falca Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, 7, D:1) a hobgoblin skeleton (6, -5, D:1) a +0 club (13, 23, D:1) a +0 sling (15, 26, D:1) a ball python skeleton (15, 27, D:1) a hobgoblin skeleton (16, 25, D:1) a +0 dagger a goblin skeleton (16, 27, D:1) a rat skeleton (17, 27, D:1) a +0 short sword 4 stones (20, -6, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (20, -1, D:1) a +0 mace (21, 14, D:1) a staff of air (22, 28, D:1) a quokka corpse (skeletalised by now) (29, -6, D:1) a +0 short sword (34, 26, D:1) a +0 dagger (36, 23, D:1) a bat corpse (skeletalised by now) (38, 6, D:1) a +0 club (46, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (50, 11, D:1) a ball python skeleton (50, 21, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (16, -2, D:2) a quokka corpse (skeletalised by now) (19, 0, D:2) a bat corpse (skeletalised by now) (22, -18, D:2) a +0 short sword (24, -27, D:2) a +0 dagger (28, -12, D:2) a +0 club (30, -17, D:2) a rat skeleton (30, 7, D:2) a +0 sling (39, -18, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (2, 1, D:3) a +0 ring mail (3, 2, D:3) a +0 club a gnoll corpse (5, -17, D:3) a +0 short sword (9, 2, D:3) the +3 leather armour of the Journeyman {*Corrode rC+++ Will++ Str-3} *Corrode: It may corrode you when you take damage. rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). It cannot be enchanted further. (17, -26, D:3) a +0 robe (18, -15, D:3) a +0 dagger a goblin corpse (19, 1, D:3) a +0 short sword (23, -5, D:3) a ribbon worm corpse (28, -24, D:3) a +0 rapier (35, 2, D:3) the +6 whip "Viunum" {drain, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (39, -26, D:3) a +0 leather armour (43, -34, D:3) a +0 short sword