eunhae Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, -31, D:1) 3 flux baubles (7, -21, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, -20, D:1) a jackal corpse (skeletalised by now) (8, -21, D:1) a jackal corpse (skeletalised by now) (14, -7, D:1) a +0 dagger (18, -24, D:1) a +0 dagger of electrocution 2 stones (19, -10, D:1) a +0 club a goblin skeleton (20, -10, D:1) a rat skeleton (24, -15, D:1) a +0 rapier (24, 4, D:1) a +0 club a kobold skeleton (24, 5, D:1) a ball python skeleton (28, 9, D:1) a quokka skeleton (28, 10, D:1) a ball python skeleton (30, -24, D:1) a ball python corpse (skeletalised by now) (45, -9, D:1) a +0 dagger (48, -21, D:1) a +0 dagger a goblin skeleton (50, 4, D:1) a hobgoblin skeleton (58, 14, D:1) a +0 short sword Level 2 of the Dungeon (1, 31, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (3, 1, D:2) a +0 short sword (5, -3, D:2) a +0 club (6, -4, D:2) a +0 short sword (14, -2, D:2) a ball python skeleton (17, -13, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (17, -12, D:2) a +0 scale mail (25, 3, D:2) a +0 hand axe (35, -2, D:2) a hobgoblin skeleton (37, 24, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (39, -8, D:2) a ball python corpse (skeletalised by now) (44, 0, D:2) a +0 short sword 2 stones (49, 43, D:2) a hound corpse (skeletalised by now) (58, -2, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 spear "Kutyvic" {holy, rPois Str-2 SInv} (2160 gold) rPois: It protects you from poison. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. the ring of Trepidation {rN+ Int+2} (3120 gold) [ring of positive energy] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). the +1 robe of Heresy {rPois} (1710 gold) rPois: It protects you from poison. It cannot be enchanted further. the conjuration staff "Arcanum" {rElec Str-3 Dex+5 Stlth+ Conj} (4600 gold) [staff of conjuration] rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. the +4 sling "Kuadeot" {drain, rF+ Will+} (4230 gold) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. a +2 long sword of electrocution (2070 gold) the +3 leather armour of the Crucible of Flesh {Int+5} (3450 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +4 ring mail of Courage {Fly rF+} (4010 gold) Fly: It grants you flight. rF+: It protects you from fire. It cannot be enchanted further. the +9 spear "eunhae's Regret" {heavy, rPois rC- Int+2 SInv} (6300 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. the alchemy staff of Popular Demand {rElec rPois rCorr Dex-3 Conj Alch} (4390 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. the fire staff of Qeklikhy {rF+ rC- rCorr Int+3 Stlth+ Fire} (3970 gold) [staff of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the +6 hand axe "Siqauj" {speed, rN+ Str+6} (6280 gold) rN+: It protects you from negative energy. Str+6: It affects your strength (+6). It cannot be enchanted further. the alchemy staff "Tueger" {rElec rPois Str-5 Necro Earth Alch} (3970 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Str-5: It affects your strength (-5). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the +3 sling of Roemn {flame, rF+ Will++ Int+4} (5410 gold) rF+: It protects you from fire. Will++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring of Xom's Amusement {rF+ rC+ Will+ Slay-5 Stlth+} (2780 gold) [ring of willpower] rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth+: It makes you more stealthy. the spore talisman "Dacwoi Quakh" {+Inv rCorr Str+4} (6050 gold) [spore talisman] +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). the +1 tower shield "Goorchuost" {rF- rC+ Int+2} (2420 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the fortress talisman of Biteil {-Tele rN+ Dex+3 SInv} (4650 gold) [fortress talisman] -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring of Pantheism {rCorr Str+6 Dex+4} (5700 gold) [ring of strength] rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). the ring of Curr {+Blink rCorr Str-3 SInv} (3190 gold) [ring of resist corrosion] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). SInv: It lets you see invisible. (0, 0, D:3) a +0 club 5 stones (1, 14, D:3) a quokka corpse (skeletalised by now) (8, 7, D:3) a +0 heavy spear (8, 8, D:3) a +0 whip a +0 flail a +0 ring mail (8, 9, D:3) a +0 whip (10, 23, D:3) a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) (10, 26, D:3) a +0 flail (11, 19, D:3) a +0 spear a gnoll corpse (skeletalised by now) (13, 9, D:3) a ball python skeleton (13, 12, D:3) a bat skeleton (13, 19, D:3) a staff of alchemy (17, -21, D:3) a +0 dagger (19, 38, D:3) a ball python corpse (skeletalised by now) (20, 19, D:3) a +0 club (25, 19, D:3) an adder corpse (skeletalised by now) (30, 4, D:3) a +1 dagger of holy wrath a +0 short sword 2 silver javelins (30, 8, D:3) a +0 plate armour (31, 4, D:3) a +0 flail a hound corpse (skeletalised by now) (31, 5, D:3) a bat corpse (skeletalised by now) (31, 7, D:3) a +0 war axe (32, 4, D:3) a +0 hand axe (33, 7, D:3) a hobgoblin skeleton (33, 9, D:3) a frilled lizard skeleton a jackal skeleton (35, 0, D:3) a +0 dagger an orc skeleton (39, 12, D:3) a +0 club (43, 14, D:3) a +0 leather armour (45, 10, D:3) a +0 quarterstaff (47, 12, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (14, 8, D:4) a +0 club a +0 scale mail an orc skeleton (15, 8, D:4) a +0 dagger a +0 robe a +0 hand axe an orc skeleton an orc skeleton (15, 28, D:4) an orb of mayhem (17, 1, D:4) a +0 cloak (22, 17, D:4) a +0 dagger a +0 robe an orc skeleton (22, 18, D:4) a +0 hand axe a +0 whip an orc skeleton (22, 19, D:4) a +0 flail (23, 17, D:4) an adder skeleton (24, -4, D:4) a hound corpse (skeletalised by now) (28, 3, D:4) a +0 dagger (31, 8, D:4) an adder corpse (skeletalised by now) (32, -9, D:4) a jackal corpse (skeletalised by now) (33, 26, D:4) a +0 short sword 2 stones (34, 24, D:4) a quokka corpse (skeletalised by now) (43, 18, D:4) an adder corpse (skeletalised by now) (44, 11, D:4) the felid corpse of Natasha (skeletalised by now) (44, 18, D:4) the felid corpse of Natasha (skeletalised by now) (48, 21, D:4) a +0 robe of positive energy (50, 3, D:4) a scroll of torment Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow a centaur skeleton (1, -3, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (2, -3, D:5) a +0 whip a gnoll skeleton (2, -2, D:5) a +0 halberd (3, -4, D:5) a +0 mace a +0 club a +0 leather armour a +0 club a +0 spear a +0 sling (3, -3, D:5) a +0 flail a +0 flail (4, -11, D:5) a +0 giant club an ogre skeleton (4, -4, D:5) a +0 spear a gnoll skeleton (4, -2, D:5) a +0 spear (11, -3, D:5) a +0 quarterstaff (14, 37, D:5) a +0 ring mail (18, 2, D:5) a +0 spear (18, 26, D:5) an iguana skeleton (33, 6, D:5) a +0 whip a +0 flail a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, 7, D:5) a +0 club a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 17, D:5) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (38, 18, D:5) a +0 scythe a +0 robe (40, -4, D:5) a scroll of torment Level 6 of the Dungeon (7, -16, D:6) a black bear corpse (skeletalised by now) (7, -3, D:6) a +0 trident of protection (9, -56, D:6) a +0 long sword (9, -28, D:6) a hound corpse (skeletalised by now) (11, -37, D:6) a +0 short sword (11, -29, D:6) a +0 robe (18, -52, D:6) a +0 club a +0 flail a +0 club a +0 robe a gnoll corpse (skeletalised by now) (18, -51, D:6) a +0 flail a +0 club a +0 club (43, -14, D:6) a black bear skeleton (45, -14, D:6) a +0 robe a +0 dagger a kobold skeleton (46, -55, D:6) a +0 giant club (49, -37, D:6) a hound skeleton (50, -18, D:6) a +0 ring mail Level 7 of the Dungeon (0, 4, D:7) 12 gold pieces (3, 1, D:7) a parchment of Vhi's Electric Charge (4, 3, D:7) a scroll of identify (11, 0, D:7) a +0 trident (25, -15, D:7) a +0 dagger a +0 robe a black bear corpse an orc corpse (26, -15, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a killer bee corpse a killer bee corpse (27, -15, D:7) a basilisk corpse