exit0 Level 1 of the Dungeon (0, 0, D:1) a +0 halberd (5, 10, D:1) a +0 short sword (9, 0, D:1) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (9, 1, D:1) a jackal skeleton (12, 33, D:1) a quokka skeleton (19, 23, D:1) a +0 club a goblin skeleton (25, 31, D:1) a +0 mace (28, 21, D:1) a hobgoblin skeleton (28, 22, D:1) a ball python skeleton (29, 11, D:1) a +0 dagger (29, 30, D:1) 5 stones (32, 30, D:1) a +0 hand axe (42, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 23, D:1) a +0 whip (44, 11, D:1) a +0 club a kobold corpse (skeletalised by now) (44, 12, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (5, 2, D:2) a +0 dagger a kobold skeleton (9, -8, D:2) a +0 dagger (10, -12, D:2) a +0 short sword 3 stones (10, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -9, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (10, -8, D:2) a +0 club (10, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 17, D:2) a +0 ring mail a +0 club (11, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (12, -12, D:2) 5 boomerangs (12, 19, D:2) a +0 robe (17, -6, D:2) a +0 mace (27, 12, D:2) a hobgoblin skeleton (27, 13, D:2) 3 stones a +0 short sword a kobold skeleton (35, 19, D:2) 7 stones (40, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 6, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (53, 14, D:2) 2 stones (54, -4, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a +0 leather armour (3, -17, D:3) the +4 spear of Linearity {heavy, *Noise +Blink rElec Will-} *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rElec: It insulates you from electricity. Will-: It decreases your willpower. (4, 5, D:3) a +0 short sword a +0 scale mail of poison resistance (11, 13, D:3) a +0 club a +0 robe (13, -26, D:3) a +0 club a goblin corpse (skeletalised by now) (13, -15, D:3) a +0 hand axe (21, -10, D:3) a +0 leather armour a +0 morningstar (26, -8, D:3) a +0 robe (26, 15, D:3) 8 stones (26, 20, D:3) a +0 ring mail (27, 12, D:3) a +2 dagger of draining a stone (28, -2, D:3) a +0 mace an orc skeleton (28, 20, D:3) a +0 leather armour (29, 4, D:3) a +1 hammer of protection (unseen) (29, 6, D:3) a +0 hammer (34, 24, D:3) a +0 ring mail (37, 14, D:3) a +0 sling (40, -11, D:3) a +0 hand axe (40, 16, D:3) a +0 club a +0 sling (40, 17, D:3) a +0 club a goblin skeleton (40, 18, D:3) a +0 falchion a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (41, 17, D:3) a +0 club a +0 club a +0 club a hobgoblin skeleton a goblin skeleton (42, 17, D:3) a +0 club a +0 dagger a +0 robe a +2 dagger of speed a +1 sling of flaming a goblin skeleton a goblin skeleton (44, -1, D:3) a +0 dagger a +0 leather armour a +0 short sword a +0 chain mail a +0 dagger a +0 leather armour a +0 flail a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton an adder skeleton (50, 12, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon (7, 2, D:4) a ball python skeleton (13, -5, D:4) a +0 plate armour (14, -18, D:4) a +0 rapier a +0 leather armour (15, -19, D:4) a +0 club a goblin skeleton (20, -11, D:4) a +0 club a goblin skeleton (20, 11, D:4) a +0 dagger (26, -22, D:4) a quill talisman (26, 1, D:4) a +0 hand axe a goblin skeleton (28, -5, D:4) a +0 dagger (29, -27, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Huhoekig's Book Shop a Treatise on Traps (330 gold) a book of the Earth (396 gold) a book of the Hunter (286 gold) a book of Callings (308 gold) a manual of Necromancy (880 gold) a book of Geomancy (220 gold) a book of Party Tricks (242 gold) a Trismegistus Codex (396 gold) a book of Blasting (462 gold) Continuing the Deep Truths (264 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Call Canine Familiar Summoning 3 c - Maxwell's Portable Piledriver Translocation 3 [Shop] Otso's Book Emporium a Handbook of Applied Construction (360 gold) a book of Dreams (360 gold) a manual of Throwing (1200 gold) a book of Wicked Creation (660 gold) a book of Scorching (450 gold) a book of Minor Magic (240 gold) a book of Movement (480 gold) (0, 0, D:5) a +0 trident (9, -17, D:5) a +0 short sword a +0 ring mail (26, -37, D:5) a +0 leather armour (28, -16, D:5) a +0 quarterstaff (32, -39, D:5) 3 stones (40, -4, D:5) a +0 dagger (42, -52, D:5) 2 potions of curing (47, -12, D:5) a jackal corpse (skeletalised by now) (48, -22, D:5) a +0 short sword (48, -3, D:5) a +0 whip (54, -31, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (56, -27, D:5) a +0 hand axe (59, -29, D:5) a +0 spear (61, -11, D:5) a +0 leather armour the Ecumenical Temple