fangfangjiong Level 1 of the Dungeon (1, 0, D:1) a bat skeleton (3, 2, D:1) a +0 short sword (5, 2, D:1) a +0 short sword a kobold skeleton (8, 19, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (14, -20, D:1) a +3 dagger (14, 13, D:1) 2 poisoned darts (15, 24, D:1) 5 poisoned darts (20, 2, D:1) a +0 short sword (26, 9, D:1) a rat skeleton (28, 10, D:1) a rat skeleton (32, 23, D:1) a +0 leather armour (34, -22, D:1) a frilled lizard corpse (skeletalised by now) (36, 10, D:1) a +0 plate armour (37, 17, D:1) a hobgoblin skeleton (38, 9, D:1) a +0 dagger a goblin skeleton (41, -12, D:1) a +0 dagger (45, 23, D:1) a bat corpse (skeletalised by now) (48, 2, D:1) a +0 sling (50, -2, D:1) a quokka corpse (skeletalised by now) (51, -10, D:1) a +0 whip Level 2 of the Dungeon (3, 27, D:2) a +0 leather armour (10, 9, D:2) a ball python skeleton (12, 10, D:2) a +0 hand axe (12, 24, D:2) a frilled lizard corpse (skeletalised by now) (19, 21, D:2) a +0 dagger (25, 15, D:2) 6 poisoned darts (34, 10, D:2) a +0 dagger (37, 12, D:2) a +0 hand axe (39, 13, D:2) a +0 hand axe (40, 16, D:2) a jackal corpse (skeletalised by now) (40, 21, D:2) a +0 ring mail (41, 17, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, 20, D:2) a rat skeleton (47, 22, D:2) a rat skeleton (54, 20, D:2) a +0 dagger a +2 sling of draining a goblin skeleton Level 3 of the Dungeon (6, -5, D:3) an adder skeleton (20, 3, D:3) an adder skeleton (22, 9, D:3) an orb of pyromania (37, 23, D:3) a +0 ring mail (40, 10, D:3) a +2 dagger of freezing (40, 16, D:3) a +0 scythe a +1 robe of positive energy Level 4 of the Dungeon [Shop] Hopisus's Antique Armour Shoppe a +0 plate armour (432 gold) a +0 helmet (108 gold) a +0 robe (21 gold) the +3 robe of Touvox {Dex+4} (751 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +6 plate armour of ponderousness (600 gold) an orb of attunement (168 gold) (2, 14, D:4) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (15, 19, D:4) a +1 mace of protection (18, 3, D:4) a quokka skeleton (18, 16, D:4) a +0 club (20, 11, D:4) a quokka skeleton (26, 34, D:4) an adder corpse (skeletalised by now) (28, 40, D:4) a +0 dagger (31, -6, D:4) 3 poisoned darts (31, 25, D:4) a +0 club (31, 26, D:4) a quokka skeleton (35, 10, D:4) a quokka skeleton (37, -9, D:4) a +0 whip 5 stones (38, -6, D:4) a +0 club (40, 8, D:4) a +0 leather armour (51, 13, D:4) a +0 leather armour (53, 4, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (12, -6, D:5) a +0 helmet (22, -5, D:5) a +0 short sword (33, -3, D:5) a +0 whip a +0 whip (33, -2, D:5) a +0 flail (34, -4, D:5) a +0 dagger a +0 robe (35, -4, D:5) a +0 flail (35, -2, D:5) a +0 flail (36, -4, D:5) a +0 short sword a +0 leather armour (38, -3, D:5) a +0 hand axe (39, 25, D:5) a +0 heavy flail a +0 dagger a +0 leather armour (39, 26, D:5) a +0 dagger a +0 ring mail (39, 27, D:5) a +0 dagger of venom a +0 dagger (47, 24, D:5) 6 boomerangs (52, 0, D:5) a +0 dagger a +0 leather armour (54, 3, D:5) a +0 dagger a +0 robe (55, -2, D:5) a +0 dagger a +0 robe a +0 mace (55, -1, D:5) a +0 club (55, 26, D:5) 4 poisoned darts (57, 2, D:5) a +1 heavy hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (19, 2, D:6) a +0 ring mail (19, 43, D:6) a +0 chain mail a +1 heavy flail (29, 16, D:6) a +2 robe of fire resistance (29, 19, D:6) a +0 ring mail (32, 26, D:6) 6 gold pieces a +0 spear (32, 30, D:6) 8 