eunhae Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -19, D:1) a +0 robe (12, -23, D:1) a ball python corpse (skeletalised by now) (13, -23, D:1) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (13, -21, D:1) a +0 dagger (15, 1, D:1) a +0 robe (23, -18, D:1) a +0 sling (24, 9, D:1) a +0 barding (27, -22, D:1) a quokka corpse (skeletalised by now) (29, -18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, -26, D:1) a +0 robe (39, -8, D:1) a +2 dagger of speed a goblin skeleton (41, -20, D:1) a jackal skeleton (42, -20, D:1) a quokka skeleton a jackal skeleton a ball python skeleton (43, -23, D:1) a +0 whip (43, 8, D:1) a +0 dagger a kobold skeleton (45, 10, D:1) a frilled lizard skeleton (53, 0, D:1) a +0 flail (58, 0, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Umyikon's Armour Emporium a scarf of harm (90 gold) a +0 robe (9 gold) +2 ice dragon scales (620 gold) a +0 robe (9 gold) a +0 pair of gloves (45 gold) a +0 cloak (45 gold) a +0 ring mail (40 gold) (1, 20, D:2) an adder corpse (skeletalised by now) (14, -3, D:2) a ball python skeleton (18, 33, D:2) a +0 leather armour (20, 0, D:2) a rat corpse (skeletalised by now) (25, -4, D:2) a gold piece (27, -12, D:2) a rat corpse (skeletalised by now) (29, 5, D:2) a rat corpse (skeletalised by now) (32, 3, D:2) a +0 ring mail (34, 14, D:2) an adder corpse (skeletalised by now) (40, 16, D:2) the +1 mace of Cowardice {heavy, rPois Int+2 Dex-2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (41, -3, D:2) a bat corpse (skeletalised by now) (48, 0, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 29, D:3) a +0 club (11, 29, D:3) a +0 robe (13, -13, D:3) a +0 flail (14, 2, D:3) a +0 flail 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (14, 8, D:3) a frilled lizard corpse (skeletalised by now) (16, 4, D:3) a +0 short sword a +0 whip a kobold corpse (skeletalised by now) (16, 16, D:3) a +0 hand axe (16, 17, D:3) a +0 dagger a +0 ring mail an orc skeleton (20, 3, D:3) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (21, 5, D:3) a +0 dagger (21, 15, D:3) a +0 club a +0 robe (22, 2, D:3) a +0 leather armour (22, 9, D:3) 4 poisoned darts (23, 12, D:3) a quokka skeleton (24, 17, D:3) a +0 cloak (25, 3, D:3) a quokka corpse (skeletalised by now) (25, 17, D:3) a +2 helmet of sniping (27, -4, D:3) the +0 robe of Spring {^Drain MP-7 Str+3 Dex+9} ^Drain: It drains your maximum health when unequipped. MP-7: It affects your magic capacity (-7). Str+3: It affects your strength (+3). Dex+9: It affects your dexterity (+9). It cannot be enchanted further. (28, 6, D:3) a +0 ring mail (31, -14, D:3) a hobgoblin skeleton (35, -16, D:3) a +0 hand axe (36, -16, D:3) a +0 hand axe (37, 14, D:3) a +0 club (43, -5, D:3) a +0 leather armour (46, -6, D:3) a parchment of Teleport Other (46, 25, D:3) a +0 whip a +0 club a +0 hand axe a +0 leather armour a +0 flail a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -7, D:3) a +0 club a +0 leather armour (48, 23, D:3) a +0 dagger (49, 22, D:3) a +0 club (55, -12, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ufuickut's General Store a wand of light (4) (unknown) (168 gold) 5 javelins (150 gold) a +0 hand axe (30 gold) a scroll of identify (unknown) (20 gold) a ring of wizardry (unknown) (300 gold) a sack of spiders (400 gold) (7, -7, D:4) a ball python corpse (skeletalised by now) (19, -21, D:4) a ball python skeleton (19, -13, D:4) a +0 war axe (27, 8, D:4) a +0 battleaxe (27, 19, D:4) a parchment of Searing Ray (28, -13, D:4) a hound skeleton (28, 12, D:4) a +0 hand axe (29, -9, D:4) a +0 dagger an orc corpse (skeletalised by now) (32, 19, D:4) a +0 dagger (33, -26, D:4) a +0 flail a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -34, D:4) 6 silver javelins (46, -7, D:4) a +0 chain mail (47, -7, D:4) a +0 ring mail (57, -11, D:4) a rat skeleton (57, -9, D:4) a rat skeleton Level 5 of the Dungeon (19, 17, D:5) an adder corpse (skeletalised by now) (19, 18, D:5) a howler monkey corpse (skeletalised by now) (21, 21, D:5) a +0 trident (30, -2, D:5) a hound corpse (skeletalised by now) (46, 17, D:5) a +0 sling (48, 14, D:5) a +0 pair of gloves (52, 9, D:5) a +0 robe (55, 1, D:5) a parchment of Petrify Level 6 of the Dungeon (1, 0, D:6) a staff of air (7, -2, D:6) the +1 chain mail of Cihajua {rF- rC+ rCorr Int+2} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (8, 10, D:6) a hound corpse (15, 0, D:6) a +0 rapier (21, 6, D:6) 12 gold pieces (22, 9, D:6) a parchment of Platinum Paragon (25, 18, D:6) a scroll of silence (27, 16, D:6) a scroll of fear (33, 3, D:6) a +0 pair of boots the Ecumenical Temple the Necropolis (17, 41, Necropolis) 12 gold pieces (18, 41, Necropolis) a scroll of identify (19, 41, Necropolis) 3 gold pieces (22, 48, Necropolis) 5 gold pieces (22, 49, Necropolis) 15 gold pieces (23, 48, Necropolis) 14 gold pieces (23, 49, Necropolis) 11 gold pieces (23, 50, Necropolis) a +2 quarterstaff of pain (unseen) (24, 48, Necropolis) 10 gold pieces (24, 49, Necropolis) 16 gold pieces (24, 50, Necropolis) 15 gold pieces (25, 48, Necropolis) 18 gold pieces (25, 49, Necropolis) 8 gold pieces (28, 41, Necropolis) a +0 dagger (29, 41, Necropolis) 6 gold pieces (30, 41, Necropolis) a scarab talisman (unseen) (38, 24, Necropolis) 8 gold pieces (39, 24, Necropolis) 10 gold pieces (40, 24, Necropolis) the +11 quarterstaff of Amicrit {speed, rElec rPois rN+} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (52, 53, Necropolis) a potion of berserk rage (55, 52, Necropolis) a +0 orcbow (56, 51, Necropolis) a ring of see invisible (56, 52, Necropolis) 10 gold pieces (57, 51, Necropolis) the orb "Meob" {Mayhem, Rampage Summ} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Summ: It increases the power of your Summonings spells. (unseen) (57, 52, Necropolis) 9 gold pieces (60, 53, Necropolis) a potion of berserk rage