eunhae Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (11, -31, D:1) a +0 dagger (22, -29, D:1) a +0 short sword (24, 13, D:1) a +0 leather armour (27, 13, D:1) a +0 club (34, -17, D:1) a +0 club a kobold skeleton (43, -16, D:1) a +0 leather armour (47, -5, D:1) a +0 sling (53, -3, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 11, D:2) a ball python corpse (skeletalised by now) (5, 8, D:2) 3 poisoned darts (11, 13, D:2) an amulet of wildshape (16, 26, D:2) a +0 leather armour (17, 8, D:2) a hobgoblin skeleton (18, 1, D:2) a +0 robe (19, -3, D:2) a jackal skeleton (20, -2, D:2) a jackal skeleton (20, 28, D:2) a ball python skeleton (21, 1, D:2) a bat skeleton (21, 27, D:2) a +0 robe a +0 dagger an adder skeleton (22, -9, D:2) a +0 whip (25, 0, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (25, 40, D:2) a bat corpse (skeletalised by now) (26, 0, D:2) a +0 club (26, 11, D:2) an adder skeleton (27, -17, D:2) a rat corpse (skeletalised by now) (28, 25, D:2) a +0 barding of cold resistance (29, -19, D:2) a ball python corpse (skeletalised by now) (29, -9, D:2) a +0 leather armour (29, -7, D:2) the felid skeleton of Natasha (29, 27, D:2) a potion of attraction (31, 28, D:2) a rat corpse (skeletalised by now) (32, 14, D:2) the felid corpse of Natasha (skeletalised by now) (32, 40, D:2) a +0 hand axe (33, 11, D:2) a hobgoblin skeleton (36, -4, D:2) a hobgoblin skeleton (36, -2, D:2) a +0 dagger (37, -4, D:2) a quokka skeleton (38, 10, D:2) a +0 dagger (42, 10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (8, 25, D:3) a staff of air (12, 15, D:3) a bat skeleton (16, -6, D:3) 3 poisoned darts (16, 18, D:3) a +0 hand axe (17, -4, D:3) a +0 trident (17, 5, D:3) a +0 leather armour (18, -8, D:3) a rimehorn talisman (19, -5, D:3) a +0 club a goblin corpse (skeletalised by now) (19, 0, D:3) a hobgoblin corpse (skeletalised by now) (20, -20, D:3) a +0 leather armour (20, -5, D:3) a +0 dagger (24, -14, D:3) a +0 scale mail (25, 23, D:3) a +0 club a goblin skeleton (34, -16, D:3) a +0 leather armour (36, -21, D:3) a +0 club a +0 leather armour (36, 11, D:3) a hobgoblin skeleton (41, 17, D:3) a +0 short sword a stone a kobold skeleton (43, -22, D:3) a +0 leather armour (45, -22, D:3) a +0 leather armour (51, -22, D:3) a +0 hand axe (52, 21, D:3) a +0 club (55, -7, D:3) a hobgoblin corpse (skeletalised by now) (56, -22, D:3) a +2 hand axe of freezing an orc corpse (skeletalised by now) (56, -21, D:3) a +0 flail an orc corpse (skeletalised by now) (56, -7, D:3) an adder corpse (skeletalised by now) (56, -5, D:3) a +0 ring mail Level 4 of the Dungeon (0, 2, D:4) a +0 hand axe a hobgoblin skeleton (1, 2, D:4) an adder skeleton (4, -16, D:4) a +0 flail (7, 6, D:4) a scroll of torment (9, 13, D:4) a ball python skeleton (9, 17, D:4) a +0 plate armour (13, 12, D:4) a +0 short sword (13, 13, D:4) a hound skeleton (17, 1, D:4) a +0 dagger (25, 16, D:4) 6 poisoned darts (26, 32, D:4) a ring of willpower (30, 28, D:4) 2 boomerangs (31, -2, D:4) a +0 plate armour (34, 30, D:4) a +0 rapier (48, 23, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Margaret's Dragon-Slaying Spoils +1 steam dragon scales (578 gold) the +3 acid dragon scales of Noufad {rCorr MP+9 