:2) a +0 dagger a +0 sling a goblin skeleton (24, 10, D:2) a hobgoblin skeleton (24, 31, D:2) a +0 hammer (25, 34, D:2) a +3 quarterstaff of chaos (31, 39, D:2) a rat corpse (skeletalised by now) (39, 48, D:2) a frilled lizard skeleton (41, 37, D:2) a hobgoblin skeleton (43, 12, D:2) a +0 dagger 3 stones (44, 12, D:2) a +0 club a goblin skeleton (46, 33, D:2) a ball python skeleton (52, 29, D:2) a bat skeleton (55, 10, D:2) a +0 falchion (55, 23, D:2) a +0 whip (57, 36, D:2) a +0 flail a +0 chain mail Level 3 of the Dungeon (6, 15, D:3) a rat skeleton (6, 16, D:3) a rat skeleton (7, 18, D:3) a +0 short sword a kobold skeleton (8, 46, D:3) a +0 halberd a gnoll skeleton (9, 46, D:3) a +0 spear a gnoll skeleton (10, 46, D:3) a +0 club (11, 45, D:3) a +0 spear (12, 8, D:3) the medusa talisman "Anweenk" {-Tele rC+++ Int+3 SInv} [medusa talisman] -Tele: It prevents most forms of teleportation. rC+++: It renders you almost immune to cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (14, 50, D:3) a ball python skeleton (21, 49, D:3) a frilled lizard corpse (skeletalised by now) (23, 43, D:3) a +0 robe (27, 7, D:3) a +0 dagger (34, 18, D:3) a ball python skeleton (39, 40, D:3) a quill talisman (42, 29, D:3) a +0 dagger a kobold corpse (skeletalised by now) (47, 36, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, 37, D:3) a +0 club a +0 short sword (55, 24, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a parchment of Forge Lightning Spire (8, -34, D:4) a +0 robe (9, -33, D:4) a +2 flail of draining (16, -33, D:4) a +0 flail a boomerang a +0 dagger a +0 scale mail a +0 flail a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -29, D:4) a +0 spear (25, 4, D:4) a +0 falchion (38, -24, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (39, -25, D:4) a +0 dagger a +0 robe (39, -24, D:4) a +0 club an orc corpse (skeletalised by now) (39, -23, D:4) a +0 dagger a +0 robe (42, 0, D:4) a parchment of Jinxbite (46, 7, D:4) a +0 quarterstaff 5 stones (47, -35, D:4) a +0 dagger a goblin skeleton (47, 8, D:4) a +3 flail of draining a +0 scale mail the human corpse of Edmund (skeletalised by now) (56, -31, D:4) a +0 dagger of freezing Level 5 of the Dungeon (4, 1, D:5) a +0 whip of flaming a +0 robe (12, -8, D:5) a +0 club a +0 ring mail a wand of roots (7) (13, -7, D:5) an adder corpse (33, 9, D:5) 2 javelins the Ecumenical Temple