eunhae Level 1 of the Dungeon (6, -13, D:1) a ball python corpse (skeletalised by now) (8, -11, D:1) a bat skeleton (11, -14, D:1) a quokka skeleton (11, -13, D:1) a +0 whip (13, -15, D:1) a +0 club (15, 1, D:1) a scroll of identify (17, -12, D:1) a +0 flail (17, 1, D:1) a +0 leather armour (18, 8, D:1) a jackal skeleton a jackal skeleton (18, 9, D:1) a jackal skeleton (18, 10, D:1) a rat skeleton (19, -9, D:1) a quokka skeleton (28, -4, D:1) a +0 dagger (29, 7, D:1) a +0 falchion (35, 19, D:1) 3 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +1 leather armour (0, 39, D:2) a rimehorn talisman (1, 2, D:2) 3 flux baubles (4, 22, D:2) 4 boomerangs (5, 18, D:2) a hobgoblin skeleton (8, 31, D:2) an adder corpse (skeletalised by now) (13, 22, D:2) a bat corpse (skeletalised by now) (17, 3, D:2) a +0 spear (17, 13, D:2) a +0 halberd (22, 29, D:2) an adder corpse (skeletalised by now) (22, 31, D:2) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (22, 33, D:2) a +0 flail (22, 37, D:2) a +0 short sword (23, 36, D:2) a +0 halberd (30, 1, D:2) a frilled lizard corpse (skeletalised by now) (34, 31, D:2) an adder skeleton (45, 23, D:2) a +0 chain mail (46, 5, D:2) a +0 chain mail (47, 4, D:2) a +0 club (48, 24, D:2) a +0 club a goblin corpse (skeletalised by now) (48, 27, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Capyuwne's Antique Armour Shop a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +0 pair of gloves (130 gold) the +8 arcane splint mail {Archery, Corona rElec Str+2 Dex+2} (2041 gold) Corona: Enemies hit by the wearer's projectiles are outlined in light. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (0, 0, D:3) a +0 sling (0, 8, D:3) a +0 hand axe 2 boomerangs a +0 leather armour (8, -10, D:3) a boomerang a +0 dagger an adder skeleton an orc skeleton (10, 0, D:3) a +0 spear (18, -26, D:3) a +0 scale mail (25, -17, D:3) a +1 animal skin a +0 spear the hobgoblin skeleton of Robin (26, -10, D:3) a +0 leather armour (28, -17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (28, -15, D:3) a +0 dagger (28, 0, D:3) a +0 trident (30, -17, D:3) a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (30, -7, D:3) a +0 short sword (30, 1, D:3) 2 poisoned darts (32, -27, D:3) a +0 spear (33, -17, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) (34, -17, D:3) a +0 dagger (36, -17, D:3) a +0 dagger (36, -11, D:3) a scroll of vulnerability (37, -17, D:3) a +0 club a goblin corpse (skeletalised by now) (39, -12, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (43, -8, D:3) a +0 club (44, -7, D:3) a +0 club (45, -6, D:3) a +0 club (45, -5, D:3) a +0 dagger of pain a +0 dagger a +0 leather armour a wand of flame (3) the goblin corpse of Ijyb (skeletalised by now) (45, 7, D:3) a +0 dagger (49, -2, D:3) a +0 falchion an orc skeleton (49, 2, D:3) a +0 club a +0 leather armour (49, 3, D:3) a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour an orc skeleton (49, 4, D:3) a +0 hand axe a +0 leather armour an orc skeleton (55, -7, D:3) a +0 flail (56, 18, D:3) a +1 ring mail the troll corpse of Pargi (skeletalised by now) Level 4 of the Dungeon (3, 16, D:4) a +0 dagger a goblin skeleton (11, 13, D:4) a +0 giant spiked club (11, 27, D:4) a +0 hand axe a +0 scale mail (15, 12, D:4) a +0 dagger (16, 26, D:4) an adder skeleton (18, 13, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (18, 27, D:4) a +0 chain mail (28, 2, D:4) an adder corpse (skeletalised by now) (30, 15, D:4) a +0 whip a kobold corpse (skeletalised by now) (36, 2, D:4) a +0 dagger (40, 30, D:4) a +0 club (44, 34, D:4) a hobgoblin corpse (skeletalised by now) (45, -5, D:4) a hobgoblin corpse (skeletalised by now) (47, 15, D:4) a +0 leather armour (55, 40, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (3, 10, D:5) a +0 leather armour (5, 8, D:5) a +0 falchion (5, 9, D:5) a +0 dagger of freezing (6, -2, D:5) a +1 spear of flaming (8, -22, D:5) a quokka corpse (skeletalised by now) (8, 7, D:5) a +0 mace (10, 4, D:5) a black bear skeleton (28, -14, D:5) a +0 whip (30, -16, D:5) a rimehorn talisman (44, -40, D:5) a +0 club (45, -24, D:5) a wand of flame (18) (50, -18, D:5) an adder skeleton (53, -18, D:5) a +0 dagger a +0 robe (55, -18, D:5) a +0 falchion Level 6 of the Dungeon (3, 24, D:6) a +0 chain mail (3, 32, D:6) a +0 sling (10, -4, D:6) a +0 chain mail (10, 22, D:6) a scroll of amnesia (13, 12, D:6) a