Str+3} (1133 gold) rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). It cannot be enchanted further. +0 swamp dragon scales (585 gold) the +0 fire dragon scales of Distant Shores {rF++ rC- Dex+3 Stlth+} (859 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +11 ice dragon scales of Impatience {+Inv rF- rC++} (1469 gold) +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. +0 pearl dragon scales (1300 gold) +2 shadow dragon scales (903 gold) the +8 storm dragon scales of the Evening {Rampage rElec rPois Will+ Str+3} (1545 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. +0 golden dragon scales (1040 gold) the quicksilver dragon scales of the Vacuum {rN+ Will+ MP+7} (986 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). (0, 0, D:5) a +0 chain mail (13, -26, D:5) a +0 scale mail (20, -22, D:5) a +0 dagger a +0 robe (22, -28, D:5) a +0 short sword a wand of flame (7) (22, -18, D:5) a +0 giant club (27, -5, D:5) 4 stones (27, -4, D:5) 2 boomerangs (28, -5, D:5) a +0 spear (28, -4, D:5) 4 stones (34, -16, D:5) a +0 short sword (39, -8, D:5) a scroll of vulnerability (48, 9, D:5) a +0 quarterstaff (54, -2, D:5) a +0 ring mail (65, -38, D:5) a +0 leather armour Level 6 of the Dungeon (9, -53, D:6) a +0 trident (13, -55, D:6) a +0 whip 4 poisoned darts a +6 ring of dexterity (16, -42, D:6) a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 whip a +0 falchion a +0 leather armour a +0 short sword (20, -6, D:6) a +0 mace (31, -55, D:6) a +0 robe (31, -45, D:6) a +0 whip 3 boomerangs (32, -47, D:6) a +0 dagger a +0 ring mail (32, -44, D:6) a +0 flail a +0 orcbow (32, -43, D:6) a +0 dagger a +0 robe a +0 flail (32, -26, D:6) a +0 sling (47, -11, D:6) a +1 hat (64, -6, D:6) 2 poisoned darts (68, -37, D:6) a +0 club a +0 giant club Level 7 of the Dungeon [Shop] Dexauplo's Weapon Shoppe a +1 orcbow of electrocution (272 gold) the +11 hand axe of Rihimanu {vamp, ^Contam rElec rPois Int+5} (1393 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +8 arbalest of Guile {flame, rC+ rN+} (1147 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. 6 atropa-tipped darts (86 gold) a +3 falchion of holy wrath (358 gold) a +2 halberd of freezing (307 gold) a +4 war axe of venom (419 gold) a +2 heavy hand axe (278 gold) a +2 quarterstaff of holy wrath (336 gold) the +9 quarterstaff "Nolentic" {antimagic, *Corrode rN++} (1150 gold) *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (0, 0, D:7) a parchment of Frozen Ramparts (13, -31, D:7) a +0 whip a +0 robe (14, -32, D:7) a +0 whip a +0 whip (15, -34, D:7) a +0 flail (15, -33, D:7) a +0 morningstar a +0 leather armour (16, -37, D:7) a +0 dagger a +0 robe (16, -35, D:7) a +0 short sword a +0 whip (17, -36, D:7) a +0 short sword (17, -35, D:7) a +0 hand axe (24, -24, D:7) a +0 flail a +0 ring mail (26, -23, D:7) a +0 flail (27, -26, D:7) a +0 club a +0 ring mail (29, -43, D:7) a +0 ring mail (29, -41, D:7) a +1 war axe of electrocution a +0 scimitar (29, -10, D:7) a +0 plate armour (31, -20, D:7) a +0 ring mail a +0 club (32, -36, D:7) a +0 whip (32, -2, D:7) a +0 whip (33, -18, D:7) a +0 robe a +0 dagger a +0 club (33, -4, D:7) a +0 trident a +0 scale mail (33, -3, D:7) a +0 whip a +0 halberd (34, -17, D:7) a +0 leather armour a +0 flail (34, -4, D:7) a +0 flail (35, -4, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of venom a +0 leather armour a -2 spear a +0 animal skin (1, 0, D:8) a +3 long sword a +0 robe (5, -36, D:8) a +0 cloak (7, -15, D:8) a +0 short sword a +0 cloak a wand of charming (5) (10, -30, D:8) a +0 leather armour (10, 0, D:8) a +2 trident of draining a +0 robe an orb of stardust (11, -39, D:8) a +0 orcbow (11, -38, D:8) a +0 long sword (12, -38, D:8) a +0 club (26, -35, D:8) a +2 long sword of flaming +0 steam dragon scales a wand of charming (12) (34, 12, D:8) a +0 pair of boots (37, -44, D:8) a +0 kite shield (39, 7, D:8) the +0 ring mail of Circular Logic {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 chain mail of fire resistance a +0 leather armour (40, -1, D:8) a +0 spear (41, -2, D:8) a +0 club (41, -1, D:8) a +0 halberd a +0 whip (41, 5, D:8) a scroll of amnesia (42, -22, D:8) a +0 quarterstaff (42, -11, D:8) a +0 leather armour (42, -3, D:8) a scroll of immolation (42, -2, D:8) a +0 spear (43, -1, D:8) a +0 buckler a +0 scale mail a +0 trident (44, -17, D:8) a +0 scale mail (49, 7, D:8) a wand of charming (7) Level 9 of the Dungeon [Shop] Memyoxtan's Book Shop a parchment of Swiftness (140 gold) a parchment of Martyr's Knell (208 gold) a parchment of Grave Claw (92 gold) a parchment of Freeze (64 gold) a parchment of Tukima's Dance (140 gold) a parchment of Volatile Blastmotes (140 gold) a parchment of Momentum Strike (92 gold) a parchment of Blink (92 gold) a parchment of Sculpt Simulacrum (400 gold) a parchment of Airstrike (208 gold) [Shop] Woakanisai's Distillery a potion of magic (158 gold) a potion of might (79 gold) a potion of curing (59 gold) a potion of curing (59 gold) a potion of might (79 gold) a potion of lignification (59 gold) a potion of enlightenment (99 gold) (1, 42, D:9) 4 large rocks a +0 giant club a +0 giant spiked club (12, -2, D:9) a +0 helmet (18, 18, D:9) a +0 glaive a +0 plate armour (18, 23, D:9) a +0 short sword (19, 18, D:9) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (20, 19, D:9) a +0 dagger a +0 robe (21, 18, D:9) a +0 mace (30, -7, D:9) a +0 helmet of sniping an amulet of faith a +0 robe a +0 dagger (30, 5, D:9) 5 poisoned darts (31, -11, D:9) a +0 giant club a +0 giant club (31, 29, D:9) a +0 short sword (33, 30, D:9) 4 poisoned darts a +0 whip (38, 26, D:9) a +0 short sword a stone (38, 30, D:9) a +6 ring of dexterity (48, 7, D:9) a +0 quarterstaff Level 10 of the Dungeon (3, 3, D:10) a +0 short sword a +0 leather armour (5, 10, D:10) a +0 flail a +0 leather armour (5, 32, D:10) a +0 giant club a +0 giant club (6, 7, D:10) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (6, 11, D:10) a +0 whip (7, 7, D:10) a +3 whip a +0 ring mail (7, 8, D:10) a +0 halberd a +0 chain mail (8, 8, D:10) a +0 hand axe a +0 ring mail (26, -10, D:10) a +0 spear (27, -9, D:10) a +0 spear (28, -11, D:10) an electric eel corpse (29, -11, D:10) an electric eel corpse (29, -3, D:10) a +0 hand axe (31, -7, D:10) a potion of attraction (40, 12, D:10) a wand of flame (8) (44, -9, D:10) a wand of charming (2) the Ecumenical Temple Level 1 of the Lair of Beasts (4, 1, Lair:1) a parchment of Sticky Flame