Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 14074092501627780895 58 falca the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Dec 29, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (1837 turns). falca the Conjurer (Deep Elf Conjurer) Turns: 1837, Time: 00:02:02 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 75% Magic: 2/10 EV: 12 Int: 24 God: Gold: 101 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Missiles c - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery b - an amulet of regeneration Scrolls c - 2 scrolls of vulnerability {unknown} e - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} j - 2 scrolls of identify {unknown} k - a scroll of revelation {unknown} l - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 3 potions of brilliance {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll closely misses you. You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You die... #.# #.#.##[# #># #.#.##.# ####.# #.#.##.# #....# #.#.##.# #.#..# #.#.##.# ###.#..# #.#.##.########### .##.#.)# #.#.##...........# #.#.#..#####.#.############.# ##..#.........j.@...# #.# ........#####..####.# #.# ##>.###.# #..# #.# #.# #.......# #..# #.#######.# >#..###.# #.## #.........# ....# #.#####.# ########### ....###.......# ...........#### ############ You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 6 endoplasms 3 hobgoblins 2 ball pythons (D:1) 5 bats A frilled lizard (D:1) A goblin (D:2) 2 kobolds (D:2) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | falca the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 120 | D:1 | Found Lenuil's Weapon Emporium. 523 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 801 | D:1 | Learned a level 2 spell: Searing Ray 1293 | D:2 | Found a faded altar of an unknown god. 1393 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1793 | D:2 | Reached skill level 5 in Conjurations 1837 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_cross, serial_shops, shop D:2: layout_loops_ring, basic_ecumenical_altar, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Conjurations | 5 | 5.0 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 3 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1837 | 1695 | 142 | 342 | 1210 | 2 | 918.5 | Dungeon | 1837 | 1695 | 142 | 342 | 1210 | 2 | 918.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1238 daAuts D:2: 599 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+