Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 15850243863244752327 (custom seed) 0 exit0 the Conjurer (level 1, 13/13 HPs) Began as a Demonspawn Conjurer on Sept 10, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (419 turns). exit0 the Conjurer (Demonspawn Conjurer) Turns: 419, Time: 00:00:20 Health: 13/13 AC: 4 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: iridescent scales 1, electricity resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) You are resistant to electric shocks. (rElec) Message History Welcome, exit0 the Demonspawn Conjurer. Game seed: 15850243863244752327 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a transporter. Found a bubbling brown potion. c - a bubbling brown potion You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel insulated. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #<#..###........# #.##©#.### ####.##### #####.#.# #.# ##### ## #.# .©##. #.# ... #. #.# .. #. #.# . #. #######.# .......@# ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | exit0 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 418 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 418 | D:1 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 419 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_ring, minmay_3d_cube Action || total ---------------------------++------- Use: Potion || 1