gold pieces a +0 spear (34, 29, D:6) a rimehorn talisman (35, 14, D:6) a +2 hand axe of holy wrath a +0 leather armour a +0 dagger a +0 robe (48, 28, D:6) a +0 plate armour (49, 25, D:6) a +0 dagger a +0 robe (57, 21, D:6) a +0 quarterstaff (64, 42, D:6) a +0 robe a +2 whip of electrocution Level 7 of the Dungeon (0, 31, D:7) a +0 giant spiked club (3, 18, D:7) a +0 war axe a +0 ring mail (4, 17, D:7) a +0 dagger a +0 club 3 boomerangs a +0 chain mail a +0 flail (5, 18, D:7) a +0 dagger a +0 robe (10, 7, D:7) a +0 whip 5 stones a +0 short sword (11, 7, D:7) a +0 dagger (13, 0, D:7) a +0 short sword (14, 8, D:7) a stone a +0 whip (15, 6, D:7) a +0 dagger (18, 4, D:7) a stone a +0 short sword (23, 50, D:7) a +1 vampiric war axe a +0 long sword of flaming a +0 war axe of protection a +1 battleaxe of flaming (24, 5, D:7) 8 poisoned darts a +0 whip (26, 15, D:7) 5 poisoned darts (34, 39, D:7) 2 flux baubles Level 8 of the Dungeon [Shop] Dicisonn's Assorted Antiques a scroll of silence (199 gold) the wellspring talisman "Jylori" {Slay+3} (968 gold) [wellspring talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +5 justicar's regalia {Inspire Amulet+ Str+4} (1890 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 plate armour of cold resistance (735 gold) +1 storm dragon scales (1512 gold) a +4 ring mail of poison resistance (588 gold) a +6 long sword of flaming (804 gold) (0, 0, D:8) a +0 robe (4, 8, D:8) a +0 dagger (7, 6, D:8) a +0 giant spiked club a +0 giant club (12, 5, D:8) a +0 whip (13, 4, D:8) a +0 dagger of venom (13, 5, D:8) a +0 ring mail a +2 short sword of holy wrath (13, 13, D:8) a +0 spear a +0 orcbow (15, 15, D:8) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (15, 32, D:8) a +0 scale mail (17, -1, D:8) a +0 giant club a +0 flail (18, 19, D:8) a maw talisman (18, 21, D:8) a +0 leather armour a +0 quarterstaff (21, 2, D:8) a +0 robe a +0 orcbow the +5 trident "Waunk" {pain, *Slow rF+ rC+ Int+5} *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (21, 25, D:8) a +0 halberd (21, 26, D:8) a +0 halberd (21, 27, D:8) a +0 halberd (22, 17, D:8) a +0 shortbow (22, 20, D:8) a +0 heavy battleaxe a +0 sling (22, 27, D:8) a +0 club (23, 3, D:8) a +0 dire flail (23, 27, D:8) a +0 whip a +0 leather armour (24, 19, D:8) a +0 falchion a +0 dagger a +0 leather armour (26, 1, D:8) a quill talisman (43, -2, D:8) a +0 flail (44, -2, D:8) a +0 hand axe a +0 flail a +0 falchion a +0 animal skin a +1 halberd (44, 18, D:8) an inkwell talisman Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (1, 0, D:9) a +0 club a +0 hand axe (2, -1, D:9) a +0 hand axe (2, 1, D:9) a +0 hand axe (3, -4, D:9) a +0 robe a +0 dagger (3, 0, D:9) a +0 hand axe (5, -33, D:9) a +0 hand axe a +0 robe a +0 robe (6, -37, D:9) a +0 dagger a +0 robe (7, -36, D:9) a +0 falchion a +0 robe (7, -13, D:9) a +0 long sword (12, -13, D:9) a +0 robe a +0 dagger (14, -42, D:9) a +0 orcbow (18, -29, D:9) 2 potions of moonshine (25, -12, D:9) a +0 robe a +0 battleaxe a +0 robe a +0 great sword (26, -12, D:9) a +0 robe a +1 mace (27, -12, D:9) a +0 robe a +5 halberd an orb of stardust a +0 robe a +3 trident of draining (29, -23, D:9) a +0 robe a +4 flail (29, -11, D:9) a +0 robe a +2 falchion (31, -11, D:9) a +0 robe a +2 battleaxe (32, -11, D:9) a +0 robe a +0 dagger (33, -12, D:9) a +0 robe a +2 war axe of freezing (42, -26, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Hoedwic's Antique Armour Boutique an orb of stardust (312 gold) the +1 robe "Alluul" {rF+ Int+2} (626 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 toga "Victory" {*Victory Clar} (1560 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a +1 ring mail of poison resistance (338 gold) a +0 leather armour (52 gold) a +0 helmet (117 gold) (2, -1, D:10) a +0 hand axe (10, -4, D:10) a +0 scale mail a +0 spear (10, -3, D:10) a +0 spear (11, -4, D:10) a +0 whip a +0 flail (11, -2, D:10) a +0 halberd (12, -4, D:10) a +0 whip (16, -7, D:10) a +0 robe a +0 long sword a +0 robe a +0 dagger (16, -6, D:10) a +0 robe a +0 mace (17, -7, D:10) a +0 robe a +0 long sword (17, -6, D:10) a +1 robe of fire resistance a +2 heavy spear (22, -4, D:10) a parchment of Animate Dead (23, 10, D:10) a +0 spear (26, 20, D:10) a +0 robe (29, -14, D:10) a +0 quarterstaff (31, -4, D:10) a +0 short sword a +0 short sword 3 stones (32, -13, D:10) a +0 pair of gloves (32, -5, D:10) a +0 dagger a curare-tipped dart a +0 club a +0 short sword a stone (33, 3, D:10) a +0 robe Level 11 of the Dungeon [Shop] Raziug's Book Shop a parchment of Enfeeble (388 gold) a parchment of Summon Hydra (388 gold) a parchment of Stone Arrow (194 gold) a parchment of Borgnjor's Vile Clutch (291 gold) a parchment of Gell's Gavotte (340 gold) a parchment of Searing Ray (145 gold) a parchment of Yara's Violent Unravelling (291 gold) a parchment of Haunt (388 gold) a parchment of Bombard (340 gold) (0, 0, D:11) a scroll of enchant weapon (1, 1, D:11) 8 gold pieces (2, -1, D:11) 12 gold pieces (12, -16, D:11) a +0 chain mail (18, 6, D:11) 10 gold pieces (20, 11, D:11) 19 gold pieces (22, 9, D:11) a potion of heal wounds (25, -10, D:11) a +0 mace (25, 13, D:11) the scarab talisman of the Several Priests {rElec Str+2 Int+3} [scarab talisman] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (unseen) (26, 12, D:11) a parchment of Permafrost Eruption (28, 7, D:11) 12 gold pieces a +0 giant spiked club (30, 7, D:11) 14 gold pieces a +0 dire flail a +0 giant club (32, 6, D:11) 8 gold pieces (34, 2, D:11) a +0 whip (34, 4, D:11) a +0 orcbow (35, 2, D:11) a +0 shortbow (35, 3, D:11) a +0 dagger a +0 flail a +0 club (35, 4, D:11) a +0 orcbow (36, -18, D:11) a +0 chain mail a +0 club (36, 4, D:11) a +0 trident (37, -18, D:11) a +0 plate armour a +0 dire flail (37, -17, D:11) a +0 flail a +0 hand axe (42, 7, D:11) 17 gold pieces Level 12 of the Dungeon (0, 0, D:12) 12 gold pieces (5, 6, D:12) a +0 chain mail (13, 1, D:12) a +3 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (12, -10, Lair:1) 6 boomerangs (15, -14, Lair:1) a +0 short sword (15, 2, Lair:1) a scroll of noise (16, -8, Lair:1) a +2 mace of protection (25, -18, Lair:1) a +1 long sword of electrocution 5 javelins a +0 chain mail (29, -14, Lair:1) a parchment of Kiss of Death Level 2 of the Lair of Beasts (14, 28, Lair:2) a staff of alchemy (42, 10, Lair:2) 3 poisoned darts Level 3 of the Lair of Beasts (1, 30, Lair:3) a +0 cloak (4, 41, Lair:3) a +6 ring of dexterity (6, 2, Lair:3) a maw talisman (19, 26, Lair:3) a +0 flail (41, 39, Lair:3) a +0 flail Level 4 of the Lair of Beasts (8, -18, Lair:4) a +0 cloak (12, 4, Lair:4) a +0 robe (20, 8, Lair:4) a serpent talisman (28, -7, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 70 gold pieces (12, -21, Lair:5) a +0 falchion