exit0 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -29, D:1) a +0 spear (10, -5, D:1) a quokka skeleton (14, -10, D:1) a quokka skeleton (14, 0, D:1) a +0 chain mail (20, -11, D:1) a +0 sling (24, -17, D:1) a ball python skeleton (37, -22, D:1) a +0 dagger (40, 12, D:1) a +0 club a goblin skeleton a bat skeleton (41, -2, D:1) a +0 club a kobold skeleton a ball python skeleton a quokka skeleton (47, -16, D:1) a quokka skeleton (53, 17, D:1) a +1 helmet (57, -10, D:1) a +0 robe a human skeleton (58, -4, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (0, 2, D:2) a rat corpse (skeletalised by now) (1, 1, D:2) a ball python corpse (skeletalised by now) (1, 3, D:2) a +0 short sword a stone (12, -30, D:2) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (20, 12, D:2) a +0 whip (22, -22, D:2) an adder skeleton (27, 1, D:2) a +0 robe (38, 7, D:2) a +0 dagger (44, -14, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (12, -1, D:3) a +0 dagger a +0 animal skin (14, 8, D:3) a scroll of blinking (18, 1, D:3) 3 stones (20, 5, D:3) a scroll of identify (28, -11, D:3) a staff of alchemy (32, -1, D:3) a rat corpse (32, 0, D:3) a +0 dagger