Dungeon Crawl Stone Soup version 0.35-a0-707-g399383361d (webtiles) character file. Game seed: 1771214529836631798 8 eunhae the Trooper (level 2, 11/24 HPs) Began as a Demonspawn Fighter on July 16, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (290 turns). eunhae the Trooper (Demonspawn Fighter) Turns: 290, Time: 00:00:14 Health: 11/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 15 SH: 4 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of blinking {unknown} Potions m - 2 potions of might d - a potion of invisibility {unknown} Skills: - Level 3.0 Fighting + Level 1.9 Axes + Level 2.9 Armour + Level 2.9 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History No target in view! You see here a +0 leather armour. You enter the shallow water. Moving in this stuff is going to be slow. There is an empty arch of ancient stone here. You enter the shallow water. Moving in this stuff is going to be slow. Found a leather armour. Found a short sword and 6 poisoned darts. No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. You encounter an endoplasm. An endoplasm is nearby! You encounter a rat. The rat squeaks loudly. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ... .. ..# .# ##.. ##### .###..# .....## .#..r# #....... ....# #...#.## #...# .##...... #@..# # ......## #...# #.##.#.. # ## #...# ......## ..###...########.#.##. .....................# ....(............##.## ......)......>...##.#.# ##.###...#######.#..### ... #...# #.#^##.# You could see a rat. Vanquished Creatures 3 endoplasms (D:1) A quokka (D:1) A ball python (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eunhae the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 290 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 290 | D:1 | Reached XP level 2. HP: 11/24 MP: 2/2 290 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_loops_cross, serial_shops, nicolae_shop_waterfront Action || total ---------------------------++------- Attack: Normal || 15 Melee: War axe || 15 Armour: Scale mail || 8 Dodge: Dodged || 1 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 297 | 297 | 0 | 0 | 252 | 1 | 297.0 | Dungeon | 297 | 297 | 0 | 0 | 252 | 1 | 297.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 297 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+