Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 14802724495055194209 45 falca the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Dec 29, 2025. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1236 turns). falca the Conjurer (Deep Elf Conjurer) Turns: 1236, Time: 00:01:40 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 42% Magic: 4/10 EV: 11 Int: 24 God: Gold: 27 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - scarf {Shadows} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a scarf of shadows (worn) Scrolls c - a scroll of silence {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of berserk rage {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 11% 1 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You stop channelling your searing ray. There is an open door here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll barely misses you. You stop channelling your searing ray. The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. You encounter a gnoll. It is wielding a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll shouts! Your Dodging skill increases to level 3! Your Conjurations skill increases to level 5! You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! You die... ##...#.#.#.# #.#.......# #.##......# # ###.###.#...#.. #†..###.#...... ###.#.?.....## #.####.#### #<# #.#########.# ### #....j@...... #.########..# #.# #.# ### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 4 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:2) A bat (D:1) 3 goblins 2 kobolds (D:1) 7 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | falca the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 235 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 238 | D:1 | Learned a level 2 spell: Searing Ray 1200 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1218 | D:2 | Reached skill level 5 in Conjurations 1236 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic, minmay_misc_feat_pillars D:2: layout_basic, grunt_ministairs_8, kennysheep_generic_room_16, st_stairs_5, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Conjurations | 5 | 5.0 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 12 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1247 | 1217 | 30 | 124 | 976 | 2 | 623.5 | Dungeon | 1247 | 1217 | 30 | 124 | 976 | 2 | 623.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1154 daAuts D:2: 93 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+