Dungeon Crawl Stone Soup version 0.35-a0-696-g06d6a11a8d (webtiles) character file. Game seed: 3058639536214771834 8 eunhae the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on July 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (128 turns). eunhae the Trooper (Demonspawn Fighter) Turns: 128, Time: 00:00:12 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 8 Int: 8 God: Gold: 21 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might Skills: + Level 3.3 Fighting + Level 1.7 Axes + Level 2.9 Armour + Level 0.2 Dodging + Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History No target in view! No target in view! No target in view! You now have 21 gold pieces (gained 8). Found an escape hatch in the floor. No target in view! You encounter a rat. The rat squeaks loudly. The rat twitches its whiskers. You hit the rat. The rat is moderately wounded. You block the rat's attack. You barely miss the rat. The rat is moderately wounded. The rat bites you but does no damage. x2 You barely miss the rat. The rat is moderately wounded. The rat barely misses you. You closely miss the rat. The rat is moderately wounded. The rat barely misses you. You hit the rat. You kill the rat! No target in view! No target in view! You encounter a rat. The rat squeaks loudly. The rat twitches its whiskers. You encounter a ball python. There are monsters nearby! You hit the rat. You kill the rat! You block the ball python's attack. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##. # #.. #.#.# # #.#.# ◊◊P #.#.#### ~~~.#......## P.P~~..†....## #.†@.....# #........# #........# ##........# ###.........# ...........######### ###.................# #..##..#<#>##..##.# #(.....##.###.....# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 4 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eunhae the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 128 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 128 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 128 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_broadway_a, co_window_corner_b, co_window_unsneaky_path_c, co_window_broadway_a, shapermc_ecumenical_altar_hornbeckon, hangedman_decor_clover_reticule, bh_walls_and_bars Action || total ---------------------------++------- Attack: Normal || 21 Melee: War axe || 24 Armour: Scale mail || 16 Dodge: Dodged || 7 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 137 | 137 | 0 | 0 | 79 | 1 | 137.0 | Dungeon | 137 | 137 | 0 | 0 | 79 | 1 | 137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 137 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+