Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 4285702079309578182 (custom seed) 13 exit0 the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (903 turns). exit0 the Conjurer (Demonspawn Conjurer) Turns: 903, Time: 00:00:38 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 24% Magic: 5/5 EV: 11 Int: 18 God: Gold: 49 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: repel missiles @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a scarf of repulsion (worn) h - a +0 pair of gloves Scrolls c - a scroll of brand weapon {unknown} d - 3 scrolls of identify {unknown} e - a scroll of silence {unknown} f - 2 scrolls of immolation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Mercury Arrow Conj/Alch 18% 2d6 11% 2 Launch Clockwork Bee Frge 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 86% 4 Dispel Undead Necr 2% 3d7 86% 4 Eringya's Surprising Cr Summ 2% N/A 86% 4 Martyr's Knell Necr/Summ 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. The quokka closely misses you. The quokka misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! A goblin comes into view. It is wielding a +0 dagger. Found a robe. A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You see here a +0 dagger. You see here a +0 robe. You pick up My Sojourn through Swampland and begin reading... You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising Crocodile to your library. You now have 49 gold pieces (gained 18). You pick up a book of Decay and begin reading... You add the spells Cigotuvi's Putrefaction, Dispel Undead and Martyr's Knell to your library. There are no items here. Found a pair of gloves. You see here a +0 pair of gloves. h - a +0 pair of gloves Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##..# #...#....##.# .....# #.###.ß.###..##.# .#...# #.#.......#..##.# .....# #.+.ß.<.ß.'.....#### .....# #.#.......#.#......# .....# #.###.ß.###........+ .....# #...#...#..........# .....# #...#####..........# .....# ##.....@............# .....# #..##########.......# .....# #.####.# #.####### .....# #......# #.# .....# #.####.# #.# ...#.# #.# ####.# #.# #.#.###.####.# #.#..........# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | exit0 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 416 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 416 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 903 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, minmay_misc_feat_alley Action || total ---------------------------++------- Cast: Magic Dart || 28 Dodge: Dodged || 3