eunhae Level 1 of the Dungeon (0, 0, D:1) a +0 sling (6, 2, D:1) a quokka corpse (skeletalised by now) (9, 17, D:1) a +0 club a goblin skeleton (14, -12, D:1) a bat corpse (skeletalised by now) (16, -2, D:1) an inkwell talisman (18, 0, D:1) a ball python corpse (skeletalised by now) (19, -10, D:1) a rat corpse (skeletalised by now) (21, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (30, -3, D:1) a stone (32, 19, D:1) a quokka skeleton a rat skeleton (32, 20, D:1) a +0 club a goblin skeleton (37, -4, D:1) a +0 dagger (37, -3, D:1) a quokka corpse (skeletalised by now) (38, -3, D:1) a hobgoblin corpse (skeletalised by now) (39, -1, D:1) a hobgoblin corpse (skeletalised by now) (40, 8, D:1) a +0 mace (50, 27, D:1) a parchment of Launch Clockwork Bee Level 2 of the Dungeon (9, -15, D:2) an orb of mesmerism (9, -11, D:2) a +0 dagger (9, -7, D:2) a ball python corpse (skeletalised by now) (23, 10, D:2) 4 boomerangs (24, 6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (25, -9, D:2) a +0 club 3 stones a kobold skeleton (26, -11, D:2) a +0 short sword (27, -9, D:2) a +0 short sword a kobold skeleton (27, -3, D:2) a +0 ring mail (33, -13, D:2) an adder skeleton (46, -3, D:2) a +0 dagger a kobold skeleton (46, -2, D:2) a +0 club a goblin skeleton (49, 15, D:2) a ball python skeleton (49, 16, D:2) a stone a +0 club (51, 9, D:2) a +0 ring mail (54, 15, D:2) a rat skeleton (55, -1, D:2) a rat skeleton (58, -5, D:2) a +0 leather armour (63, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Tukudisi's Weapon Shoppe 2 boomerangs (56 gold) a +0 dagger (28 gold) 6 poisoned darts (50 gold) a +2 partisan of venom (285 gold) a +0 great sword (140 gold) a +0 spear (42 gold) a +0 scimitar (84 gold) the +3 mace "Veuvvi Akhu" {drain, *Slow rPois rC- SInv} (324 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. It cannot be enchanted further. a +0 antimagic whip (133 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (1120 gold) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (11, 6, D:3) a human skeleton (11, 10, D:3) a +0 hand axe (12, 9, D:3) a bat skeleton (12, 19, D:3) an adder skeleton (13, 2, D:3) a frilled lizard skeleton (14, 20, D:3) a +0 whip (18, 24, D:3) a +0 flail (21, 5, D:3) a +0 club an orc skeleton (23, 4, D:3) a +0 dagger a boomerang (26, 11, D:3) a +0 dagger a goblin skeleton (27, 12, D:3) a +0 dagger 2 stones a kobold skeleton (28, 21, D:3) a potion of heal wounds (37, 4, D:3) a bat skeleton (38, 1, D:3) a +0 sling (38, 13, D:3) a +0 war axe (42, 12, D:3) a +0 short sword 3 boomerangs a +0 leather armour a +0 dagger a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 whip a +0 leather armour (5, 9, D:4) a +0 leather armour (7, 33, D:4) a +0 robe (9, 39, D:4) a +0 club a goblin skeleton (18, 16, D:4) a +0 ring mail (20, 9, D:4) a +0 club an orc skeleton (33, 1, D:4) a +0 mace 4 boomerangs (38, 5, D:4) 5 stones a kobold corpse (skeletalised by now) (41, 7, D:4) a +0 whip a stone (46, 29, D:4) a +0 robe (47, 19, D:4) a +0 hand axe Level 5 of the Dungeon (3, 14, D:5) a +0 leather armour (10, 5, D:5) a +0 whip (11, 6, D:5) 2 javelins (16, -3, D:5) a +0 club a gnoll skeleton (17, 12, D:5) a +0 club a gnoll skeleton (22, 36, D:5) a +0 flail an orc skeleton (31, -4, D:5) a +0 whip (33, 25, D:5) a +0 buckler (35, 37, D:5) a +0 spear (36, 54, D:5) a potion of heal wounds (38, 20, D:5) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (38, 47, D:5) a +0 flail (39, 47, D:5) a +0 hand axe a +0 leather armour a +0 mace a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -3, D:5) 3 boomerangs (48, 14, D:5) a +0 spear (50, 21, D:5) a quokka skeleton (66, 14, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a ring of wizardry (7, 3, D:6) a +0 club (18, -20, D:6) a +0 robe (19, -22, D:6) a +0 rapier (23, -17, D:6) a scarab talisman (24, -6, D:6) a +0 hand axe a +0 whip a +0 leather armour a +0 club an orc skeleton an orc skeleton an orc skeleton (25, -6, D:6) a +0 club an orc skeleton (27, -20, D:6) a +0 giant spiked club the human skeleton of Maggie an ogre skeleton a hound skeleton (42, -13, D:6) a +0 flail a +0 ring mail an orc skeleton (43, -13, D:6) a +0 dagger a +0 robe an orc skeleton (44, -13, D:6) a +0 scale mail a +0 short sword of venom Level 7 of the Dungeon (14, 3, D:7) a +0 club (15, 3, D:7) a +0 whip a +0 short sword a +0 ring mail (15, 9, D:7) a +0 leather armour (17, 9, D:7) a +0 flail a gnoll skeleton (20, -23, D:7) a maw talisman (24, 14, D:7) a +0 falchion a +0 falchion of holy wrath a +0 leather armour (27, 7, D:7) a +0 flail of protection (37, 7, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (45, 7, D:7) a +0 spear a gnoll corpse (skeletalised by now) (48, -1, D:7) a +0 dagger an orc corpse (skeletalised by now) (49, -1, D:7) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) Level 8 of the Dungeon (4, -9, D:8) an elephant corpse (skeletalised by now) (10, 3, D:8) a +0 robe (17, 0, D:8) the +3 leather armour "Girovan" {^Drain rElec rF- rCorr} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (17, 7, D:8) a +0 robe a +0 robe a +0 falchion a +0 robe a +1 dire flail (17, 8, D:8) a +0 robe a +0 halberd (23, -6, D:8) 2 flux baubles (23, -2, D:8) a +0 leather armour (30, 2, D:8) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (44, 34, D:8) a wyvern corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a potion of moonshine (0, 1, D:9) a potion of moonshine (0, 2, D:9) a potion of moonshine (2, 0, D:9) a potion of moonshine (5, 23, D:9) 2 scrolls of vulnerability (6, 5, D:9) a potion of moonshine (6, 25, D:9) a bullfrog skeleton (7, 0, D:9) a +0 dagger (7, 2, D:9) a potion of moonshine (7, 23, D:9) a +0 dagger of protection (7, 25, D:9) a +0 robe (11, 3, D:9) a +0 glaive a +0 plate armour (12, 2, D:9) a swamp drake corpse (skeletalised by now) (12, 3, D:9) a +0 club a +0 robe (13, 3, D:9) a +0 dagger (13, 4, D:9) a +1 heavy trident a +0 plate armour (14, 5, D:9) a potion of moonshine (15, 40, D:9) a +0 flail (17, 3, D:9) a +0 animal skin (20, 29, D:9) a +0 dagger (20, 38, D:9) a +0 club a +0 leather armour a +0 mace 4 boomerangs a +0 dagger a +0 flail an orc skeleton an orc skeleton (21, 1, D:9) a potion of moonshine (21, 37, D:9) a +0 dagger a +0 robe an orc skeleton (23, 5, D:9) a potion of moonshine (23, 33, D:9) a +0 trident a +0 great sword a +0 chain mail (25, 31, D:9) a +0 dagger a +0 robe a +0 flail a +0 robe an orc skeleton a yak skeleton a yak skeleton (28, 10, D:9) a +0 chain mail (28, 13, D:9) a +0 dagger a +0 robe (29, 13, D:9) a +2 dagger of venom a +0 robe (35, 38, D:9) an acid dragon corpse (skeletalised by now) (36, 39, D:9) +0 steam dragon scales (43, 54, D:9) the +0 chain mail of Leyrch {rN+ Str+3 Slay-3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. (44, 30, D:9) a +0 giant spiked club a +0 giant spiked club (58, 22, D:9) a +0 trident (59, 42, D:9) a +0 shortbow (60, 22, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Ocwatam's Acquisitions Aerie a +0 athame of electrocution (513 gold) a book of Storms (463 gold) the eel talisman "Tyhuiss" {rF- Str+7} (883 gold) [eel talisman] rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). a +1 arbalest of electrocution (488 gold) a +2 flail of electrocution (393 gold) a +2 flail of electrocution (393 gold) a lightning rod (4/4) (760 gold) (0, 0, D:10) 2 javelins (14, 6, D:10) a +0 dagger a +0 robe (15, 19, D:10) 3 javelins (20, -12, D:10) a +0 spectral giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (22, 14, D:10) a +0 war axe (26, 9, D:10) the +1 dagger "Cakosk" {pain, ^Contam rF++ rCorr SInv} ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (36, -10, D:10) a +0 orcbow (49, 8, D:10) +0 steam dragon scales a steam dragon skeleton (50, 0, D:10) a +0 robe (51, 8, D:10) a wyvern skeleton (52, -4, D:10) a +0 hand axe (54, 21, D:10) a +0 sling the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of immolation (0, 35, Lair:1) a staff of necromancy (1, 27, Lair:1) a +0 short sword (2, 21, Lair:1) a +0 ring mail (11, -16, Lair:1) a komodo dragon corpse (skeletalised by now) (12, 11, Lair:1) a polar bear skeleton (30, 10, Lair:1) a wyvern skeleton (31, 7, Lair:1) a blink frog corpse (skeletalised by now) (33, 6, Lair:1) a blink frog corpse (skeletalised by now) (35, 3, Lair:1) a scarab talisman (38, 4, Lair:1) a +0 mace (41, 24, Lair:1) a blink frog skeleton (41, 25, Lair:1) a blink frog corpse (skeletalised by now) a polar bear corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (43, 17, Lair:1) a yak skeleton a yak skeleton (43, 18, Lair:1) a yak skeleton a yak skeleton (53, 30, Lair:1) a polar bear skeleton (59, -19, Lair:1) a maw talisman (62, 14, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (3, 0, Lair:2) a blink frog corpse (skeletalised by now) (4, 1, Lair:2) a +0 spear (14, -9, Lair:2) a parchment of Sandblast (27, -3, Lair:2) a skyshark corpse (31, -9, Lair:2) a scorpion corpse (31, -5, Lair:2) a jumping spider corpse (31, -4, Lair:2) a +5 mace (32, -16, Lair:2) a lupine talisman (34, -4, Lair:2) the +7 short sword of Makhleb, Threshing {devious, rF+} rF+: It protects you from fire. It cannot be enchanted further.