Dungeon Crawl Stone Soup version 0.35-a0-706-gde7a14e033 (webtiles) character file. Game seed: 8921186819452573316 9 eunhae the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on July 15, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:26 (438 turns). eunhae the Trooper (Demonspawn Fighter) Turns: 438, Time: 00:00:26 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 26 SH: 5 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +1 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 5 curare-tipped darts (quivered) Armour b - a +0 scale mail (worn) c - a +1 buckler (worn) Potions m - 2 potions of might d - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 1.9 Axes + Level 2.9 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 97% 2 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History Moving in this stuff is going to be slow. You see here a rat corpse. You see here a bat skeleton. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. No target in view! Done exploring. As you read the scroll labelled RAETRISKOTZ, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled NESMETECSE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled QYRAPN JOEPH, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. As you read the scroll labelled MABEYKHL ZEVAPH, it crumbles to dust. It is a scroll of enchant armour. Your +0 buckler glows green for a moment. Okay, then. You start waiting. Your surroundings suddenly seem different. Splash! You see here a hobgoblin corpse. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled FIBROD ZOALE and a scroll labelled VEMIOHA TUTIDD. There is a stone staircase leading up here. You feel your willpower return. You encounter a hobgoblin. A hobgoblin is nearby! The hobgoblin shouts! You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### .. #. ##.### #....# . #...<# ... ####....###.... ............... .......@...###. ...?...†...# ...........# ...........# ........?..# ...........# ...........# ...........# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eunhae the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 438 | D:2 | Discovered your monstrous ancestry. 438 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 438 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 438 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 15 Melee: War axe || 15 Read: Teleportation || 1 Noise || 1 Enchant armour || 1 Vulnerability || 1 Armour: Scale mail || 11 Dodge: Dodged || 2 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 449 | 425 | 24 | 2 | 343 | 2 | 224.5 | Dungeon | 449 | 425 | 24 | 2 | 343 | 2 | 224.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 439 daAuts D:2: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+