scarab talisman (14, -5, D:6) a +0 falchion (22, 3, D:6) a +0 long sword of flaming (23, 17, D:6) a scroll of noise (23, 22, D:6) a +0 dagger (23, 28, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 club (24, 27, D:6) a +0 flail (26, 23, D:6) a +0 chain mail a +0 whip (27, 15, D:6) a parchment of Lesser Beckoning (32, 20, D:6) a +0 ring mail (40, 14, D:6) a potion of berserk rage (41, -3, D:6) a +3 rapier a +0 leather armour Level 7 of the Dungeon (3, -3, D:7) a +0 pair of boots (3, 22, D:7) a +0 sling (6, 16, D:7) a +0 sling (6, 17, D:7) a ring of magical power (13, -7, D:7) a +0 whip of flaming a +0 robe (21, 29, D:7) a wand of flame (19) (23, 11, D:7) a +0 pair of gloves of fire (26, -6, D:7) 5 poisoned darts (31, 11, D:7) a +0 robe a +0 dagger (43, -24, D:7) 3 boomerangs (46, 21, D:7) a +0 dagger (47, 19, D:7) a +0 club (47, 24, D:7) a +1 dagger of electrocution 4 poisoned darts a +0 whip of venom (47, 25, D:7) 4 stones a +0 dagger (48, 19, D:7) a +0 robe a +0 dagger (48, 20, D:7) a +0 club (48, 22, D:7) 2 poisoned darts a +0 dagger (48, 23, D:7) 3 stones a +0 club (50, 20, D:7) a +0 trident (53, 21, D:7) a +0 falchion (55, 11, D:7) a +0 leather armour (58, -8, D:7) the +7 dagger of Sorymmaz {speed, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 8 of the Dungeon (0, 0, D:8) a wand of flame (10) (7, 22, D:8) an orb of pyromania (14, 5, D:8) a +0 chain mail (17, 17, D:8) a +0 dagger a +0 ring mail (18, -4, D:8) a +2 trident of draining a +0 robe an orb of energy (22, 24, D:8) a +0 battleaxe a +0 plate armour (28, 24, D:8) a +0 club (28, 25, D:8) a +0 dagger a +0 scale mail (29, 7, D:8) a wand of flame (11) (29, 8, D:8) a +0 dagger a +0 leather armour a +0 falchion (29, 24, D:8) a +0 short sword (30, 24, D:8) a +0 club (32, 23, D:8) a +0 leather armour a +0 club (33, 20, D:8) a +0 whip (34, -12, D:8) a +0 leather armour (38, 21, D:8) a +0 robe a +0 dagger (38, 22, D:8) a +0 dagger (38, 25, D:8) a +0 leather armour a +0 short sword a +0 plate armour a +0 halberd (38, 28, D:8) a +0 robe a +0 dagger (39, 25, D:8) a +0 hand axe (44, 42, D:8) a scroll of vulnerability (52, -5, D:8) a +0 pair of gloves (57, 22, D:8) a +0 war axe (59, 5, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, -20, D:9) 4 poisoned darts a +0 short sword (3, -9, D:9) a +0 dagger (4, -21, D:9) 4 poisoned darts a +0 dagger (4, -19, D:9) a +0 whip (5, -22, D:9) 6 poisoned darts a +0 dagger a +0 short sword (5, -21, D:9) a +0 dagger (10, -10, D:9) a ring of wizardry (16, -20, D:9) a +0 robe (20, 6, D:9) a +0 bardiche of venom (22, -39, D:9) a +0 cloak (24, -6, D:9) a staff of alchemy (33, -11, D:9) the +1 quarterstaff of Foolhardiness {vamp, Will+ Str-4 Int+7 Dex+3} Will+: It increases your willpower. Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 shortbow (42, -20, D:9) a +0 great sword (51, -10, D:9) a +0 rapier a +0 orcbow Level 10 of the Dungeon (7, 4, D:10) a +6 ring of strength (11, -21, D:10) a +0 helmet (28, 7, D:10) a wand of polymorph (2) (33, 11, D:10) a +1 long sword of holy wrath 6 javelins a +0 ring mail (37, -27, D:10) a +1 whip of electrocution (39, -29, D:10) a +0 dagger (39, -27, D:10) a +0 dagger a +0 club 5 stones (40, -27, D:10) a +2 whip of flaming a +0 dagger 12 poisoned darts (40, -10, D:10) a +0 flail (41, -27, D:10) a +0 short sword a +0 dagger 7 stones (41, -9, D:10) a +0 spear a +0 scale mail a +0 trident (41, -7, D:10) a +0 club (42, -12, D:10) a +0 flail (44, -12, D:10) a +0 flail (45, -8, D:10) a +0 short sword of venom (48, -25, D:10) a +0 pair of boots (50, -11, D:10) 5 poisoned darts (53, -20, D:10) a +0 robe (70, -15, D:10) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Detonation Catalyst (10, 2, Lair:1) a wand of polymorph (2) (11, 0, Lair:1) a +0 whip (14, 6, Lair:1) a +0 spear (14, 24, Lair:1) a +0 heavy long sword (16, -5, Lair:1) a parchment of Sandblast (25, 4, Lair:1) a +0 mace (26, -29, Lair:1) the +8 great sword "Joxkabb" {freeze, ^Contam rC+ rCorr Str+3} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (27, -19, Lair:1) a +0 club (30, 22, Lair:1) a +4 scimitar of flaming a ring of resist corrosion (31, -5, Lair:1) a ring of positive energy (33, -24, Lair:1) a +0 chain mail (56, -1, Lair:1) a granite talisman (58, -20, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (10, -2, Lair:2) a +0 ring mail (27, -22, Lair:2) a scarab talisman (unseen)